pub struct Gl {Show 883 fields
    pub Accum: FnPtr,
    pub ActiveShaderProgram: FnPtr,
    pub ActiveTexture: FnPtr,
    pub AlphaFunc: FnPtr,
    pub AreTexturesResident: FnPtr,
    pub ArrayElement: FnPtr,
    pub AttachShader: FnPtr,
    pub Begin: FnPtr,
    pub BeginConditionalRender: FnPtr,
    pub BeginQuery: FnPtr,
    pub BeginQueryEXT: FnPtr,
    pub BeginTransformFeedback: FnPtr,
    pub BindAttribLocation: FnPtr,
    pub BindBuffer: FnPtr,
    pub BindBufferBase: FnPtr,
    pub BindBufferRange: FnPtr,
    pub BindFragDataLocation: FnPtr,
    pub BindFragDataLocationIndexed: FnPtr,
    pub BindFramebuffer: FnPtr,
    pub BindImageTexture: FnPtr,
    pub BindProgramPipeline: FnPtr,
    pub BindRenderbuffer: FnPtr,
    pub BindSampler: FnPtr,
    pub BindTexture: FnPtr,
    pub BindTransformFeedback: FnPtr,
    pub BindVertexArray: FnPtr,
    pub BindVertexArrayAPPLE: FnPtr,
    pub BindVertexBuffer: FnPtr,
    pub Bitmap: FnPtr,
    pub BlendBarrierKHR: FnPtr,
    pub BlendColor: FnPtr,
    pub BlendEquation: FnPtr,
    pub BlendEquationSeparate: FnPtr,
    pub BlendFunc: FnPtr,
    pub BlendFuncSeparate: FnPtr,
    pub BlitFramebuffer: FnPtr,
    pub BufferData: FnPtr,
    pub BufferStorage: FnPtr,
    pub BufferStorageEXT: FnPtr,
    pub BufferSubData: FnPtr,
    pub CallList: FnPtr,
    pub CallLists: FnPtr,
    pub CheckFramebufferStatus: FnPtr,
    pub ClampColor: FnPtr,
    pub Clear: FnPtr,
    pub ClearAccum: FnPtr,
    pub ClearBufferfi: FnPtr,
    pub ClearBufferfv: FnPtr,
    pub ClearBufferiv: FnPtr,
    pub ClearBufferuiv: FnPtr,
    pub ClearColor: FnPtr,
    pub ClearDepth: FnPtr,
    pub ClearDepthf: FnPtr,
    pub ClearIndex: FnPtr,
    pub ClearStencil: FnPtr,
    pub ClientActiveTexture: FnPtr,
    pub ClientWaitSync: FnPtr,
    pub ClipPlane: FnPtr,
    pub Color3b: FnPtr,
    pub Color3bv: FnPtr,
    pub Color3d: FnPtr,
    pub Color3dv: FnPtr,
    pub Color3f: FnPtr,
    pub Color3fv: FnPtr,
    pub Color3i: FnPtr,
    pub Color3iv: FnPtr,
    pub Color3s: FnPtr,
    pub Color3sv: FnPtr,
    pub Color3ub: FnPtr,
    pub Color3ubv: FnPtr,
    pub Color3ui: FnPtr,
    pub Color3uiv: FnPtr,
    pub Color3us: FnPtr,
    pub Color3usv: FnPtr,
    pub Color4b: FnPtr,
    pub Color4bv: FnPtr,
    pub Color4d: FnPtr,
    pub Color4dv: FnPtr,
    pub Color4f: FnPtr,
    pub Color4fv: FnPtr,
    pub Color4i: FnPtr,
    pub Color4iv: FnPtr,
    pub Color4s: FnPtr,
    pub Color4sv: FnPtr,
    pub Color4ub: FnPtr,
    pub Color4ubv: FnPtr,
    pub Color4ui: FnPtr,
    pub Color4uiv: FnPtr,
    pub Color4us: FnPtr,
    pub Color4usv: FnPtr,
    pub ColorMask: FnPtr,
    pub ColorMaski: FnPtr,
    pub ColorMaterial: FnPtr,
    pub ColorP3ui: FnPtr,
    pub ColorP3uiv: FnPtr,
    pub ColorP4ui: FnPtr,
    pub ColorP4uiv: FnPtr,
    pub ColorPointer: FnPtr,
    pub CompileShader: FnPtr,
    pub CompressedTexImage1D: FnPtr,
    pub CompressedTexImage2D: FnPtr,
    pub CompressedTexImage3D: FnPtr,
    pub CompressedTexSubImage1D: FnPtr,
    pub CompressedTexSubImage2D: FnPtr,
    pub CompressedTexSubImage3D: FnPtr,
    pub CopyBufferSubData: FnPtr,
    pub CopyImageSubData: FnPtr,
    pub CopyImageSubDataEXT: FnPtr,
    pub CopyPixels: FnPtr,
    pub CopySubTexture3DANGLE: FnPtr,
    pub CopySubTextureCHROMIUM: FnPtr,
    pub CopyTexImage1D: FnPtr,
    pub CopyTexImage2D: FnPtr,
    pub CopyTexSubImage1D: FnPtr,
    pub CopyTexSubImage2D: FnPtr,
    pub CopyTexSubImage3D: FnPtr,
    pub CopyTexture3DANGLE: FnPtr,
    pub CopyTextureCHROMIUM: FnPtr,
    pub CreateProgram: FnPtr,
    pub CreateShader: FnPtr,
    pub CreateShaderProgramv: FnPtr,
    pub CullFace: FnPtr,
    pub DebugMessageCallback: FnPtr,
    pub DebugMessageCallbackKHR: FnPtr,
    pub DebugMessageControl: FnPtr,
    pub DebugMessageControlKHR: FnPtr,
    pub DebugMessageInsert: FnPtr,
    pub DebugMessageInsertKHR: FnPtr,
    pub DeleteBuffers: FnPtr,
    pub DeleteFencesAPPLE: FnPtr,
    pub DeleteFramebuffers: FnPtr,
    pub DeleteLists: FnPtr,
    pub DeleteProgram: FnPtr,
    pub DeleteProgramPipelines: FnPtr,
    pub DeleteQueries: FnPtr,
    pub DeleteQueriesEXT: FnPtr,
    pub DeleteRenderbuffers: FnPtr,
    pub DeleteSamplers: FnPtr,
    pub DeleteShader: FnPtr,
    pub DeleteSync: FnPtr,
    pub DeleteTextures: FnPtr,
    pub DeleteTransformFeedbacks: FnPtr,
    pub DeleteVertexArrays: FnPtr,
    pub DeleteVertexArraysAPPLE: FnPtr,
    pub DepthFunc: FnPtr,
    pub DepthMask: FnPtr,
    pub DepthRange: FnPtr,
    pub DepthRangef: FnPtr,
    pub DetachShader: FnPtr,
    pub Disable: FnPtr,
    pub DisableClientState: FnPtr,
    pub DisableVertexAttribArray: FnPtr,
    pub Disablei: FnPtr,
    pub DispatchCompute: FnPtr,
    pub DispatchComputeIndirect: FnPtr,
    pub DrawArrays: FnPtr,
    pub DrawArraysIndirect: FnPtr,
    pub DrawArraysInstanced: FnPtr,
    pub DrawBuffer: FnPtr,
    pub DrawBuffers: FnPtr,
    pub DrawElements: FnPtr,
    pub DrawElementsBaseVertex: FnPtr,
    pub DrawElementsIndirect: FnPtr,
    pub DrawElementsInstanced: FnPtr,
    pub DrawElementsInstancedBaseVertex: FnPtr,
    pub DrawPixels: FnPtr,
    pub DrawRangeElements: FnPtr,
    pub DrawRangeElementsBaseVertex: FnPtr,
    pub EGLImageTargetRenderbufferStorageOES: FnPtr,
    pub EGLImageTargetTexture2DOES: FnPtr,
    pub EdgeFlag: FnPtr,
    pub EdgeFlagPointer: FnPtr,
    pub EdgeFlagv: FnPtr,
    pub Enable: FnPtr,
    pub EnableClientState: FnPtr,
    pub EnableVertexAttribArray: FnPtr,
    pub Enablei: FnPtr,
    pub End: FnPtr,
    pub EndConditionalRender: FnPtr,
    pub EndList: FnPtr,
    pub EndQuery: FnPtr,
    pub EndQueryEXT: FnPtr,
    pub EndTilingQCOM: FnPtr,
    pub EndTransformFeedback: FnPtr,
    pub EvalCoord1d: FnPtr,
    pub EvalCoord1dv: FnPtr,
    pub EvalCoord1f: FnPtr,
    pub EvalCoord1fv: FnPtr,
    pub EvalCoord2d: FnPtr,
    pub EvalCoord2dv: FnPtr,
    pub EvalCoord2f: FnPtr,
    pub EvalCoord2fv: FnPtr,
    pub EvalMesh1: FnPtr,
    pub EvalMesh2: FnPtr,
    pub EvalPoint1: FnPtr,
    pub EvalPoint2: FnPtr,
    pub FeedbackBuffer: FnPtr,
    pub FenceSync: FnPtr,
    pub Finish: FnPtr,
    pub FinishFenceAPPLE: FnPtr,
    pub FinishObjectAPPLE: FnPtr,
    pub Flush: FnPtr,
    pub FlushMappedBufferRange: FnPtr,
    pub FogCoordPointer: FnPtr,
    pub FogCoordd: FnPtr,
    pub FogCoorddv: FnPtr,
    pub FogCoordf: FnPtr,
    pub FogCoordfv: FnPtr,
    pub Fogf: FnPtr,
    pub Fogfv: FnPtr,
    pub Fogi: FnPtr,
    pub Fogiv: FnPtr,
    pub FramebufferParameteri: FnPtr,
    pub FramebufferRenderbuffer: FnPtr,
    pub FramebufferTexture: FnPtr,
    pub FramebufferTexture1D: FnPtr,
    pub FramebufferTexture2D: FnPtr,
    pub FramebufferTexture3D: FnPtr,
    pub FramebufferTextureLayer: FnPtr,
    pub FrontFace: FnPtr,
    pub Frustum: FnPtr,
    pub GenBuffers: FnPtr,
    pub GenFencesAPPLE: FnPtr,
    pub GenFramebuffers: FnPtr,
    pub GenLists: FnPtr,
    pub GenProgramPipelines: FnPtr,
    pub GenQueries: FnPtr,
    pub GenQueriesEXT: FnPtr,
    pub GenRenderbuffers: FnPtr,
    pub GenSamplers: FnPtr,
    pub GenTextures: FnPtr,
    pub GenTransformFeedbacks: FnPtr,
    pub GenVertexArrays: FnPtr,
    pub GenVertexArraysAPPLE: FnPtr,
    pub GenerateMipmap: FnPtr,
    pub GetActiveAttrib: FnPtr,
    pub GetActiveUniform: FnPtr,
    pub GetActiveUniformBlockName: FnPtr,
    pub GetActiveUniformBlockiv: FnPtr,
    pub GetActiveUniformName: FnPtr,
    pub GetActiveUniformsiv: FnPtr,
    pub GetAttachedShaders: FnPtr,
    pub GetAttribLocation: FnPtr,
    pub GetBooleani_v: FnPtr,
