struct ChildrenReply {
has_first: bool,
has_last: bool,
nodes: Vec<NodeActorMsg>,
from: String,
}Fields§
§has_first: bool§has_last: bool§nodes: Vec<NodeActorMsg>§from: StringTrait Implementations§
Auto Trait Implementations§
impl Freeze for ChildrenReply
impl RefUnwindSafe for ChildrenReply
impl Send for ChildrenReply
impl Sync for ChildrenReply
impl Unpin for ChildrenReply
impl UnwindSafe for ChildrenReply
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