Struct gif::reader::converter::PixelConverter

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pub(crate) struct PixelConverter {
    memory_limit: MemoryLimit,
    color_output: ColorOutput,
    buffer: Vec<u8>,
    global_palette: Option<Vec<u8>>,
}
Expand description

Deinterlaces and expands to RGBA if needed

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§memory_limit: MemoryLimit§color_output: ColorOutput§buffer: Vec<u8>§global_palette: Option<Vec<u8>>

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impl PixelConverter

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pub(crate) fn new(color_output: ColorOutput, memory_limit: MemoryLimit) -> Self

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pub(crate) fn check_buffer_size( &mut self, frame: &Frame<'_>, ) -> Result<usize, DecodingError>

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pub(crate) fn read_frame( &mut self, frame: &mut Frame<'_>, data_callback: &'_ mut dyn FnMut(&mut OutputBuffer<'_>) -> Result<usize, DecodingError>, ) -> Result<(), DecodingError>

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pub(crate) fn buffer_size(&self, frame: &Frame<'_>) -> Option<usize>

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pub(crate) fn line_length(&self, frame: &Frame<'_>) -> usize

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pub(crate) fn fill_buffer( &mut self, current_frame: &Frame<'_>, buf: &mut [u8], data_callback: &'_ mut dyn FnMut(&mut OutputBuffer<'_>) -> Result<usize, DecodingError>, ) -> Result<bool, DecodingError>

Use read_into_buffer to deinterlace

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pub(crate) fn global_palette(&self) -> Option<&[u8]>

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pub(crate) fn set_global_palette(&mut self, palette: Vec<u8>)

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pub(crate) fn read_into_buffer( &mut self, frame: &Frame<'_>, buf: &mut [u8], data_callback: &'_ mut dyn FnMut(&mut OutputBuffer<'_>) -> Result<usize, DecodingError>, ) -> Result<(), DecodingError>

Applies deinterlacing

Set frame.interlaced = false afterwards if you’re putting the buffer back into the Frame

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