GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER

Constant GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 

Source
pub const GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER: c_uint = 0x92CB;
Expand description

GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER: GLenum = 0x92CB

  • Group: AtomicCounterBufferPName