struct Link<T> {
state: Cell<State<T>>,
prev: Cell<Option<NonNull<Link<T>>>>,
next: Cell<Option<NonNull<Link<T>>>>,
}Fields§
§state: Cell<State<T>>The current state of the listener.
prev: Cell<Option<NonNull<Link<T>>>>The previous link in the linked list.
next: Cell<Option<NonNull<Link<T>>>>The next link in the linked list.
Auto Trait Implementations§
impl<T> !Freeze for Link<T>
impl<T> !RefUnwindSafe for Link<T>
impl<T> !Send for Link<T>
impl<T> !Sync for Link<T>
impl<T> Unpin for Link<T>where
T: Unpin,
impl<T> !UnwindSafe for Link<T>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more