fn estimate_tile_motion<T: Pixel>(
fi: &FrameInvariants<T>,
ts: &mut TileStateMut<'_, T>,
bit_depth: usize,
cpu_feature_level: CpuFeatureLevel,
)fn estimate_tile_motion<T: Pixel>(
fi: &FrameInvariants<T>,
ts: &mut TileStateMut<'_, T>,
bit_depth: usize,
cpu_feature_level: CpuFeatureLevel,
)