Struct crossbeam_utils::Backoff
source · pub struct Backoff {
step: Cell<u32>,
}
Expand description
Performs exponential backoff in spin loops.
Backing off in spin loops reduces contention and improves overall performance.
This primitive can execute YIELD and PAUSE instructions, yield the current thread to the OS scheduler, and tell when is a good time to block the thread using a different synchronization mechanism. Each step of the back off procedure takes roughly twice as long as the previous step.
§Examples
Backing off in a lock-free loop:
use crossbeam_utils::Backoff;
use std::sync::atomic::AtomicUsize;
use std::sync::atomic::Ordering::SeqCst;
fn fetch_mul(a: &AtomicUsize, b: usize) -> usize {
let backoff = Backoff::new();
loop {
let val = a.load(SeqCst);
if a.compare_exchange(val, val.wrapping_mul(b), SeqCst, SeqCst).is_ok() {
return val;
}
backoff.spin();
}
}
Waiting for an AtomicBool
to become true
:
use crossbeam_utils::Backoff;
use std::sync::atomic::AtomicBool;
use std::sync::atomic::Ordering::SeqCst;
fn spin_wait(ready: &AtomicBool) {
let backoff = Backoff::new();
while !ready.load(SeqCst) {
backoff.snooze();
}
}
Waiting for an AtomicBool
to become true
and parking the thread after a long wait.
Note that whoever sets the atomic variable to true
must notify the parked thread by calling
unpark()
:
use crossbeam_utils::Backoff;
use std::sync::atomic::AtomicBool;
use std::sync::atomic::Ordering::SeqCst;
use std::thread;
fn blocking_wait(ready: &AtomicBool) {
let backoff = Backoff::new();
while !ready.load(SeqCst) {
if backoff.is_completed() {
thread::park();
} else {
backoff.snooze();
}
}
}
Fields§
§step: Cell<u32>
Implementations§
source§impl Backoff
impl Backoff
sourcepub fn reset(&self)
pub fn reset(&self)
Resets the Backoff
.
§Examples
use crossbeam_utils::Backoff;
let backoff = Backoff::new();
backoff.reset();
sourcepub fn spin(&self)
pub fn spin(&self)
Backs off in a lock-free loop.
This method should be used when we need to retry an operation because another thread made progress.
The processor may yield using the YIELD or PAUSE instruction.
§Examples
Backing off in a lock-free loop:
use crossbeam_utils::Backoff;
use std::sync::atomic::AtomicUsize;
use std::sync::atomic::Ordering::SeqCst;
fn fetch_mul(a: &AtomicUsize, b: usize) -> usize {
let backoff = Backoff::new();
loop {
let val = a.load(SeqCst);
if a.compare_exchange(val, val.wrapping_mul(b), SeqCst, SeqCst).is_ok() {
return val;
}
backoff.spin();
}
}
let a = AtomicUsize::new(7);
assert_eq!(fetch_mul(&a, 8), 7);
assert_eq!(a.load(SeqCst), 56);
sourcepub fn snooze(&self)
pub fn snooze(&self)
Backs off in a blocking loop.
This method should be used when we need to wait for another thread to make progress.
The processor may yield using the YIELD or PAUSE instruction and the current thread may yield by giving up a timeslice to the OS scheduler.
In #[no_std]
environments, this method is equivalent to spin
.
If possible, use is_completed
to check when it is advised to stop using backoff and
block the current thread using a different synchronization mechanism instead.
§Examples
Waiting for an AtomicBool
to become true
:
use crossbeam_utils::Backoff;
use std::sync::Arc;
use std::sync::atomic::AtomicBool;
use std::sync::atomic::Ordering::SeqCst;
use std::thread;
use std::time::Duration;
fn spin_wait(ready: &AtomicBool) {
let backoff = Backoff::new();
while !ready.load(SeqCst) {
backoff.snooze();
}
}
let ready = Arc::new(AtomicBool::new(false));
let ready2 = ready.clone();
thread::spawn(move || {
thread::sleep(Duration::from_millis(100));
ready2.store(true, SeqCst);
});
assert_eq!(ready.load(SeqCst), false);
spin_wait(&ready);
assert_eq!(ready.load(SeqCst), true);
sourcepub fn is_completed(&self) -> bool
pub fn is_completed(&self) -> bool
Returns true
if exponential backoff has completed and blocking the thread is advised.
§Examples
Waiting for an AtomicBool
to become true
and parking the thread after a long wait:
use crossbeam_utils::Backoff;
use std::sync::Arc;
use std::sync::atomic::AtomicBool;
use std::sync::atomic::Ordering::SeqCst;
use std::thread;
use std::time::Duration;
fn blocking_wait(ready: &AtomicBool) {
let backoff = Backoff::new();
while !ready.load(SeqCst) {
if backoff.is_completed() {
thread::park();
} else {
backoff.snooze();
}
}
}
let ready = Arc::new(AtomicBool::new(false));
let ready2 = ready.clone();
let waiter = thread::current();
thread::spawn(move || {
thread::sleep(Duration::from_millis(100));
ready2.store(true, SeqCst);
waiter.unpark();
});
assert_eq!(ready.load(SeqCst), false);
blocking_wait(&ready);
assert_eq!(ready.load(SeqCst), true);