Struct ash::vk::RenderingInfo
source · #[repr(C)]pub struct RenderingInfo<'a> {
pub s_type: StructureType,
pub p_next: *const c_void,
pub flags: RenderingFlags,
pub render_area: Rect2D,
pub layer_count: u32,
pub view_mask: u32,
pub color_attachment_count: u32,
pub p_color_attachments: *const RenderingAttachmentInfo<'a>,
pub p_depth_attachment: *const RenderingAttachmentInfo<'a>,
pub p_stencil_attachment: *const RenderingAttachmentInfo<'a>,
pub _marker: PhantomData<&'a ()>,
}
Expand description
Fields§
§s_type: StructureType
§p_next: *const c_void
§flags: RenderingFlags
§render_area: Rect2D
§layer_count: u32
§view_mask: u32
§color_attachment_count: u32
§p_color_attachments: *const RenderingAttachmentInfo<'a>
§p_depth_attachment: *const RenderingAttachmentInfo<'a>
§p_stencil_attachment: *const RenderingAttachmentInfo<'a>
§_marker: PhantomData<&'a ()>
Implementations§
source§impl<'a> RenderingInfo<'a>
impl<'a> RenderingInfo<'a>
pub fn flags(self, flags: RenderingFlags) -> Self
pub fn render_area(self, render_area: Rect2D) -> Self
pub fn layer_count(self, layer_count: u32) -> Self
pub fn view_mask(self, view_mask: u32) -> Self
pub fn color_attachments( self, color_attachments: &'a [RenderingAttachmentInfo<'a>], ) -> Self
pub fn depth_attachment( self, depth_attachment: &'a RenderingAttachmentInfo<'a>, ) -> Self
pub fn stencil_attachment( self, stencil_attachment: &'a RenderingAttachmentInfo<'a>, ) -> Self
sourcepub fn push_next<T: ExtendsRenderingInfo + ?Sized>(
self,
next: &'a mut T,
) -> Self
pub fn push_next<T: ExtendsRenderingInfo + ?Sized>( self, next: &'a mut T, ) -> Self
Prepends the given extension struct between the root and the first pointer. This
method only exists on structs that can be passed to a function directly. Only
valid extension structs can be pushed into the chain.
If the chain looks like A -> B -> C
, and you call x.push_next(&mut D)
, then the
chain will look like A -> D -> B -> C
.
Trait Implementations§
source§impl<'a> Clone for RenderingInfo<'a>
impl<'a> Clone for RenderingInfo<'a>
source§fn clone(&self) -> RenderingInfo<'a>
fn clone(&self) -> RenderingInfo<'a>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<'a> Debug for RenderingInfo<'a>
impl<'a> Debug for RenderingInfo<'a>
source§impl Default for RenderingInfo<'_>
impl Default for RenderingInfo<'_>
source§impl<'a> TaggedStructure for RenderingInfo<'a>
impl<'a> TaggedStructure for RenderingInfo<'a>
const STRUCTURE_TYPE: StructureType = StructureType::RENDERING_INFO
impl<'a> Copy for RenderingInfo<'a>
impl Send for RenderingInfo<'_>
impl Sync for RenderingInfo<'_>
Auto Trait Implementations§
impl<'a> Freeze for RenderingInfo<'a>
impl<'a> RefUnwindSafe for RenderingInfo<'a>
impl<'a> Unpin for RenderingInfo<'a>
impl<'a> UnwindSafe for RenderingInfo<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)