Struct egui::layout::Region

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pub(crate) struct Region {
    pub min_rect: Rect,
    pub max_rect: Rect,
    pub(crate) cursor: Rect,
}
Expand description

This describes the bounds and existing contents of an Ui. It is what is used and updated by Layout when adding new widgets.

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§min_rect: Rect

This is the minimal size of the Ui. When adding new widgets, this will generally expand.

Always finite.

The bounding box of all child widgets, but not necessarily a tight bounding box since Ui can start with a non-zero min_rect size.

§max_rect: Rect

The maximum size of this Ui. This is a soft max meaning new widgets will try not to expand beyond it, but if they have to, they will.

Text will wrap at max_rect.right(). Some widgets (like separator lines) will try to fill the full max_rect width of the ui.

max_rect will always be at least the size of min_rect.

If the max_rect size is zero, it is a signal that child widgets should be as small as possible. If the max_rect size is infinite, it is a signal that child widgets should take up as much room as they want.

§cursor: Rect

Where the next widget will be put.

One side of this will always be infinite: the direction in which new widgets will be added. The opposing side is what is incremented. The crossing sides are initialized to max_rect.

So one can think of cursor as a constraint on the available region.

If something has already been added, this will point to style.spacing.item_spacing beyond the latest child. The cursor can thus be style.spacing.item_spacing pixels outside of the min_rect.

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impl Region

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pub fn expand_to_include_rect(&mut self, rect: Rect)

Expand the min_rect and max_rect of this ui to include a child at the given rect.

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pub fn expand_to_include_x(&mut self, x: f32)

Ensure we are big enough to contain the given X-coordinate. This is sometimes useful to expand an ui to stretch to a certain place.

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pub fn expand_to_include_y(&mut self, y: f32)

Ensure we are big enough to contain the given Y-coordinate. This is sometimes useful to expand an ui to stretch to a certain place.

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pub fn sanity_check(&self)

Trait Implementations§

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impl Clone for Region

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fn clone(&self) -> Region

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Region

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Copy for Region

Auto Trait Implementations§

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impl Freeze for Region

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impl RefUnwindSafe for Region

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impl Send for Region

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impl Sync for Region

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impl Unpin for Region

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impl UnwindSafe for Region

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> SerializableAny for T
where T: 'static + Any + Clone + for<'a> Send + Sync,