Struct ash::vk::PhysicalDeviceDynamicRenderingFeatures

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#[repr(C)]
pub struct PhysicalDeviceDynamicRenderingFeatures<'a> { pub s_type: StructureType, pub p_next: *mut c_void, pub dynamic_rendering: Bool32, pub _marker: PhantomData<&'a ()>, }
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§s_type: StructureType§p_next: *mut c_void§dynamic_rendering: Bool32§_marker: PhantomData<&'a ()>

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impl<'a> PhysicalDeviceDynamicRenderingFeatures<'a>

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pub fn dynamic_rendering(self, dynamic_rendering: bool) -> Self

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