    pub GetBooleanv: FnPtr,
    pub GetBufferParameteri64v: FnPtr,
    pub GetBufferParameteriv: FnPtr,
    pub GetBufferPointerv: FnPtr,
    pub GetBufferSubData: FnPtr,
    pub GetClipPlane: FnPtr,
    pub GetCompressedTexImage: FnPtr,
    pub GetDebugMessageLog: FnPtr,
    pub GetDebugMessageLogKHR: FnPtr,
    pub GetDoublev: FnPtr,
    pub GetError: FnPtr,
    pub GetFloatv: FnPtr,
    pub GetFragDataIndex: FnPtr,
    pub GetFragDataLocation: FnPtr,
    pub GetFramebufferAttachmentParameteriv: FnPtr,
    pub GetFramebufferParameteriv: FnPtr,
    pub GetInteger64i_v: FnPtr,
    pub GetInteger64v: FnPtr,
    pub GetIntegeri_v: FnPtr,
    pub GetIntegerv: FnPtr,
    pub GetInternalformativ: FnPtr,
    pub GetLightfv: FnPtr,
    pub GetLightiv: FnPtr,
    pub GetMapdv: FnPtr,
    pub GetMapfv: FnPtr,
    pub GetMapiv: FnPtr,
    pub GetMaterialfv: FnPtr,
    pub GetMaterialiv: FnPtr,
    pub GetMultisamplefv: FnPtr,
    pub GetObjectLabel: FnPtr,
    pub GetObjectLabelKHR: FnPtr,
    pub GetObjectPtrLabel: FnPtr,
    pub GetObjectPtrLabelKHR: FnPtr,
    pub GetPixelMapfv: FnPtr,
    pub GetPixelMapuiv: FnPtr,
    pub GetPixelMapusv: FnPtr,
    pub GetPointerv: FnPtr,
    pub GetPointervKHR: FnPtr,
    pub GetPolygonStipple: FnPtr,
    pub GetProgramBinary: FnPtr,
    pub GetProgramInfoLog: FnPtr,
    pub GetProgramInterfaceiv: FnPtr,
    pub GetProgramPipelineInfoLog: FnPtr,
    pub GetProgramPipelineiv: FnPtr,
    pub GetProgramResourceIndex: FnPtr,
    pub GetProgramResourceLocation: FnPtr,
    pub GetProgramResourceName: FnPtr,
    pub GetProgramResourceiv: FnPtr,
    pub GetProgramiv: FnPtr,
    pub GetQueryObjecti64v: FnPtr,
    pub GetQueryObjecti64vEXT: FnPtr,
    pub GetQueryObjectiv: FnPtr,
    pub GetQueryObjectivEXT: FnPtr,
    pub GetQueryObjectui64v: FnPtr,
    pub GetQueryObjectui64vEXT: FnPtr,
    pub GetQueryObjectuiv: FnPtr,
    pub GetQueryObjectuivEXT: FnPtr,
    pub GetQueryiv: FnPtr,
    pub GetQueryivEXT: FnPtr,
    pub GetRenderbufferParameteriv: FnPtr,
    pub GetSamplerParameterIiv: FnPtr,
    pub GetSamplerParameterIuiv: FnPtr,
    pub GetSamplerParameterfv: FnPtr,
    pub GetSamplerParameteriv: FnPtr,
    pub GetShaderInfoLog: FnPtr,
    pub GetShaderPrecisionFormat: FnPtr,
    pub GetShaderSource: FnPtr,
    pub GetShaderiv: FnPtr,
    pub GetString: FnPtr,
    pub GetStringi: FnPtr,
    pub GetSynciv: FnPtr,
    pub GetTexEnvfv: FnPtr,
    pub GetTexEnviv: FnPtr,
    pub GetTexGendv: FnPtr,
    pub GetTexGenfv: FnPtr,
    pub GetTexGeniv: FnPtr,
    pub GetTexImage: FnPtr,
    pub GetTexLevelParameterfv: FnPtr,
    pub GetTexLevelParameteriv: FnPtr,
    pub GetTexParameterIiv: FnPtr,
    pub GetTexParameterIuiv: FnPtr,
    pub GetTexParameterPointervAPPLE: FnPtr,
    pub GetTexParameterfv: FnPtr,
    pub GetTexParameteriv: FnPtr,
    pub GetTransformFeedbackVarying: FnPtr,
    pub GetUniformBlockIndex: FnPtr,
    pub GetUniformIndices: FnPtr,
    pub GetUniformLocation: FnPtr,
    pub GetUniformfv: FnPtr,
    pub GetUniformiv: FnPtr,
    pub GetUniformuiv: FnPtr,
    pub GetVertexAttribIiv: FnPtr,
    pub GetVertexAttribIuiv: FnPtr,
    pub GetVertexAttribPointerv: FnPtr,
    pub GetVertexAttribdv: FnPtr,
    pub GetVertexAttribfv: FnPtr,
    pub GetVertexAttribiv: FnPtr,
    pub Hint: FnPtr,
    pub IndexMask: FnPtr,
    pub IndexPointer: FnPtr,
    pub Indexd: FnPtr,
    pub Indexdv: FnPtr,
    pub Indexf: FnPtr,
    pub Indexfv: FnPtr,
    pub Indexi: FnPtr,
    pub Indexiv: FnPtr,
    pub Indexs: FnPtr,
    pub Indexsv: FnPtr,
    pub Indexub: FnPtr,
    pub Indexubv: FnPtr,
    pub InitNames: FnPtr,
    pub InsertEventMarkerEXT: FnPtr,
    pub InterleavedArrays: FnPtr,
    pub InvalidateBufferData: FnPtr,
    pub InvalidateBufferSubData: FnPtr,
    pub InvalidateFramebuffer: FnPtr,
    pub InvalidateSubFramebuffer: FnPtr,
    pub InvalidateTexImage: FnPtr,
    pub InvalidateTexSubImage: FnPtr,
    pub IsBuffer: FnPtr,
    pub IsEnabled: FnPtr,
    pub IsEnabledi: FnPtr,
    pub IsFenceAPPLE: FnPtr,
    pub IsFramebuffer: FnPtr,
    pub IsList: FnPtr,
    pub IsProgram: FnPtr,
    pub IsProgramPipeline: FnPtr,
    pub IsQuery: FnPtr,
    pub IsQueryEXT: FnPtr,
    pub IsRenderbuffer: FnPtr,
    pub IsSampler: FnPtr,
    pub IsShader: FnPtr,
    pub IsSync: FnPtr,
    pub IsTexture: FnPtr,
    pub IsTransformFeedback: FnPtr,
    pub IsVertexArray: FnPtr,
    pub IsVertexArrayAPPLE: FnPtr,
    pub LightModelf: FnPtr,
    pub LightModelfv: FnPtr,
    pub LightModeli: FnPtr,
    pub LightModeliv: FnPtr,
    pub Lightf: FnPtr,
    pub Lightfv: FnPtr,
    pub Lighti: FnPtr,
    pub Lightiv: FnPtr,
    pub LineStipple: FnPtr,
    pub LineWidth: FnPtr,
    pub LinkProgram: FnPtr,
    pub ListBase: FnPtr,
    pub LoadIdentity: FnPtr,
    pub LoadMatrixd: FnPtr,
    pub LoadMatrixf: FnPtr,
    pub LoadName: FnPtr,
    pub LoadTransposeMatrixd: FnPtr,
    pub LoadTransposeMatrixf: FnPtr,
    pub LogicOp: FnPtr,
    pub Map1d: FnPtr,
    pub Map1f: FnPtr,
    pub Map2d: FnPtr,
    pub Map2f: FnPtr,
    pub MapBuffer: FnPtr,
    pub MapBufferRange: FnPtr,
    pub MapGrid1d: FnPtr,
    pub MapGrid1f: FnPtr,
    pub MapGrid2d: FnPtr,
    pub MapGrid2f: FnPtr,
    pub Materialf: FnPtr,
    pub Materialfv: FnPtr,
    pub Materiali: FnPtr,
    pub Materialiv: FnPtr,
    pub MatrixMode: FnPtr,
    pub MemoryBarrier: FnPtr,
    pub MemoryBarrierByRegion: FnPtr,
    pub MultMatrixd: FnPtr,
    pub MultMatrixf: FnPtr,
    pub MultTransposeMatrixd: FnPtr,
    pub MultTransposeMatrixf: FnPtr,
    pub MultiDrawArrays: FnPtr,
    pub MultiDrawElements: FnPtr,
    pub MultiDrawElementsBaseVertex: FnPtr,
    pub MultiTexCoord1d: FnPtr,
    pub MultiTexCoord1dv: FnPtr,
    pub MultiTexCoord1f: FnPtr,
    pub MultiTexCoord1fv: FnPtr,
    pub MultiTexCoord1i: FnPtr,
    pub MultiTexCoord1iv: FnPtr,
    pub MultiTexCoord1s: FnPtr,
    pub MultiTexCoord1sv: FnPtr,
    pub MultiTexCoord2d: FnPtr,
    pub MultiTexCoord2dv: FnPtr,
    pub MultiTexCoord2f: FnPtr,
    pub MultiTexCoord2fv: FnPtr,
    pub MultiTexCoord2i: FnPtr,
    pub MultiTexCoord2iv: FnPtr,
    pub MultiTexCoord2s: FnPtr,
    pub MultiTexCoord2sv: FnPtr,
    pub MultiTexCoord3d: FnPtr,
    pub MultiTexCoord3dv: FnPtr,
    pub MultiTexCoord3f: FnPtr,
    pub MultiTexCoord3fv: FnPtr,
    pub MultiTexCoord3i: FnPtr,
    pub MultiTexCoord3iv: FnPtr,
    pub MultiTexCoord3s: FnPtr,
    pub MultiTexCoord3sv: FnPtr,
    pub MultiTexCoord4d: FnPtr,
    pub MultiTexCoord4dv: FnPtr,
    pub MultiTexCoord4f: FnPtr,
    pub MultiTexCoord4fv: FnPtr,
    pub MultiTexCoord4i: FnPtr,
    pub MultiTexCoord4iv: FnPtr,
    pub MultiTexCoord4s: FnPtr,
    pub MultiTexCoord4sv: FnPtr,
    pub MultiTexCoordP1ui: FnPtr,
    pub MultiTexCoordP1uiv: FnPtr,
    pub MultiTexCoordP2ui: FnPtr,
    pub MultiTexCoordP2uiv: FnPtr,
    pub MultiTexCoordP3ui: FnPtr,
    pub MultiTexCoordP3uiv: FnPtr,
    pub MultiTexCoordP4ui: FnPtr,
    pub MultiTexCoordP4uiv: FnPtr,
    pub NewList: FnPtr,
    pub Normal3b: FnPtr,
    pub Normal3bv: FnPtr,
    pub Normal3d: FnPtr,
    pub Normal3dv: FnPtr,
    pub Normal3f: FnPtr,
    pub Normal3fv: FnPtr,
    pub Normal3i: FnPtr,
    pub Normal3iv: FnPtr,
    pub Normal3s: FnPtr,
    pub Normal3sv: FnPtr,
    pub NormalP3ui: FnPtr,
    pub NormalP3uiv: FnPtr,
    pub NormalPointer: FnPtr,
    pub ObjectLabel: FnPtr,
    pub ObjectLabelKHR: FnPtr,
    pub ObjectPtrLabel: FnPtr,
    pub ObjectPtrLabelKHR: FnPtr,
    pub Ortho: FnPtr,
    pub PassThrough: FnPtr,
    pub PauseTransformFeedback: FnPtr,
    pub PixelMapfv: FnPtr,
