Struct egui::widgets::radio_button::RadioButton

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pub struct RadioButton {
    checked: bool,
    text: WidgetText,
}
Expand description

One out of several alternatives, either selected or not.

Usually you’d use Ui::radio_value or Ui::radio instead.

#[derive(PartialEq)]
enum Enum { First, Second, Third }
let mut my_enum = Enum::First;

ui.radio_value(&mut my_enum, Enum::First, "First");

// is equivalent to:

if ui.add(egui::RadioButton::new(my_enum == Enum::First, "First")).clicked() {
    my_enum = Enum::First
}

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§checked: bool§text: WidgetText

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impl RadioButton

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pub fn new(checked: bool, text: impl Into<WidgetText>) -> Self

Trait Implementations§

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impl Widget for RadioButton

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fn ui(self, ui: &mut Ui) -> Response

Allocate space, interact, paint, and return a Response. Read more

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where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

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