pub(crate) fn process_viewport_command(
egui_ctx: &Context,
window: &Window,
command: ViewportCommand,
info: &mut ViewportInfo,
actions_requested: &mut Vec<ActionRequested>,
)pub(crate) fn process_viewport_command(
egui_ctx: &Context,
window: &Window,
command: ViewportCommand,
info: &mut ViewportInfo,
actions_requested: &mut Vec<ActionRequested>,
)