pub struct A98Rgb;
Expand description
🌌 The Adobe RGB (1998) color space.
Adobe RGB is similar to sRGB but has higher green chromaticity, thereby extending its gamut over sRGB on that component. It was developed to encompass typical color print gamuts.
Its components are [r, g, b]
(red, green, and blue channels respectively), with [0, 0, 0]
pure black and [1, 1, 1]
white. The natural bounds of the channels are [0, 1]
.
This corresponds to the color space in CSS Color Module Level 4 § 10.5 and is characterized by the ICC. Adobe RGB is described here by Adobe.
Trait Implementations§
Source§impl ColorSpace for A98Rgb
impl ColorSpace for A98Rgb
Source§const TAG: Option<ColorSpaceTag>
const TAG: Option<ColorSpaceTag>
The tag corresponding to this color space, if a matching tag exists.
Source§const WHITE_COMPONENTS: [f32; 3]
const WHITE_COMPONENTS: [f32; 3]
The component values for the color white within this color space.
Source§fn to_linear_srgb([r, g, b]: [f32; 3]) -> [f32; 3]
fn to_linear_srgb([r, g, b]: [f32; 3]) -> [f32; 3]
Convert an opaque color to linear sRGB. Read more
Source§fn from_linear_srgb([r, g, b]: [f32; 3]) -> [f32; 3]
fn from_linear_srgb([r, g, b]: [f32; 3]) -> [f32; 3]
Convert an opaque color from linear sRGB. Read more
Source§fn clip([r, g, b]: [f32; 3]) -> [f32; 3]
fn clip([r, g, b]: [f32; 3]) -> [f32; 3]
Clip the color’s components to fit within the natural gamut of the color space. Read more
Source§const LAYOUT: ColorSpaceLayout = ColorSpaceLayout::Rectangular
const LAYOUT: ColorSpaceLayout = ColorSpaceLayout::Rectangular
The layout of the color space. Read more
Source§const WHITE_POINT: Chromaticity = Chromaticity::D65
const WHITE_POINT: Chromaticity = Chromaticity::D65
The white point of the color space. Read more
Source§fn convert<TargetCS: ColorSpace>(src: [f32; 3]) -> [f32; 3]
fn convert<TargetCS: ColorSpace>(src: [f32; 3]) -> [f32; 3]
Convert to a different color space. Read more
Source§fn to_linear_srgb_absolute(src: [f32; 3]) -> [f32; 3]
fn to_linear_srgb_absolute(src: [f32; 3]) -> [f32; 3]
Convert an opaque color to linear sRGB, without chromatic adaptation. Read more
Source§fn from_linear_srgb_absolute(src: [f32; 3]) -> [f32; 3]
fn from_linear_srgb_absolute(src: [f32; 3]) -> [f32; 3]
Convert an opaque color from linear sRGB, without chromatic adaptation. Read more
Source§fn convert_absolute<TargetCS: ColorSpace>(src: [f32; 3]) -> [f32; 3]
fn convert_absolute<TargetCS: ColorSpace>(src: [f32; 3]) -> [f32; 3]
Convert to a different color space, without chromatic adaptation. Read more
Source§fn chromatically_adapt(
src: [f32; 3],
from: Chromaticity,
to: Chromaticity,
) -> [f32; 3]
fn chromatically_adapt( src: [f32; 3], from: Chromaticity, to: Chromaticity, ) -> [f32; 3]
Chromatically adapt the color between the given white point chromaticities. Read more
Source§impl From<A98Rgb> for ColorSpaceTag
impl From<A98Rgb> for ColorSpaceTag
impl Copy for A98Rgb
Auto Trait Implementations§
impl Freeze for A98Rgb
impl RefUnwindSafe for A98Rgb
impl Send for A98Rgb
impl Sync for A98Rgb
impl Unpin for A98Rgb
impl UnwindSafe for A98Rgb
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more