    pub PixelMapuiv: FnPtr,
    pub PixelMapusv: FnPtr,
    pub PixelStoref: FnPtr,
    pub PixelStorei: FnPtr,
    pub PixelTransferf: FnPtr,
    pub PixelTransferi: FnPtr,
    pub PixelZoom: FnPtr,
    pub PointParameterf: FnPtr,
    pub PointParameterfv: FnPtr,
    pub PointParameteri: FnPtr,
    pub PointParameteriv: FnPtr,
    pub PointSize: FnPtr,
    pub PolygonMode: FnPtr,
    pub PolygonOffset: FnPtr,
    pub PolygonStipple: FnPtr,
    pub PopAttrib: FnPtr,
    pub PopClientAttrib: FnPtr,
    pub PopDebugGroup: FnPtr,
    pub PopDebugGroupKHR: FnPtr,
    pub PopGroupMarkerEXT: FnPtr,
    pub PopMatrix: FnPtr,
    pub PopName: FnPtr,
    pub PrimitiveRestartIndex: FnPtr,
    pub PrioritizeTextures: FnPtr,
    pub ProgramBinary: FnPtr,
    pub ProgramParameteri: FnPtr,
    pub ProgramUniform1f: FnPtr,
    pub ProgramUniform1fv: FnPtr,
    pub ProgramUniform1i: FnPtr,
    pub ProgramUniform1iv: FnPtr,
    pub ProgramUniform1ui: FnPtr,
    pub ProgramUniform1uiv: FnPtr,
    pub ProgramUniform2f: FnPtr,
    pub ProgramUniform2fv: FnPtr,
    pub ProgramUniform2i: FnPtr,
    pub ProgramUniform2iv: FnPtr,
    pub ProgramUniform2ui: FnPtr,
    pub ProgramUniform2uiv: FnPtr,
    pub ProgramUniform3f: FnPtr,
    pub ProgramUniform3fv: FnPtr,
    pub ProgramUniform3i: FnPtr,
    pub ProgramUniform3iv: FnPtr,
    pub ProgramUniform3ui: FnPtr,
    pub ProgramUniform3uiv: FnPtr,
    pub ProgramUniform4f: FnPtr,
    pub ProgramUniform4fv: FnPtr,
    pub ProgramUniform4i: FnPtr,
    pub ProgramUniform4iv: FnPtr,
    pub ProgramUniform4ui: FnPtr,
    pub ProgramUniform4uiv: FnPtr,
    pub ProgramUniformMatrix2fv: FnPtr,
    pub ProgramUniformMatrix2x3fv: FnPtr,
    pub ProgramUniformMatrix2x4fv: FnPtr,
    pub ProgramUniformMatrix3fv: FnPtr,
    pub ProgramUniformMatrix3x2fv: FnPtr,
    pub ProgramUniformMatrix3x4fv: FnPtr,
    pub ProgramUniformMatrix4fv: FnPtr,
    pub ProgramUniformMatrix4x2fv: FnPtr,
    pub ProgramUniformMatrix4x3fv: FnPtr,
    pub ProvokingVertex: FnPtr,
    pub ProvokingVertexANGLE: FnPtr,
    pub PushAttrib: FnPtr,
    pub PushClientAttrib: FnPtr,
    pub PushDebugGroup: FnPtr,
    pub PushDebugGroupKHR: FnPtr,
    pub PushGroupMarkerEXT: FnPtr,
    pub PushMatrix: FnPtr,
    pub PushName: FnPtr,
    pub QueryCounter: FnPtr,
    pub QueryCounterEXT: FnPtr,
    pub RasterPos2d: FnPtr,
    pub RasterPos2dv: FnPtr,
    pub RasterPos2f: FnPtr,
    pub RasterPos2fv: FnPtr,
    pub RasterPos2i: FnPtr,
    pub RasterPos2iv: FnPtr,
    pub RasterPos2s: FnPtr,
    pub RasterPos2sv: FnPtr,
    pub RasterPos3d: FnPtr,
    pub RasterPos3dv: FnPtr,
    pub RasterPos3f: FnPtr,
    pub RasterPos3fv: FnPtr,
    pub RasterPos3i: FnPtr,
    pub RasterPos3iv: FnPtr,
    pub RasterPos3s: FnPtr,
    pub RasterPos3sv: FnPtr,
    pub RasterPos4d: FnPtr,
    pub RasterPos4dv: FnPtr,
    pub RasterPos4f: FnPtr,
    pub RasterPos4fv: FnPtr,
    pub RasterPos4i: FnPtr,
    pub RasterPos4iv: FnPtr,
    pub RasterPos4s: FnPtr,
    pub RasterPos4sv: FnPtr,
    pub ReadBuffer: FnPtr,
    pub ReadPixels: FnPtr,
    pub Rectd: FnPtr,
    pub Rectdv: FnPtr,
    pub Rectf: FnPtr,
    pub Rectfv: FnPtr,
    pub Recti: FnPtr,
    pub Rectiv: FnPtr,
    pub Rects: FnPtr,
    pub Rectsv: FnPtr,
    pub ReleaseShaderCompiler: FnPtr,
    pub RenderMode: FnPtr,
    pub RenderbufferStorage: FnPtr,
    pub RenderbufferStorageMultisample: FnPtr,
    pub ResumeTransformFeedback: FnPtr,
    pub Rotated: FnPtr,
    pub Rotatef: FnPtr,
    pub SampleCoverage: FnPtr,
    pub SampleMaski: FnPtr,
    pub SamplerParameterIiv: FnPtr,
    pub SamplerParameterIuiv: FnPtr,
    pub SamplerParameterf: FnPtr,
    pub SamplerParameterfv: FnPtr,
    pub SamplerParameteri: FnPtr,
    pub SamplerParameteriv: FnPtr,
    pub Scaled: FnPtr,
    pub Scalef: FnPtr,
    pub Scissor: FnPtr,
    pub SecondaryColor3b: FnPtr,
    pub SecondaryColor3bv: FnPtr,
    pub SecondaryColor3d: FnPtr,
    pub SecondaryColor3dv: FnPtr,
    pub SecondaryColor3f: FnPtr,
    pub SecondaryColor3fv: FnPtr,
    pub SecondaryColor3i: FnPtr,
    pub SecondaryColor3iv: FnPtr,
    pub SecondaryColor3s: FnPtr,
    pub SecondaryColor3sv: FnPtr,
    pub SecondaryColor3ub: FnPtr,
    pub SecondaryColor3ubv: FnPtr,
    pub SecondaryColor3ui: FnPtr,
    pub SecondaryColor3uiv: FnPtr,
    pub SecondaryColor3us: FnPtr,
    pub SecondaryColor3usv: FnPtr,
    pub SecondaryColorP3ui: FnPtr,
    pub SecondaryColorP3uiv: FnPtr,
    pub SecondaryColorPointer: FnPtr,
    pub SelectBuffer: FnPtr,
    pub SetFenceAPPLE: FnPtr,
    pub ShadeModel: FnPtr,
    pub ShaderBinary: FnPtr,
    pub ShaderSource: FnPtr,
    pub ShaderStorageBlockBinding: FnPtr,
    pub StartTilingQCOM: FnPtr,
    pub StencilFunc: FnPtr,
    pub StencilFuncSeparate: FnPtr,
    pub StencilMask: FnPtr,
    pub StencilMaskSeparate: FnPtr,
    pub StencilOp: FnPtr,
    pub StencilOpSeparate: FnPtr,
    pub TestFenceAPPLE: FnPtr,
    pub TestObjectAPPLE: FnPtr,
    pub TexBuffer: FnPtr,
    pub TexCoord1d: FnPtr,
    pub TexCoord1dv: FnPtr,
    pub TexCoord1f: FnPtr,
    pub TexCoord1fv: FnPtr,
    pub TexCoord1i: FnPtr,
    pub TexCoord1iv: FnPtr,
    pub TexCoord1s: FnPtr,
    pub TexCoord1sv: FnPtr,
    pub TexCoord2d: FnPtr,
    pub TexCoord2dv: FnPtr,
    pub TexCoord2f: FnPtr,
    pub TexCoord2fv: FnPtr,
    pub TexCoord2i: FnPtr,
    pub TexCoord2iv: FnPtr,
    pub TexCoord2s: FnPtr,
    pub TexCoord2sv: FnPtr,
    pub TexCoord3d: FnPtr,
    pub TexCoord3dv: FnPtr,
    pub TexCoord3f: FnPtr,
    pub TexCoord3fv: FnPtr,
    pub TexCoord3i: FnPtr,
    pub TexCoord3iv: FnPtr,
    pub TexCoord3s: FnPtr,
    pub TexCoord3sv: FnPtr,
    pub TexCoord4d: FnPtr,
    pub TexCoord4dv: FnPtr,
    pub TexCoord4f: FnPtr,
    pub TexCoord4fv: FnPtr,
    pub TexCoord4i: FnPtr,
    pub TexCoord4iv: FnPtr,
    pub TexCoord4s: FnPtr,
    pub TexCoord4sv: FnPtr,
    pub TexCoordP1ui: FnPtr,
    pub TexCoordP1uiv: FnPtr,
    pub TexCoordP2ui: FnPtr,
    pub TexCoordP2uiv: FnPtr,
    pub TexCoordP3ui: FnPtr,
    pub TexCoordP3uiv: FnPtr,
    pub TexCoordP4ui: FnPtr,
    pub TexCoordP4uiv: FnPtr,
    pub TexCoordPointer: FnPtr,
    pub TexEnvf: FnPtr,
    pub TexEnvfv: FnPtr,
    pub TexEnvi: FnPtr,
    pub TexEnviv: FnPtr,
    pub TexGend: FnPtr,
    pub TexGendv: FnPtr,
    pub TexGenf: FnPtr,
    pub TexGenfv: FnPtr,
    pub TexGeni: FnPtr,
    pub TexGeniv: FnPtr,
    pub TexImage1D: FnPtr,
    pub TexImage2D: FnPtr,
    pub TexImage2DMultisample: FnPtr,
    pub TexImage3D: FnPtr,
    pub TexImage3DMultisample: FnPtr,
    pub TexParameterIiv: FnPtr,
    pub TexParameterIuiv: FnPtr,
    pub TexParameterf: FnPtr,
    pub TexParameterfv: FnPtr,
    pub TexParameteri: FnPtr,
    pub TexParameteriv: FnPtr,
    pub TexStorage1D: FnPtr,
    pub TexStorage1DEXT: FnPtr,
    pub TexStorage2D: FnPtr,
    pub TexStorage2DEXT: FnPtr,
    pub TexStorage2DMultisample: FnPtr,
    pub TexStorage3D: FnPtr,
    pub TexStorage3DEXT: FnPtr,
    pub TexSubImage1D: FnPtr,
    pub TexSubImage2D: FnPtr,
    pub TexSubImage3D: FnPtr,
    pub TextureRangeAPPLE: FnPtr,
    pub TextureStorage1DEXT: FnPtr,
    pub TextureStorage2DEXT: FnPtr,
    pub TextureStorage3DEXT: FnPtr,
    pub TransformFeedbackVaryings: FnPtr,
    pub Translated: FnPtr,
    pub Translatef: FnPtr,
    pub Uniform1f: FnPtr,
    pub Uniform1fv: FnPtr,
    pub Uniform1i: FnPtr,
    pub Uniform1iv: FnPtr,
    pub Uniform1ui: FnPtr,
    pub Uniform1uiv: FnPtr,
    pub Uniform2f: FnPtr,
    pub Uniform2fv: FnPtr,
    pub Uniform2i: FnPtr,
    pub Uniform2iv: FnPtr,
