Constant GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER

Source
pub const GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER: c_uint = 0x8A44;
Expand description

GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER: GLenum = 0x8A44

  • Group: UniformBlockPName