pub enum GamepadHapticEffectType {
DualRumble(DualRumbleEffectParams),
}
Expand description
Variants§
DualRumble(DualRumbleEffectParams)
Trait Implementations§
source§impl Clone for GamepadHapticEffectType
impl Clone for GamepadHapticEffectType
source§fn clone(&self) -> GamepadHapticEffectType
fn clone(&self) -> GamepadHapticEffectType
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for GamepadHapticEffectType
impl Debug for GamepadHapticEffectType
source§impl<'de> Deserialize<'de> for GamepadHapticEffectType
impl<'de> Deserialize<'de> for GamepadHapticEffectType
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for GamepadHapticEffectType
impl RefUnwindSafe for GamepadHapticEffectType
impl Send for GamepadHapticEffectType
impl Sync for GamepadHapticEffectType
impl Unpin for GamepadHapticEffectType
impl UnwindSafe for GamepadHapticEffectType
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more