    pub Uniform2ui: FnPtr,
    pub Uniform2uiv: FnPtr,
    pub Uniform3f: FnPtr,
    pub Uniform3fv: FnPtr,
    pub Uniform3i: FnPtr,
    pub Uniform3iv: FnPtr,
    pub Uniform3ui: FnPtr,
    pub Uniform3uiv: FnPtr,
    pub Uniform4f: FnPtr,
    pub Uniform4fv: FnPtr,
    pub Uniform4i: FnPtr,
    pub Uniform4iv: FnPtr,
    pub Uniform4ui: FnPtr,
    pub Uniform4uiv: FnPtr,
    pub UniformBlockBinding: FnPtr,
    pub UniformMatrix2fv: FnPtr,
    pub UniformMatrix2x3fv: FnPtr,
    pub UniformMatrix2x4fv: FnPtr,
    pub UniformMatrix3fv: FnPtr,
    pub UniformMatrix3x2fv: FnPtr,
    pub UniformMatrix3x4fv: FnPtr,
    pub UniformMatrix4fv: FnPtr,
    pub UniformMatrix4x2fv: FnPtr,
    pub UniformMatrix4x3fv: FnPtr,
    pub UnmapBuffer: FnPtr,
    pub UseProgram: FnPtr,
    pub UseProgramStages: FnPtr,
    pub ValidateProgram: FnPtr,
    pub ValidateProgramPipeline: FnPtr,
    pub Vertex2d: FnPtr,
    pub Vertex2dv: FnPtr,
    pub Vertex2f: FnPtr,
    pub Vertex2fv: FnPtr,
    pub Vertex2i: FnPtr,
    pub Vertex2iv: FnPtr,
    pub Vertex2s: FnPtr,
    pub Vertex2sv: FnPtr,
    pub Vertex3d: FnPtr,
    pub Vertex3dv: FnPtr,
    pub Vertex3f: FnPtr,
    pub Vertex3fv: FnPtr,
    pub Vertex3i: FnPtr,
    pub Vertex3iv: FnPtr,
    pub Vertex3s: FnPtr,
    pub Vertex3sv: FnPtr,
    pub Vertex4d: FnPtr,
    pub Vertex4dv: FnPtr,
    pub Vertex4f: FnPtr,
    pub Vertex4fv: FnPtr,
    pub Vertex4i: FnPtr,
    pub Vertex4iv: FnPtr,
    pub Vertex4s: FnPtr,
    pub Vertex4sv: FnPtr,
    pub VertexAttrib1d: FnPtr,
    pub VertexAttrib1dv: FnPtr,
    pub VertexAttrib1f: FnPtr,
    pub VertexAttrib1fv: FnPtr,
    pub VertexAttrib1s: FnPtr,
    pub VertexAttrib1sv: FnPtr,
    pub VertexAttrib2d: FnPtr,
    pub VertexAttrib2dv: FnPtr,
    pub VertexAttrib2f: FnPtr,
    pub VertexAttrib2fv: FnPtr,
    pub VertexAttrib2s: FnPtr,
    pub VertexAttrib2sv: FnPtr,
    pub VertexAttrib3d: FnPtr,
    pub VertexAttrib3dv: FnPtr,
    pub VertexAttrib3f: FnPtr,
    pub VertexAttrib3fv: FnPtr,
    pub VertexAttrib3s: FnPtr,
    pub VertexAttrib3sv: FnPtr,
    pub VertexAttrib4Nbv: FnPtr,
    pub VertexAttrib4Niv: FnPtr,
    pub VertexAttrib4Nsv: FnPtr,
    pub VertexAttrib4Nub: FnPtr,
    pub VertexAttrib4Nubv: FnPtr,
    pub VertexAttrib4Nuiv: FnPtr,
    pub VertexAttrib4Nusv: FnPtr,
    pub VertexAttrib4bv: FnPtr,
    pub VertexAttrib4d: FnPtr,
    pub VertexAttrib4dv: FnPtr,
    pub VertexAttrib4f: FnPtr,
    pub VertexAttrib4fv: FnPtr,
    pub VertexAttrib4iv: FnPtr,
    pub VertexAttrib4s: FnPtr,
    pub VertexAttrib4sv: FnPtr,
    pub VertexAttrib4ubv: FnPtr,
    pub VertexAttrib4uiv: FnPtr,
    pub VertexAttrib4usv: FnPtr,
    pub VertexAttribBinding: FnPtr,
    pub VertexAttribDivisor: FnPtr,
    pub VertexAttribFormat: FnPtr,
    pub VertexAttribI1i: FnPtr,
    pub VertexAttribI1iv: FnPtr,
    pub VertexAttribI1ui: FnPtr,
    pub VertexAttribI1uiv: FnPtr,
    pub VertexAttribI2i: FnPtr,
    pub VertexAttribI2iv: FnPtr,
    pub VertexAttribI2ui: FnPtr,
    pub VertexAttribI2uiv: FnPtr,
    pub VertexAttribI3i: FnPtr,
    pub VertexAttribI3iv: FnPtr,
    pub VertexAttribI3ui: FnPtr,
    pub VertexAttribI3uiv: FnPtr,
    pub VertexAttribI4bv: FnPtr,
    pub VertexAttribI4i: FnPtr,
    pub VertexAttribI4iv: FnPtr,
    pub VertexAttribI4sv: FnPtr,
    pub VertexAttribI4ubv: FnPtr,
    pub VertexAttribI4ui: FnPtr,
    pub VertexAttribI4uiv: FnPtr,
    pub VertexAttribI4usv: FnPtr,
    pub VertexAttribIFormat: FnPtr,
    pub VertexAttribIPointer: FnPtr,
    pub VertexAttribLFormat: FnPtr,
    pub VertexAttribP1ui: FnPtr,
    pub VertexAttribP1uiv: FnPtr,
    pub VertexAttribP2ui: FnPtr,
    pub VertexAttribP2uiv: FnPtr,
    pub VertexAttribP3ui: FnPtr,
    pub VertexAttribP3uiv: FnPtr,
    pub VertexAttribP4ui: FnPtr,
    pub VertexAttribP4uiv: FnPtr,
    pub VertexAttribPointer: FnPtr,
    pub VertexBindingDivisor: FnPtr,
    pub VertexP2ui: FnPtr,
    pub VertexP2uiv: FnPtr,
    pub VertexP3ui: FnPtr,
    pub VertexP3uiv: FnPtr,
    pub VertexP4ui: FnPtr,
    pub VertexP4uiv: FnPtr,
    pub VertexPointer: FnPtr,
    pub Viewport: FnPtr,
    pub WaitSync: FnPtr,
    pub WindowPos2d: FnPtr,
    pub WindowPos2dv: FnPtr,
    pub WindowPos2f: FnPtr,
    pub WindowPos2fv: FnPtr,
    pub WindowPos2i: FnPtr,
    pub WindowPos2iv: FnPtr,
    pub WindowPos2s: FnPtr,
    pub WindowPos2sv: FnPtr,
    pub WindowPos3d: FnPtr,
    pub WindowPos3dv: FnPtr,
    pub WindowPos3f: FnPtr,
    pub WindowPos3fv: FnPtr,
    pub WindowPos3i: FnPtr,
    pub WindowPos3iv: FnPtr,
    pub WindowPos3s: FnPtr,
    pub WindowPos3sv: FnPtr,
    _priv: (),
}Fields§
§Accum: FnPtr§ActiveShaderProgram: FnPtr§ActiveTexture: FnPtrFallbacks: ActiveTextureARB
AlphaFunc: FnPtr§AreTexturesResident: FnPtr§ArrayElement: FnPtrFallbacks: ArrayElementEXT
AttachShader: FnPtrFallbacks: AttachObjectARB
Begin: FnPtr§BeginConditionalRender: FnPtrFallbacks: BeginConditionalRenderNV
BeginQuery: FnPtrFallbacks: BeginQueryARB
BeginQueryEXT: FnPtr§BeginTransformFeedback: FnPtrFallbacks: BeginTransformFeedbackEXT, BeginTransformFeedbackNV
BindAttribLocation: FnPtrFallbacks: BindAttribLocationARB
BindBuffer: FnPtrFallbacks: BindBufferARB
BindBufferBase: FnPtrFallbacks: BindBufferBaseEXT, BindBufferBaseNV
BindBufferRange: FnPtrFallbacks: BindBufferRangeEXT, BindBufferRangeNV
BindFragDataLocation: FnPtrFallbacks: BindFragDataLocationEXT
BindFragDataLocationIndexed: FnPtrFallbacks: BindFragDataLocationIndexedEXT
BindFramebuffer: FnPtr§BindImageTexture: FnPtr§BindProgramPipeline: FnPtr§BindRenderbuffer: FnPtr§BindSampler: FnPtr§BindTexture: FnPtrFallbacks: BindTextureEXT
BindTransformFeedback: FnPtr§BindVertexArray: FnPtrFallbacks: BindVertexArrayOES
BindVertexArrayAPPLE: FnPtr§BindVertexBuffer: FnPtr§Bitmap: FnPtr§BlendBarrierKHR: FnPtr§BlendColor: FnPtrFallbacks: BlendColorEXT
BlendEquation: FnPtrFallbacks: BlendEquationEXT
BlendEquationSeparate: FnPtrFallbacks: BlendEquationSeparateEXT
BlendFunc: FnPtr§BlendFuncSeparate: FnPtrFallbacks: BlendFuncSeparateEXT, BlendFuncSeparateINGR
BlitFramebuffer: FnPtrFallbacks: BlitFramebufferEXT, BlitFramebufferNV
BufferData: FnPtrFallbacks: BufferDataARB
BufferStorage: FnPtrFallbacks: BufferStorageEXT
BufferStorageEXT: FnPtr§BufferSubData: FnPtrFallbacks: BufferSubDataARB
CallList: FnPtr§CallLists: FnPtr§CheckFramebufferStatus: FnPtrFallbacks: CheckFramebufferStatusEXT
ClampColor: FnPtrFallbacks: ClampColorARB
Clear: FnPtr§ClearAccum: FnPtr§ClearBufferfi: FnPtr§ClearBufferfv: FnPtr§ClearBufferiv: FnPtr§ClearBufferuiv: FnPtr§ClearColor: FnPtr§ClearDepth: FnPtr§ClearDepthf: FnPtrFallbacks: ClearDepthfOES
ClearIndex: FnPtr§ClearStencil: FnPtr§ClientActiveTexture: FnPtrFallbacks: ClientActiveTextureARB
ClientWaitSync: FnPtrFallbacks: ClientWaitSyncAPPLE
ClipPlane: FnPtr§Color3b: FnPtr§Color3bv: FnPtr§Color3d: FnPtr§Color3dv: FnPtr§Color3f: FnPtr§Color3fv: FnPtr§Color3i: FnPtr§Color3iv: FnPtr§Color3s: FnPtr§Color3sv: FnPtr§Color3ub: FnPtr§Color3ubv: FnPtr§Color3ui: FnPtr§Color3uiv: FnPtr§Color3us: FnPtr§Color3usv: FnPtr§Color4b: FnPtr§Color4bv: FnPtr§Color4d: FnPtr§Color4dv: FnPtr§Color4f: FnPtr§Color4fv: FnPtr§Color4i: FnPtr§Color4iv: FnPtr§Color4s: FnPtr§Color4sv: FnPtr§Color4ub: FnPtr§Color4ubv: FnPtr§Color4ui: FnPtr§Color4uiv: FnPtr§Color4us: FnPtr§Color4usv: FnPtr§ColorMask: FnPtr§ColorMaski: FnPtrFallbacks: ColorMaskIndexedEXT, ColorMaskiEXT, ColorMaskiOES
ColorMaterial: FnPtr§ColorP3ui: FnPtr§ColorP3uiv: FnPtr§ColorP4ui: FnPtr§ColorP4uiv: FnPtr§ColorPointer: FnPtr§CompileShader: FnPtrFallbacks: CompileShaderARB
CompressedTexImage1D: FnPtrFallbacks: CompressedTexImage1DARB
