Struct egui::hit_test::WidgetHits
source · pub struct WidgetHits {
pub contains_pointer: Vec<WidgetRect>,
pub click: Option<WidgetRect>,
pub drag: Option<WidgetRect>,
}
Expand description
Result of a hit-test against WidgetRects
.
Answers the question “what is under the mouse pointer?”.
Note that this doesn’t care if the mouse button is pressed or not, or if we’re currently already dragging something.
Fields§
§contains_pointer: Vec<WidgetRect>
All widgets that contains the pointer, back-to-front.
i.e. both a Window and the button in it can contain the pointer.
Some of these may be widgets in a layer below the top-most layer.
click: Option<WidgetRect>
If the user would start a clicking now, this is what would be clicked.
This is the top one under the pointer, or closest one of the top-most.
drag: Option<WidgetRect>
If the user would start a dragging now, this is what would be dragged.
This is the top one under the pointer, or closest one of the top-most.
Trait Implementations§
source§impl Clone for WidgetHits
impl Clone for WidgetHits
source§fn clone(&self) -> WidgetHits
fn clone(&self) -> WidgetHits
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for WidgetHits
impl Debug for WidgetHits
source§impl Default for WidgetHits
impl Default for WidgetHits
source§fn default() -> WidgetHits
fn default() -> WidgetHits
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for WidgetHits
impl RefUnwindSafe for WidgetHits
impl Send for WidgetHits
impl Sync for WidgetHits
impl Unpin for WidgetHits
impl UnwindSafe for WidgetHits
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more