Constant glow::gl46::enums::GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE

source ยท
pub const GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE: c_uint = 0x82AF;
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GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE: GLenum = 0x82AF

  • Group: InternalFormatPName