CompressedTexImage2D: FnPtrFallbacks: CompressedTexImage2DARB
CompressedTexImage3D: FnPtrFallbacks: CompressedTexImage3DARB
CompressedTexSubImage1D: FnPtrFallbacks: CompressedTexSubImage1DARB
CompressedTexSubImage2D: FnPtrFallbacks: CompressedTexSubImage2DARB
CompressedTexSubImage3D: FnPtrFallbacks: CompressedTexSubImage3DARB
CopyBufferSubData: FnPtrFallbacks: CopyBufferSubDataNV
CopyImageSubData: FnPtrFallbacks: CopyImageSubDataEXT, CopyImageSubDataOES
CopyImageSubDataEXT: FnPtr§CopyPixels: FnPtr§CopySubTexture3DANGLE: FnPtr§CopySubTextureCHROMIUM: FnPtr§CopyTexImage1D: FnPtrFallbacks: CopyTexImage1DEXT
CopyTexImage2D: FnPtrFallbacks: CopyTexImage2DEXT
CopyTexSubImage1D: FnPtrFallbacks: CopyTexSubImage1DEXT
CopyTexSubImage2D: FnPtrFallbacks: CopyTexSubImage2DEXT
CopyTexSubImage3D: FnPtrFallbacks: CopyTexSubImage3DEXT
CopyTexture3DANGLE: FnPtr§CopyTextureCHROMIUM: FnPtr§CreateProgram: FnPtrFallbacks: CreateProgramObjectARB
CreateShader: FnPtrFallbacks: CreateShaderObjectARB
CreateShaderProgramv: FnPtr§CullFace: FnPtr§DebugMessageCallback: FnPtrFallbacks: DebugMessageCallbackARB, DebugMessageCallbackKHR
DebugMessageCallbackKHR: FnPtr§DebugMessageControl: FnPtrFallbacks: DebugMessageControlARB, DebugMessageControlKHR
DebugMessageControlKHR: FnPtr§DebugMessageInsert: FnPtrFallbacks: DebugMessageInsertARB, DebugMessageInsertKHR
DebugMessageInsertKHR: FnPtr§DeleteBuffers: FnPtrFallbacks: DeleteBuffersARB
DeleteFencesAPPLE: FnPtr§DeleteFramebuffers: FnPtrFallbacks: DeleteFramebuffersEXT
DeleteLists: FnPtr§DeleteProgram: FnPtr§DeleteProgramPipelines: FnPtr§DeleteQueries: FnPtrFallbacks: DeleteQueriesARB
DeleteQueriesEXT: FnPtr§DeleteRenderbuffers: FnPtrFallbacks: DeleteRenderbuffersEXT
DeleteSamplers: FnPtr§DeleteShader: FnPtr§DeleteSync: FnPtrFallbacks: DeleteSyncAPPLE
DeleteTextures: FnPtr§DeleteTransformFeedbacks: FnPtrFallbacks: DeleteTransformFeedbacksNV
DeleteVertexArrays: FnPtrFallbacks: DeleteVertexArraysAPPLE, DeleteVertexArraysOES
DeleteVertexArraysAPPLE: FnPtr§DepthFunc: FnPtr§DepthMask: FnPtr§DepthRange: FnPtr§DepthRangef: FnPtrFallbacks: DepthRangefOES
DetachShader: FnPtrFallbacks: DetachObjectARB
Disable: FnPtr§DisableClientState: FnPtr§DisableVertexAttribArray: FnPtrFallbacks: DisableVertexAttribArrayARB
Disablei: FnPtrFallbacks: DisableIndexedEXT, DisableiEXT, DisableiNV, DisableiOES
DispatchCompute: FnPtr§DispatchComputeIndirect: FnPtr§DrawArrays: FnPtrFallbacks: DrawArraysEXT
DrawArraysIndirect: FnPtr§DrawArraysInstanced: FnPtrFallbacks: DrawArraysInstancedANGLE, DrawArraysInstancedARB, DrawArraysInstancedEXT, DrawArraysInstancedNV
DrawBuffer: FnPtr§DrawBuffers: FnPtrFallbacks: DrawBuffersARB, DrawBuffersATI, DrawBuffersEXT
DrawElements: FnPtr§DrawElementsBaseVertex: FnPtrFallbacks: DrawElementsBaseVertexEXT, DrawElementsBaseVertexOES
DrawElementsIndirect: FnPtr§DrawElementsInstanced: FnPtrFallbacks: DrawElementsInstancedANGLE, DrawElementsInstancedARB, DrawElementsInstancedEXT, DrawElementsInstancedNV
DrawElementsInstancedBaseVertex: FnPtrFallbacks: DrawElementsInstancedBaseVertexEXT, DrawElementsInstancedBaseVertexOES
DrawPixels: FnPtr§DrawRangeElements: FnPtrFallbacks: DrawRangeElementsEXT
DrawRangeElementsBaseVertex: FnPtrFallbacks: DrawRangeElementsBaseVertexEXT, DrawRangeElementsBaseVertexOES
EGLImageTargetRenderbufferStorageOES: FnPtr§EGLImageTargetTexture2DOES: FnPtr§EdgeFlag: FnPtr§EdgeFlagPointer: FnPtr§EdgeFlagv: FnPtr§Enable: FnPtr§EnableClientState: FnPtr§EnableVertexAttribArray: FnPtrFallbacks: EnableVertexAttribArrayARB
Enablei: FnPtrFallbacks: EnableIndexedEXT, EnableiEXT, EnableiNV, EnableiOES
End: FnPtr§EndConditionalRender: FnPtrFallbacks: EndConditionalRenderNV, EndConditionalRenderNVX
EndList: FnPtr§EndQuery: FnPtrFallbacks: EndQueryARB
EndQueryEXT: FnPtr§EndTilingQCOM: FnPtr§EndTransformFeedback: FnPtrFallbacks: EndTransformFeedbackEXT, EndTransformFeedbackNV
EvalCoord1d: FnPtr§EvalCoord1dv: FnPtr§EvalCoord1f: FnPtr§EvalCoord1fv: FnPtr§EvalCoord2d: FnPtr§EvalCoord2dv: FnPtr§EvalCoord2f: FnPtr§EvalCoord2fv: FnPtr§EvalMesh1: FnPtr§EvalMesh2: FnPtr§EvalPoint1: FnPtr§EvalPoint2: FnPtr§FeedbackBuffer: FnPtr§FenceSync: FnPtrFallbacks: FenceSyncAPPLE
Finish: FnPtr§FinishFenceAPPLE: FnPtr§FinishObjectAPPLE: FnPtr§Flush: FnPtr§FlushMappedBufferRange: FnPtrFallbacks: FlushMappedBufferRangeAPPLE, FlushMappedBufferRangeEXT
FogCoordPointer: FnPtrFallbacks: FogCoordPointerEXT
FogCoordd: FnPtrFallbacks: FogCoorddEXT
FogCoorddv: FnPtrFallbacks: FogCoorddvEXT
FogCoordf: FnPtrFallbacks: FogCoordfEXT
FogCoordfv: FnPtrFallbacks: FogCoordfvEXT
Fogf: FnPtr§Fogfv: FnPtr§Fogi: FnPtr§Fogiv: FnPtr§FramebufferParameteri: FnPtr§FramebufferRenderbuffer: FnPtrFallbacks: FramebufferRenderbufferEXT
FramebufferTexture: FnPtrFallbacks: FramebufferTextureARB, FramebufferTextureEXT, FramebufferTextureOES
FramebufferTexture1D: FnPtrFallbacks: FramebufferTexture1DEXT
FramebufferTexture2D: FnPtrFallbacks: FramebufferTexture2DEXT
FramebufferTexture3D: FnPtrFallbacks: FramebufferTexture3DEXT
FramebufferTextureLayer: FnPtrFallbacks: FramebufferTextureLayerARB, FramebufferTextureLayerEXT
FrontFace: FnPtr§Frustum: FnPtr§GenBuffers: FnPtrFallbacks: GenBuffersARB
GenFencesAPPLE: FnPtr§GenFramebuffers: FnPtrFallbacks: GenFramebuffersEXT
GenLists: FnPtr§GenProgramPipelines: FnPtr§GenQueries: FnPtrFallbacks: GenQueriesARB
GenQueriesEXT: FnPtr§GenRenderbuffers: FnPtrFallbacks: GenRenderbuffersEXT
GenSamplers: FnPtr§GenTextures: FnPtr§GenTransformFeedbacks: FnPtrFallbacks: GenTransformFeedbacksNV
GenVertexArrays: FnPtrFallbacks: GenVertexArraysAPPLE, GenVertexArraysOES
GenVertexArraysAPPLE: FnPtr§GenerateMipmap: FnPtrFallbacks: GenerateMipmapEXT
GetActiveAttrib: FnPtrFallbacks: GetActiveAttribARB
GetActiveUniform: FnPtrFallbacks: GetActiveUniformARB
GetActiveUniformBlockName: FnPtr§GetActiveUniformBlockiv: FnPtr§GetActiveUniformName: FnPtr§GetActiveUniformsiv: FnPtr§GetAttachedShaders: FnPtr§GetAttribLocation: FnPtrFallbacks: GetAttribLocationARB
GetBooleani_v: FnPtrFallbacks: GetBooleanIndexedvEXT
GetBooleanv: FnPtr§GetBufferParameteri64v: FnPtr§GetBufferParameteriv: FnPtrFallbacks: GetBufferParameterivARB
GetBufferPointerv: FnPtrFallbacks: GetBufferPointervARB, GetBufferPointervOES
GetBufferSubData: FnPtrFallbacks: GetBufferSubDataARB
GetClipPlane: FnPtr§GetCompressedTexImage: FnPtrFallbacks: GetCompressedTexImageARB
GetDebugMessageLog: FnPtrFallbacks: GetDebugMessageLogARB, GetDebugMessageLogKHR
GetDebugMessageLogKHR: FnPtr§GetDoublev: FnPtr§GetError: FnPtr§GetFloatv: FnPtr§GetFragDataIndex: FnPtrFallbacks: GetFragDataIndexEXT
GetFragDataLocation: FnPtrFallbacks: GetFragDataLocationEXT
GetFramebufferAttachmentParameteriv: FnPtrFallbacks: GetFramebufferAttachmentParameterivEXT
GetFramebufferParameteriv: FnPtr§GetInteger64i_v: FnPtr§GetInteger64v: FnPtrFallbacks: GetInteger64vAPPLE
GetIntegeri_v: FnPtrFallbacks: GetIntegerIndexedvEXT
GetIntegerv: FnPtr§GetInternalformativ: FnPtr§GetLightfv: FnPtr§GetLightiv: FnPtr§GetMapdv: FnPtr§GetMapfv: FnPtr§GetMapiv: FnPtr§GetMaterialfv: FnPtr§GetMaterialiv: FnPtr§GetMultisamplefv: FnPtrFallbacks: GetMultisamplefvNV
GetObjectLabel: FnPtrFallbacks: GetObjectLabelKHR
GetObjectLabelKHR: FnPtr§GetObjectPtrLabel: FnPtrFallbacks: GetObjectPtrLabelKHR
GetObjectPtrLabelKHR: FnPtr§GetPixelMapfv: FnPtr§GetPixelMapuiv: FnPtr§GetPixelMapusv: FnPtr§GetPointerv: FnPtrFallbacks: GetPointervEXT, GetPointervKHR
GetPointervKHR: FnPtr§GetPolygonStipple: FnPtr§GetProgramBinary: FnPtrFallbacks: GetProgramBinaryOES
