Struct gilrs_core::FfDevice
source · pub struct FfDevice {
pub(crate) inner: FfDevice,
}
Expand description
Allow control of gamepad’s force feedback.
Fields§
§inner: FfDevice
Implementations§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for FfDevice
impl RefUnwindSafe for FfDevice
impl Send for FfDevice
impl Sync for FfDevice
impl Unpin for FfDevice
impl UnwindSafe for FfDevice
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more