Struct ash::vk::PhysicalDeviceDynamicRenderingFeatures
source · #[repr(C)]pub struct PhysicalDeviceDynamicRenderingFeatures<'a> {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub dynamic_rendering: Bool32,
pub _marker: PhantomData<&'a ()>,
}
Expand description
Fields§
§s_type: StructureType
§p_next: *mut c_void
§dynamic_rendering: Bool32
§_marker: PhantomData<&'a ()>
Implementations§
source§impl<'a> PhysicalDeviceDynamicRenderingFeatures<'a>
impl<'a> PhysicalDeviceDynamicRenderingFeatures<'a>
pub fn dynamic_rendering(self, dynamic_rendering: bool) -> Self
Trait Implementations§
source§impl<'a> Clone for PhysicalDeviceDynamicRenderingFeatures<'a>
impl<'a> Clone for PhysicalDeviceDynamicRenderingFeatures<'a>
source§fn clone(&self) -> PhysicalDeviceDynamicRenderingFeatures<'a>
fn clone(&self) -> PhysicalDeviceDynamicRenderingFeatures<'a>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<'a> Debug for PhysicalDeviceDynamicRenderingFeatures<'a>
impl<'a> Debug for PhysicalDeviceDynamicRenderingFeatures<'a>
source§impl Default for PhysicalDeviceDynamicRenderingFeatures<'_>
impl Default for PhysicalDeviceDynamicRenderingFeatures<'_>
source§impl<'a> TaggedStructure for PhysicalDeviceDynamicRenderingFeatures<'a>
impl<'a> TaggedStructure for PhysicalDeviceDynamicRenderingFeatures<'a>
const STRUCTURE_TYPE: StructureType = StructureType::PHYSICAL_DEVICE_DYNAMIC_RENDERING_FEATURES
impl<'a> Copy for PhysicalDeviceDynamicRenderingFeatures<'a>
impl ExtendsDeviceCreateInfo for PhysicalDeviceDynamicRenderingFeatures<'_>
impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceDynamicRenderingFeatures<'_>
impl Send for PhysicalDeviceDynamicRenderingFeatures<'_>
impl Sync for PhysicalDeviceDynamicRenderingFeatures<'_>
Auto Trait Implementations§
impl<'a> Freeze for PhysicalDeviceDynamicRenderingFeatures<'a>
impl<'a> RefUnwindSafe for PhysicalDeviceDynamicRenderingFeatures<'a>
impl<'a> Unpin for PhysicalDeviceDynamicRenderingFeatures<'a>
impl<'a> UnwindSafe for PhysicalDeviceDynamicRenderingFeatures<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more