GetProgramInfoLog: FnPtr§GetProgramInterfaceiv: FnPtr§GetProgramPipelineInfoLog: FnPtr§GetProgramPipelineiv: FnPtr§GetProgramResourceIndex: FnPtr§GetProgramResourceLocation: FnPtr§GetProgramResourceName: FnPtr§GetProgramResourceiv: FnPtr§GetProgramiv: FnPtr§GetQueryObjecti64v: FnPtrFallbacks: GetQueryObjecti64vEXT
GetQueryObjecti64vEXT: FnPtr§GetQueryObjectiv: FnPtrFallbacks: GetQueryObjectivARB, GetQueryObjectivEXT
GetQueryObjectivEXT: FnPtr§GetQueryObjectui64v: FnPtrFallbacks: GetQueryObjectui64vEXT
GetQueryObjectui64vEXT: FnPtr§GetQueryObjectuiv: FnPtrFallbacks: GetQueryObjectuivARB
GetQueryObjectuivEXT: FnPtr§GetQueryiv: FnPtrFallbacks: GetQueryivARB
GetQueryivEXT: FnPtr§GetRenderbufferParameteriv: FnPtrFallbacks: GetRenderbufferParameterivEXT
GetSamplerParameterIiv: FnPtrFallbacks: GetSamplerParameterIivEXT, GetSamplerParameterIivOES
GetSamplerParameterIuiv: FnPtrFallbacks: GetSamplerParameterIuivEXT, GetSamplerParameterIuivOES
GetSamplerParameterfv: FnPtr§GetSamplerParameteriv: FnPtr§GetShaderInfoLog: FnPtr§GetShaderPrecisionFormat: FnPtr§GetShaderSource: FnPtrFallbacks: GetShaderSourceARB
GetShaderiv: FnPtr§GetString: FnPtr§GetStringi: FnPtr§GetSynciv: FnPtrFallbacks: GetSyncivAPPLE
GetTexEnvfv: FnPtr§GetTexEnviv: FnPtr§GetTexGendv: FnPtr§GetTexGenfv: FnPtr§GetTexGeniv: FnPtr§GetTexImage: FnPtr§GetTexLevelParameterfv: FnPtr§GetTexLevelParameteriv: FnPtr§GetTexParameterIiv: FnPtrFallbacks: GetTexParameterIivEXT, GetTexParameterIivOES
GetTexParameterIuiv: FnPtrFallbacks: GetTexParameterIuivEXT, GetTexParameterIuivOES
GetTexParameterPointervAPPLE: FnPtr§GetTexParameterfv: FnPtr§GetTexParameteriv: FnPtr§GetTransformFeedbackVarying: FnPtrFallbacks: GetTransformFeedbackVaryingEXT
GetUniformBlockIndex: FnPtr§GetUniformIndices: FnPtr§GetUniformLocation: FnPtrFallbacks: GetUniformLocationARB
GetUniformfv: FnPtrFallbacks: GetUniformfvARB
GetUniformiv: FnPtrFallbacks: GetUniformivARB
GetUniformuiv: FnPtrFallbacks: GetUniformuivEXT
GetVertexAttribIiv: FnPtrFallbacks: GetVertexAttribIivEXT
GetVertexAttribIuiv: FnPtrFallbacks: GetVertexAttribIuivEXT
GetVertexAttribPointerv: FnPtrFallbacks: GetVertexAttribPointervARB, GetVertexAttribPointervNV
GetVertexAttribdv: FnPtrFallbacks: GetVertexAttribdvARB, GetVertexAttribdvNV
GetVertexAttribfv: FnPtrFallbacks: GetVertexAttribfvARB, GetVertexAttribfvNV
GetVertexAttribiv: FnPtrFallbacks: GetVertexAttribivARB, GetVertexAttribivNV
Hint: FnPtr§IndexMask: FnPtr§IndexPointer: FnPtr§Indexd: FnPtr§Indexdv: FnPtr§Indexf: FnPtr§Indexfv: FnPtr§Indexi: FnPtr§Indexiv: FnPtr§Indexs: FnPtr§Indexsv: FnPtr§Indexub: FnPtr§Indexubv: FnPtr§InitNames: FnPtr§InsertEventMarkerEXT: FnPtr§InterleavedArrays: FnPtr§InvalidateBufferData: FnPtr§InvalidateBufferSubData: FnPtr§InvalidateFramebuffer: FnPtr§InvalidateSubFramebuffer: FnPtr§InvalidateTexImage: FnPtr§InvalidateTexSubImage: FnPtr§IsBuffer: FnPtrFallbacks: IsBufferARB
IsEnabled: FnPtr§IsEnabledi: FnPtrFallbacks: IsEnabledIndexedEXT, IsEnablediEXT, IsEnablediNV, IsEnablediOES
IsFenceAPPLE: FnPtr§IsFramebuffer: FnPtrFallbacks: IsFramebufferEXT
IsList: FnPtr§IsProgram: FnPtr§IsProgramPipeline: FnPtr§IsQuery: FnPtrFallbacks: IsQueryARB
IsQueryEXT: FnPtr§IsRenderbuffer: FnPtrFallbacks: IsRenderbufferEXT
IsSampler: FnPtr§IsShader: FnPtr§IsSync: FnPtrFallbacks: IsSyncAPPLE
IsTexture: FnPtr§IsTransformFeedback: FnPtrFallbacks: IsTransformFeedbackNV
IsVertexArray: FnPtrFallbacks: IsVertexArrayAPPLE, IsVertexArrayOES
IsVertexArrayAPPLE: FnPtr§LightModelf: FnPtr§LightModelfv: FnPtr§LightModeli: FnPtr§LightModeliv: FnPtr§Lightf: FnPtr§Lightfv: FnPtr§Lighti: FnPtr§Lightiv: FnPtr§LineStipple: FnPtr§LineWidth: FnPtr§LinkProgram: FnPtrFallbacks: LinkProgramARB
ListBase: FnPtr§LoadIdentity: FnPtr§LoadMatrixd: FnPtr§LoadMatrixf: FnPtr§LoadName: FnPtr§LoadTransposeMatrixd: FnPtrFallbacks: LoadTransposeMatrixdARB
LoadTransposeMatrixf: FnPtrFallbacks: LoadTransposeMatrixfARB
LogicOp: FnPtr§Map1d: FnPtr§Map1f: FnPtr§Map2d: FnPtr§Map2f: FnPtr§MapBuffer: FnPtrFallbacks: MapBufferARB, MapBufferOES
MapBufferRange: FnPtrFallbacks: MapBufferRangeEXT
MapGrid1d: FnPtr§MapGrid1f: FnPtr§MapGrid2d: FnPtr§MapGrid2f: FnPtr§Materialf: FnPtr§Materialfv: FnPtr§Materiali: FnPtr§Materialiv: FnPtr§MatrixMode: FnPtr§MemoryBarrier: FnPtrFallbacks: MemoryBarrierEXT
MemoryBarrierByRegion: FnPtr§MultMatrixd: FnPtr§MultMatrixf: FnPtr§MultTransposeMatrixd: FnPtrFallbacks: MultTransposeMatrixdARB
MultTransposeMatrixf: FnPtrFallbacks: MultTransposeMatrixfARB
MultiDrawArrays: FnPtrFallbacks: MultiDrawArraysEXT
MultiDrawElements: FnPtrFallbacks: MultiDrawElementsEXT
MultiDrawElementsBaseVertex: FnPtrFallbacks: MultiDrawElementsBaseVertexEXT
MultiTexCoord1d: FnPtrFallbacks: MultiTexCoord1dARB
MultiTexCoord1dv: FnPtrFallbacks: MultiTexCoord1dvARB
MultiTexCoord1f: FnPtrFallbacks: MultiTexCoord1fARB
MultiTexCoord1fv: FnPtrFallbacks: MultiTexCoord1fvARB
MultiTexCoord1i: FnPtrFallbacks: MultiTexCoord1iARB
MultiTexCoord1iv: FnPtrFallbacks: MultiTexCoord1ivARB
MultiTexCoord1s: FnPtrFallbacks: MultiTexCoord1sARB
MultiTexCoord1sv: FnPtrFallbacks: MultiTexCoord1svARB
MultiTexCoord2d: FnPtrFallbacks: MultiTexCoord2dARB
MultiTexCoord2dv: FnPtrFallbacks: MultiTexCoord2dvARB
MultiTexCoord2f: FnPtrFallbacks: MultiTexCoord2fARB
MultiTexCoord2fv: FnPtrFallbacks: MultiTexCoord2fvARB
MultiTexCoord2i: FnPtrFallbacks: MultiTexCoord2iARB
MultiTexCoord2iv: FnPtrFallbacks: MultiTexCoord2ivARB
MultiTexCoord2s: FnPtrFallbacks: MultiTexCoord2sARB
MultiTexCoord2sv: FnPtrFallbacks: MultiTexCoord2svARB
MultiTexCoord3d: FnPtrFallbacks: MultiTexCoord3dARB
MultiTexCoord3dv: FnPtrFallbacks: MultiTexCoord3dvARB
MultiTexCoord3f: FnPtrFallbacks: MultiTexCoord3fARB
MultiTexCoord3fv: FnPtrFallbacks: MultiTexCoord3fvARB
MultiTexCoord3i: FnPtrFallbacks: MultiTexCoord3iARB
MultiTexCoord3iv: FnPtrFallbacks: MultiTexCoord3ivARB
MultiTexCoord3s: FnPtrFallbacks: MultiTexCoord3sARB
MultiTexCoord3sv: FnPtrFallbacks: MultiTexCoord3svARB
MultiTexCoord4d: FnPtrFallbacks: MultiTexCoord4dARB
MultiTexCoord4dv: FnPtrFallbacks: MultiTexCoord4dvARB
MultiTexCoord4f: FnPtrFallbacks: MultiTexCoord4fARB
MultiTexCoord4fv: FnPtrFallbacks: MultiTexCoord4fvARB
MultiTexCoord4i: FnPtrFallbacks: MultiTexCoord4iARB
MultiTexCoord4iv: FnPtrFallbacks: MultiTexCoord4ivARB
MultiTexCoord4s: FnPtrFallbacks: MultiTexCoord4sARB
MultiTexCoord4sv: FnPtrFallbacks: MultiTexCoord4svARB
MultiTexCoordP1ui: FnPtr§MultiTexCoordP1uiv: FnPtr§MultiTexCoordP2ui: FnPtr§MultiTexCoordP2uiv: FnPtr§MultiTexCoordP3ui: FnPtr§MultiTexCoordP3uiv: FnPtr§MultiTexCoordP4ui: FnPtr§MultiTexCoordP4uiv: FnPtr§NewList: FnPtr§Normal3b: FnPtr§Normal3bv: FnPtr§Normal3d: FnPtr§Normal3dv: FnPtr§Normal3f: FnPtr§Normal3fv: FnPtr§Normal3i: FnPtr§Normal3iv: FnPtr§Normal3s: FnPtr§Normal3sv: FnPtr§NormalP3ui: FnPtr§NormalP3uiv: FnPtr§NormalPointer: FnPtr§ObjectLabel: FnPtrFallbacks: ObjectLabelKHR
ObjectLabelKHR: FnPtr§ObjectPtrLabel: FnPtrFallbacks: ObjectPtrLabelKHR
ObjectPtrLabelKHR: FnPtr§Ortho: FnPtr§PassThrough: FnPtr§PauseTransformFeedback: FnPtrFallbacks: PauseTransformFeedbackNV
PixelMapfv: FnPtr§PixelMapuiv: FnPtr§PixelMapusv: FnPtr§PixelStoref: FnPtr§PixelStorei: FnPtr§PixelTransferf: FnPtr§PixelTransferi: FnPtr§PixelZoom: FnPtr§PointParameterf: FnPtrFallbacks: PointParameterfARB, PointParameterfEXT, PointParameterfSGIS
PointParameterfv: FnPtrFallbacks: PointParameterfvARB, PointParameterfvEXT, PointParameterfvSGIS
PointParameteri: FnPtrFallbacks: PointParameteriNV
PointParameteriv: FnPtrFallbacks: PointParameterivNV
PointSize: FnPtr§PolygonMode: FnPtrFallbacks: PolygonModeNV
