Struct ash::vk::PhysicalDeviceMeshShaderPropertiesNV
source · #[repr(C)]pub struct PhysicalDeviceMeshShaderPropertiesNV<'a> {Show 16 fields
pub s_type: StructureType,
pub p_next: *mut c_void,
pub max_draw_mesh_tasks_count: u32,
pub max_task_work_group_invocations: u32,
pub max_task_work_group_size: [u32; 3],
pub max_task_total_memory_size: u32,
pub max_task_output_count: u32,
pub max_mesh_work_group_invocations: u32,
pub max_mesh_work_group_size: [u32; 3],
pub max_mesh_total_memory_size: u32,
pub max_mesh_output_vertices: u32,
pub max_mesh_output_primitives: u32,
pub max_mesh_multiview_view_count: u32,
pub mesh_output_per_vertex_granularity: u32,
pub mesh_output_per_primitive_granularity: u32,
pub _marker: PhantomData<&'a ()>,
}
Expand description
Fields§
§s_type: StructureType
§p_next: *mut c_void
§max_draw_mesh_tasks_count: u32
§max_task_work_group_invocations: u32
§max_task_work_group_size: [u32; 3]
§max_task_total_memory_size: u32
§max_task_output_count: u32
§max_mesh_work_group_invocations: u32
§max_mesh_work_group_size: [u32; 3]
§max_mesh_total_memory_size: u32
§max_mesh_output_vertices: u32
§max_mesh_output_primitives: u32
§max_mesh_multiview_view_count: u32
§mesh_output_per_vertex_granularity: u32
§mesh_output_per_primitive_granularity: u32
§_marker: PhantomData<&'a ()>
Implementations§
source§impl<'a> PhysicalDeviceMeshShaderPropertiesNV<'a>
impl<'a> PhysicalDeviceMeshShaderPropertiesNV<'a>
pub fn max_draw_mesh_tasks_count(self, max_draw_mesh_tasks_count: u32) -> Self
pub fn max_task_work_group_invocations( self, max_task_work_group_invocations: u32, ) -> Self
pub fn max_task_work_group_size( self, max_task_work_group_size: [u32; 3], ) -> Self
pub fn max_task_total_memory_size(self, max_task_total_memory_size: u32) -> Self
pub fn max_task_output_count(self, max_task_output_count: u32) -> Self
pub fn max_mesh_work_group_invocations( self, max_mesh_work_group_invocations: u32, ) -> Self
pub fn max_mesh_work_group_size( self, max_mesh_work_group_size: [u32; 3], ) -> Self
pub fn max_mesh_total_memory_size(self, max_mesh_total_memory_size: u32) -> Self
pub fn max_mesh_output_vertices(self, max_mesh_output_vertices: u32) -> Self
pub fn max_mesh_output_primitives(self, max_mesh_output_primitives: u32) -> Self
pub fn max_mesh_multiview_view_count( self, max_mesh_multiview_view_count: u32, ) -> Self
pub fn mesh_output_per_vertex_granularity( self, mesh_output_per_vertex_granularity: u32, ) -> Self
pub fn mesh_output_per_primitive_granularity( self, mesh_output_per_primitive_granularity: u32, ) -> Self
Trait Implementations§
source§impl<'a> Clone for PhysicalDeviceMeshShaderPropertiesNV<'a>
impl<'a> Clone for PhysicalDeviceMeshShaderPropertiesNV<'a>
source§fn clone(&self) -> PhysicalDeviceMeshShaderPropertiesNV<'a>
fn clone(&self) -> PhysicalDeviceMeshShaderPropertiesNV<'a>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<'a> Debug for PhysicalDeviceMeshShaderPropertiesNV<'a>
impl<'a> Debug for PhysicalDeviceMeshShaderPropertiesNV<'a>
source§impl Default for PhysicalDeviceMeshShaderPropertiesNV<'_>
impl Default for PhysicalDeviceMeshShaderPropertiesNV<'_>
source§impl<'a> TaggedStructure for PhysicalDeviceMeshShaderPropertiesNV<'a>
impl<'a> TaggedStructure for PhysicalDeviceMeshShaderPropertiesNV<'a>
const STRUCTURE_TYPE: StructureType = StructureType::PHYSICAL_DEVICE_MESH_SHADER_PROPERTIES_NV
impl<'a> Copy for PhysicalDeviceMeshShaderPropertiesNV<'a>
impl ExtendsPhysicalDeviceProperties2 for PhysicalDeviceMeshShaderPropertiesNV<'_>
impl Send for PhysicalDeviceMeshShaderPropertiesNV<'_>
impl Sync for PhysicalDeviceMeshShaderPropertiesNV<'_>
Auto Trait Implementations§
impl<'a> Freeze for PhysicalDeviceMeshShaderPropertiesNV<'a>
impl<'a> RefUnwindSafe for PhysicalDeviceMeshShaderPropertiesNV<'a>
impl<'a> Unpin for PhysicalDeviceMeshShaderPropertiesNV<'a>
impl<'a> UnwindSafe for PhysicalDeviceMeshShaderPropertiesNV<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more