Constant glow::gl46::enums::GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER
source ยท pub const GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER: c_uint = 0x8A46;
Expand description
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER: GLenum = 0x8A46
- Group: UniformBlockPName