PolygonOffset: FnPtr§PolygonStipple: FnPtr§PopAttrib: FnPtr§PopClientAttrib: FnPtr§PopDebugGroup: FnPtrFallbacks: PopDebugGroupKHR
PopDebugGroupKHR: FnPtr§PopGroupMarkerEXT: FnPtr§PopMatrix: FnPtr§PopName: FnPtr§PrimitiveRestartIndex: FnPtr§PrioritizeTextures: FnPtrFallbacks: PrioritizeTexturesEXT
ProgramBinary: FnPtrFallbacks: ProgramBinaryOES
ProgramParameteri: FnPtrFallbacks: ProgramParameteriARB, ProgramParameteriEXT
ProgramUniform1f: FnPtrFallbacks: ProgramUniform1fEXT
ProgramUniform1fv: FnPtrFallbacks: ProgramUniform1fvEXT
ProgramUniform1i: FnPtrFallbacks: ProgramUniform1iEXT
ProgramUniform1iv: FnPtrFallbacks: ProgramUniform1ivEXT
ProgramUniform1ui: FnPtrFallbacks: ProgramUniform1uiEXT
ProgramUniform1uiv: FnPtrFallbacks: ProgramUniform1uivEXT
ProgramUniform2f: FnPtrFallbacks: ProgramUniform2fEXT
ProgramUniform2fv: FnPtrFallbacks: ProgramUniform2fvEXT
ProgramUniform2i: FnPtrFallbacks: ProgramUniform2iEXT
ProgramUniform2iv: FnPtrFallbacks: ProgramUniform2ivEXT
ProgramUniform2ui: FnPtrFallbacks: ProgramUniform2uiEXT
ProgramUniform2uiv: FnPtrFallbacks: ProgramUniform2uivEXT
ProgramUniform3f: FnPtrFallbacks: ProgramUniform3fEXT
ProgramUniform3fv: FnPtrFallbacks: ProgramUniform3fvEXT
ProgramUniform3i: FnPtrFallbacks: ProgramUniform3iEXT
ProgramUniform3iv: FnPtrFallbacks: ProgramUniform3ivEXT
ProgramUniform3ui: FnPtrFallbacks: ProgramUniform3uiEXT
ProgramUniform3uiv: FnPtrFallbacks: ProgramUniform3uivEXT
ProgramUniform4f: FnPtrFallbacks: ProgramUniform4fEXT
ProgramUniform4fv: FnPtrFallbacks: ProgramUniform4fvEXT
ProgramUniform4i: FnPtrFallbacks: ProgramUniform4iEXT
ProgramUniform4iv: FnPtrFallbacks: ProgramUniform4ivEXT
ProgramUniform4ui: FnPtrFallbacks: ProgramUniform4uiEXT
ProgramUniform4uiv: FnPtrFallbacks: ProgramUniform4uivEXT
ProgramUniformMatrix2fv: FnPtrFallbacks: ProgramUniformMatrix2fvEXT
ProgramUniformMatrix2x3fv: FnPtrFallbacks: ProgramUniformMatrix2x3fvEXT
ProgramUniformMatrix2x4fv: FnPtrFallbacks: ProgramUniformMatrix2x4fvEXT
ProgramUniformMatrix3fv: FnPtrFallbacks: ProgramUniformMatrix3fvEXT
ProgramUniformMatrix3x2fv: FnPtrFallbacks: ProgramUniformMatrix3x2fvEXT
ProgramUniformMatrix3x4fv: FnPtrFallbacks: ProgramUniformMatrix3x4fvEXT
ProgramUniformMatrix4fv: FnPtrFallbacks: ProgramUniformMatrix4fvEXT
ProgramUniformMatrix4x2fv: FnPtrFallbacks: ProgramUniformMatrix4x2fvEXT
ProgramUniformMatrix4x3fv: FnPtrFallbacks: ProgramUniformMatrix4x3fvEXT
ProvokingVertex: FnPtrFallbacks: ProvokingVertexEXT
ProvokingVertexANGLE: FnPtr§PushAttrib: FnPtr§PushClientAttrib: FnPtr§PushDebugGroup: FnPtrFallbacks: PushDebugGroupKHR
PushDebugGroupKHR: FnPtr§PushGroupMarkerEXT: FnPtr§PushMatrix: FnPtr§PushName: FnPtr§QueryCounter: FnPtrFallbacks: QueryCounterEXT
QueryCounterEXT: FnPtr§RasterPos2d: FnPtr§RasterPos2dv: FnPtr§RasterPos2f: FnPtr§RasterPos2fv: FnPtr§RasterPos2i: FnPtr§RasterPos2iv: FnPtr§RasterPos2s: FnPtr§RasterPos2sv: FnPtr§RasterPos3d: FnPtr§RasterPos3dv: FnPtr§RasterPos3f: FnPtr§RasterPos3fv: FnPtr§RasterPos3i: FnPtr§RasterPos3iv: FnPtr§RasterPos3s: FnPtr§RasterPos3sv: FnPtr§RasterPos4d: FnPtr§RasterPos4dv: FnPtr§RasterPos4f: FnPtr§RasterPos4fv: FnPtr§RasterPos4i: FnPtr§RasterPos4iv: FnPtr§RasterPos4s: FnPtr§RasterPos4sv: FnPtr§ReadBuffer: FnPtr§ReadPixels: FnPtr§Rectd: FnPtr§Rectdv: FnPtr§Rectf: FnPtr§Rectfv: FnPtr§Recti: FnPtr§Rectiv: FnPtr§Rects: FnPtr§Rectsv: FnPtr§ReleaseShaderCompiler: FnPtr§RenderMode: FnPtr§RenderbufferStorage: FnPtrFallbacks: RenderbufferStorageEXT
RenderbufferStorageMultisample: FnPtrFallbacks: RenderbufferStorageMultisampleEXT, RenderbufferStorageMultisampleNV
ResumeTransformFeedback: FnPtrFallbacks: ResumeTransformFeedbackNV
Rotated: FnPtr§Rotatef: FnPtr§SampleCoverage: FnPtrFallbacks: SampleCoverageARB
SampleMaski: FnPtr§SamplerParameterIiv: FnPtrFallbacks: SamplerParameterIivEXT, SamplerParameterIivOES
SamplerParameterIuiv: FnPtrFallbacks: SamplerParameterIuivEXT, SamplerParameterIuivOES
SamplerParameterf: FnPtr§SamplerParameterfv: FnPtr§SamplerParameteri: FnPtr§SamplerParameteriv: FnPtr§Scaled: FnPtr§Scalef: FnPtr§Scissor: FnPtr§SecondaryColor3b: FnPtrFallbacks: SecondaryColor3bEXT
SecondaryColor3bv: FnPtrFallbacks: SecondaryColor3bvEXT
SecondaryColor3d: FnPtrFallbacks: SecondaryColor3dEXT
SecondaryColor3dv: FnPtrFallbacks: SecondaryColor3dvEXT
SecondaryColor3f: FnPtrFallbacks: SecondaryColor3fEXT
SecondaryColor3fv: FnPtrFallbacks: SecondaryColor3fvEXT
SecondaryColor3i: FnPtrFallbacks: SecondaryColor3iEXT
SecondaryColor3iv: FnPtrFallbacks: SecondaryColor3ivEXT
SecondaryColor3s: FnPtrFallbacks: SecondaryColor3sEXT
SecondaryColor3sv: FnPtrFallbacks: SecondaryColor3svEXT
SecondaryColor3ub: FnPtrFallbacks: SecondaryColor3ubEXT
SecondaryColor3ubv: FnPtrFallbacks: SecondaryColor3ubvEXT
SecondaryColor3ui: FnPtrFallbacks: SecondaryColor3uiEXT
SecondaryColor3uiv: FnPtrFallbacks: SecondaryColor3uivEXT
SecondaryColor3us: FnPtrFallbacks: SecondaryColor3usEXT
SecondaryColor3usv: FnPtrFallbacks: SecondaryColor3usvEXT
SecondaryColorP3ui: FnPtr§SecondaryColorP3uiv: FnPtr§SecondaryColorPointer: FnPtrFallbacks: SecondaryColorPointerEXT
SelectBuffer: FnPtr§SetFenceAPPLE: FnPtr§ShadeModel: FnPtr§ShaderBinary: FnPtr§ShaderSource: FnPtrFallbacks: ShaderSourceARB
ShaderStorageBlockBinding: FnPtr§StartTilingQCOM: FnPtr§StencilFunc: FnPtr§StencilFuncSeparate: FnPtr§StencilMask: FnPtr§StencilMaskSeparate: FnPtr§StencilOp: FnPtr§StencilOpSeparate: FnPtrFallbacks: StencilOpSeparateATI
TestFenceAPPLE: FnPtr§TestObjectAPPLE: FnPtr§TexBuffer: FnPtrFallbacks: TexBufferARB, TexBufferEXT, TexBufferOES
TexCoord1d: FnPtr§TexCoord1dv: FnPtr§TexCoord1f: FnPtr§TexCoord1fv: FnPtr§TexCoord1i: FnPtr§TexCoord1iv: FnPtr§TexCoord1s: FnPtr§TexCoord1sv: FnPtr§TexCoord2d: FnPtr§TexCoord2dv: FnPtr§TexCoord2f: FnPtr§TexCoord2fv: FnPtr§TexCoord2i: FnPtr§TexCoord2iv: FnPtr§TexCoord2s: FnPtr§TexCoord2sv: FnPtr§TexCoord3d: FnPtr§TexCoord3dv: FnPtr§TexCoord3f: FnPtr§TexCoord3fv: FnPtr§TexCoord3i: FnPtr§TexCoord3iv: FnPtr§TexCoord3s: FnPtr§TexCoord3sv: FnPtr§TexCoord4d: FnPtr§TexCoord4dv: FnPtr§TexCoord4f: FnPtr§TexCoord4fv: FnPtr§TexCoord4i: FnPtr§TexCoord4iv: FnPtr§TexCoord4s: FnPtr§TexCoord4sv: FnPtr§TexCoordP1ui: FnPtr§TexCoordP1uiv: FnPtr§TexCoordP2ui: FnPtr§TexCoordP2uiv: FnPtr§TexCoordP3ui: FnPtr§TexCoordP3uiv: FnPtr§TexCoordP4ui: FnPtr§TexCoordP4uiv: FnPtr§TexCoordPointer: FnPtr§TexEnvf: FnPtr§TexEnvfv: FnPtr§TexEnvi: FnPtr§TexEnviv: FnPtr§TexGend: FnPtr§TexGendv: FnPtr§TexGenf: FnPtr§TexGenfv: FnPtr§TexGeni: FnPtr§TexGeniv: FnPtr§TexImage1D: FnPtr§TexImage2D: FnPtr§TexImage2DMultisample: FnPtr§TexImage3D: FnPtrFallbacks: TexImage3DEXT
TexImage3DMultisample: FnPtr§TexParameterIiv: FnPtrFallbacks: TexParameterIivEXT, TexParameterIivOES
TexParameterIuiv: FnPtrFallbacks: TexParameterIuivEXT, TexParameterIuivOES
TexParameterf: FnPtr§TexParameterfv: FnPtr§TexParameteri: FnPtr§TexParameteriv: FnPtr§TexStorage1D: FnPtrFallbacks: TexStorage1DEXT
TexStorage1DEXT: FnPtr§TexStorage2D: FnPtrFallbacks: TexStorage2DEXT
TexStorage2DEXT: FnPtr§TexStorage2DMultisample: FnPtr§TexStorage3D: FnPtrFallbacks: TexStorage3DEXT
TexStorage3DEXT: FnPtr§TexSubImage1D: FnPtrFallbacks: TexSubImage1DEXT
TexSubImage2D: FnPtrFallbacks: TexSubImage2DEXT
TexSubImage3D: FnPtrFallbacks: TexSubImage3DEXT
TextureRangeAPPLE: FnPtr§TextureStorage1DEXT: FnPtr§TextureStorage2DEXT: FnPtr§TextureStorage3DEXT: FnPtr§TransformFeedbackVaryings: FnPtrFallbacks: TransformFeedbackVaryingsEXT
Translated: FnPtr§Translatef: FnPtr§Uniform1f: FnPtrFallbacks: Uniform1fARB
Uniform1fv: FnPtrFallbacks: Uniform1fvARB
Uniform1i: FnPtrFallbacks: Uniform1iARB
Uniform1iv: FnPtrFallbacks: Uniform1ivARB
