struct ChildrenReply {
has_first: bool,
has_last: bool,
nodes: Vec<NodeActorMsg>,
from: String,
}
Fields§
§has_first: bool
§has_last: bool
§nodes: Vec<NodeActorMsg>
§from: String
Trait Implementations§
Auto Trait Implementations§
impl Freeze for ChildrenReply
impl RefUnwindSafe for ChildrenReply
impl Send for ChildrenReply
impl Sync for ChildrenReply
impl Unpin for ChildrenReply
impl UnwindSafe for ChildrenReply
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more