Uniform1ui: FnPtrFallbacks: Uniform1uiEXT
Uniform1uiv: FnPtrFallbacks: Uniform1uivEXT
Uniform2f: FnPtrFallbacks: Uniform2fARB
Uniform2fv: FnPtrFallbacks: Uniform2fvARB
Uniform2i: FnPtrFallbacks: Uniform2iARB
Uniform2iv: FnPtrFallbacks: Uniform2ivARB
Uniform2ui: FnPtrFallbacks: Uniform2uiEXT
Uniform2uiv: FnPtrFallbacks: Uniform2uivEXT
Uniform3f: FnPtrFallbacks: Uniform3fARB
Uniform3fv: FnPtrFallbacks: Uniform3fvARB
Uniform3i: FnPtrFallbacks: Uniform3iARB
Uniform3iv: FnPtrFallbacks: Uniform3ivARB
Uniform3ui: FnPtrFallbacks: Uniform3uiEXT
Uniform3uiv: FnPtrFallbacks: Uniform3uivEXT
Uniform4f: FnPtrFallbacks: Uniform4fARB
Uniform4fv: FnPtrFallbacks: Uniform4fvARB
Uniform4i: FnPtrFallbacks: Uniform4iARB
Uniform4iv: FnPtrFallbacks: Uniform4ivARB
Uniform4ui: FnPtrFallbacks: Uniform4uiEXT
Uniform4uiv: FnPtrFallbacks: Uniform4uivEXT
UniformBlockBinding: FnPtr§UniformMatrix2fv: FnPtrFallbacks: UniformMatrix2fvARB
UniformMatrix2x3fv: FnPtrFallbacks: UniformMatrix2x3fvNV
UniformMatrix2x4fv: FnPtrFallbacks: UniformMatrix2x4fvNV
UniformMatrix3fv: FnPtrFallbacks: UniformMatrix3fvARB
UniformMatrix3x2fv: FnPtrFallbacks: UniformMatrix3x2fvNV
UniformMatrix3x4fv: FnPtrFallbacks: UniformMatrix3x4fvNV
UniformMatrix4fv: FnPtrFallbacks: UniformMatrix4fvARB
UniformMatrix4x2fv: FnPtrFallbacks: UniformMatrix4x2fvNV
UniformMatrix4x3fv: FnPtrFallbacks: UniformMatrix4x3fvNV
UnmapBuffer: FnPtrFallbacks: UnmapBufferARB, UnmapBufferOES
UseProgram: FnPtrFallbacks: UseProgramObjectARB
UseProgramStages: FnPtr§ValidateProgram: FnPtrFallbacks: ValidateProgramARB
ValidateProgramPipeline: FnPtr§Vertex2d: FnPtr§Vertex2dv: FnPtr§Vertex2f: FnPtr§Vertex2fv: FnPtr§Vertex2i: FnPtr§Vertex2iv: FnPtr§Vertex2s: FnPtr§Vertex2sv: FnPtr§Vertex3d: FnPtr§Vertex3dv: FnPtr§Vertex3f: FnPtr§Vertex3fv: FnPtr§Vertex3i: FnPtr§Vertex3iv: FnPtr§Vertex3s: FnPtr§Vertex3sv: FnPtr§Vertex4d: FnPtr§Vertex4dv: FnPtr§Vertex4f: FnPtr§Vertex4fv: FnPtr§Vertex4i: FnPtr§Vertex4iv: FnPtr§Vertex4s: FnPtr§Vertex4sv: FnPtr§VertexAttrib1d: FnPtrFallbacks: VertexAttrib1dARB, VertexAttrib1dNV
VertexAttrib1dv: FnPtrFallbacks: VertexAttrib1dvARB, VertexAttrib1dvNV
VertexAttrib1f: FnPtrFallbacks: VertexAttrib1fARB, VertexAttrib1fNV
VertexAttrib1fv: FnPtrFallbacks: VertexAttrib1fvARB, VertexAttrib1fvNV
VertexAttrib1s: FnPtrFallbacks: VertexAttrib1sARB, VertexAttrib1sNV
VertexAttrib1sv: FnPtrFallbacks: VertexAttrib1svARB, VertexAttrib1svNV
VertexAttrib2d: FnPtrFallbacks: VertexAttrib2dARB, VertexAttrib2dNV
VertexAttrib2dv: FnPtrFallbacks: VertexAttrib2dvARB, VertexAttrib2dvNV
VertexAttrib2f: FnPtrFallbacks: VertexAttrib2fARB, VertexAttrib2fNV
VertexAttrib2fv: FnPtrFallbacks: VertexAttrib2fvARB, VertexAttrib2fvNV
VertexAttrib2s: FnPtrFallbacks: VertexAttrib2sARB, VertexAttrib2sNV
VertexAttrib2sv: FnPtrFallbacks: VertexAttrib2svARB, VertexAttrib2svNV
VertexAttrib3d: FnPtrFallbacks: VertexAttrib3dARB, VertexAttrib3dNV
VertexAttrib3dv: FnPtrFallbacks: VertexAttrib3dvARB, VertexAttrib3dvNV
VertexAttrib3f: FnPtrFallbacks: VertexAttrib3fARB, VertexAttrib3fNV
VertexAttrib3fv: FnPtrFallbacks: VertexAttrib3fvARB, VertexAttrib3fvNV
VertexAttrib3s: FnPtrFallbacks: VertexAttrib3sARB, VertexAttrib3sNV
VertexAttrib3sv: FnPtrFallbacks: VertexAttrib3svARB, VertexAttrib3svNV
VertexAttrib4Nbv: FnPtrFallbacks: VertexAttrib4NbvARB
VertexAttrib4Niv: FnPtrFallbacks: VertexAttrib4NivARB
VertexAttrib4Nsv: FnPtrFallbacks: VertexAttrib4NsvARB
VertexAttrib4Nub: FnPtrFallbacks: VertexAttrib4NubARB, VertexAttrib4ubNV
VertexAttrib4Nubv: FnPtrFallbacks: VertexAttrib4NubvARB, VertexAttrib4ubvNV
VertexAttrib4Nuiv: FnPtrFallbacks: VertexAttrib4NuivARB
VertexAttrib4Nusv: FnPtrFallbacks: VertexAttrib4NusvARB
VertexAttrib4bv: FnPtrFallbacks: VertexAttrib4bvARB
VertexAttrib4d: FnPtrFallbacks: VertexAttrib4dARB, VertexAttrib4dNV
VertexAttrib4dv: FnPtrFallbacks: VertexAttrib4dvARB, VertexAttrib4dvNV
VertexAttrib4f: FnPtrFallbacks: VertexAttrib4fARB, VertexAttrib4fNV
VertexAttrib4fv: FnPtrFallbacks: VertexAttrib4fvARB, VertexAttrib4fvNV
VertexAttrib4iv: FnPtrFallbacks: VertexAttrib4ivARB
VertexAttrib4s: FnPtrFallbacks: VertexAttrib4sARB, VertexAttrib4sNV
VertexAttrib4sv: FnPtrFallbacks: VertexAttrib4svARB, VertexAttrib4svNV
VertexAttrib4ubv: FnPtrFallbacks: VertexAttrib4ubvARB
VertexAttrib4uiv: FnPtrFallbacks: VertexAttrib4uivARB
VertexAttrib4usv: FnPtrFallbacks: VertexAttrib4usvARB
VertexAttribBinding: FnPtr§VertexAttribDivisor: FnPtrFallbacks: VertexAttribDivisorANGLE, VertexAttribDivisorARB, VertexAttribDivisorEXT, VertexAttribDivisorNV
VertexAttribFormat: FnPtr§VertexAttribI1i: FnPtrFallbacks: VertexAttribI1iEXT
VertexAttribI1iv: FnPtrFallbacks: VertexAttribI1ivEXT
VertexAttribI1ui: FnPtrFallbacks: VertexAttribI1uiEXT
VertexAttribI1uiv: FnPtrFallbacks: VertexAttribI1uivEXT
VertexAttribI2i: FnPtrFallbacks: VertexAttribI2iEXT
VertexAttribI2iv: FnPtrFallbacks: VertexAttribI2ivEXT
VertexAttribI2ui: FnPtrFallbacks: VertexAttribI2uiEXT
VertexAttribI2uiv: FnPtrFallbacks: VertexAttribI2uivEXT
VertexAttribI3i: FnPtrFallbacks: VertexAttribI3iEXT
VertexAttribI3iv: FnPtrFallbacks: VertexAttribI3ivEXT
VertexAttribI3ui: FnPtrFallbacks: VertexAttribI3uiEXT
VertexAttribI3uiv: FnPtrFallbacks: VertexAttribI3uivEXT
VertexAttribI4bv: FnPtrFallbacks: VertexAttribI4bvEXT
VertexAttribI4i: FnPtrFallbacks: VertexAttribI4iEXT
VertexAttribI4iv: FnPtrFallbacks: VertexAttribI4ivEXT
VertexAttribI4sv: FnPtrFallbacks: VertexAttribI4svEXT
VertexAttribI4ubv: FnPtrFallbacks: VertexAttribI4ubvEXT
VertexAttribI4ui: FnPtrFallbacks: VertexAttribI4uiEXT
VertexAttribI4uiv: FnPtrFallbacks: VertexAttribI4uivEXT
VertexAttribI4usv: FnPtrFallbacks: VertexAttribI4usvEXT
VertexAttribIFormat: FnPtr§VertexAttribIPointer: FnPtrFallbacks: VertexAttribIPointerEXT
VertexAttribLFormat: FnPtr§VertexAttribP1ui: FnPtr§VertexAttribP1uiv: FnPtr§VertexAttribP2ui: FnPtr§VertexAttribP2uiv: FnPtr§VertexAttribP3ui: FnPtr§VertexAttribP3uiv: FnPtr§VertexAttribP4ui: FnPtr§VertexAttribP4uiv: FnPtr§VertexAttribPointer: FnPtrFallbacks: VertexAttribPointerARB
VertexBindingDivisor: FnPtr§VertexP2ui: FnPtr§VertexP2uiv: FnPtr§VertexP3ui: FnPtr§VertexP3uiv: FnPtr§VertexP4ui: FnPtr§VertexP4uiv: FnPtr§VertexPointer: FnPtr§Viewport: FnPtr§WaitSync: FnPtrFallbacks: WaitSyncAPPLE
WindowPos2d: FnPtrFallbacks: WindowPos2dARB, WindowPos2dMESA
WindowPos2dv: FnPtrFallbacks: WindowPos2dvARB, WindowPos2dvMESA
WindowPos2f: FnPtrFallbacks: WindowPos2fARB, WindowPos2fMESA
WindowPos2fv: FnPtrFallbacks: WindowPos2fvARB, WindowPos2fvMESA
WindowPos2i: FnPtrFallbacks: WindowPos2iARB, WindowPos2iMESA
WindowPos2iv: FnPtrFallbacks: WindowPos2ivARB, WindowPos2ivMESA
WindowPos2s: FnPtrFallbacks: WindowPos2sARB, WindowPos2sMESA
WindowPos2sv: FnPtrFallbacks: WindowPos2svARB, WindowPos2svMESA
WindowPos3d: FnPtrFallbacks: WindowPos3dARB, WindowPos3dMESA
WindowPos3dv: FnPtrFallbacks: WindowPos3dvARB, WindowPos3dvMESA
WindowPos3f: FnPtrFallbacks: WindowPos3fARB, WindowPos3fMESA
WindowPos3fv: FnPtrFallbacks: WindowPos3fvARB, WindowPos3fvMESA
WindowPos3i: FnPtrFallbacks: WindowPos3iARB, WindowPos3iMESA
WindowPos3iv: FnPtrFallbacks: WindowPos3ivARB, WindowPos3ivMESA
WindowPos3s: FnPtrFallbacks: WindowPos3sARB, WindowPos3sMESA
WindowPos3sv: FnPtrFallbacks: WindowPos3svARB, WindowPos3svMESA
_priv: ()Implementations§
Source§impl Gl
 
impl Gl
Sourcepub fn load_with<F>(loadfn: F) -> Gl
 
pub fn load_with<F>(loadfn: F) -> Gl
Load each OpenGL symbol using a custom load function. This allows for the
use of functions like glfwGetProcAddress or SDL_GL_GetProcAddress.
let gl = Gl::load_with(|s| glfw.get_proc_address(s));