#[repr(C)]pub struct PhysicalDeviceDescriptorIndexingProperties<'a> {Show 26 fields
pub s_type: StructureType,
pub p_next: *mut c_void,
pub max_update_after_bind_descriptors_in_all_pools: u32,
pub shader_uniform_buffer_array_non_uniform_indexing_native: Bool32,
pub shader_sampled_image_array_non_uniform_indexing_native: Bool32,
pub shader_storage_buffer_array_non_uniform_indexing_native: Bool32,
pub shader_storage_image_array_non_uniform_indexing_native: Bool32,
pub shader_input_attachment_array_non_uniform_indexing_native: Bool32,
pub robust_buffer_access_update_after_bind: Bool32,
pub quad_divergent_implicit_lod: Bool32,
pub max_per_stage_descriptor_update_after_bind_samplers: u32,
pub max_per_stage_descriptor_update_after_bind_uniform_buffers: u32,
pub max_per_stage_descriptor_update_after_bind_storage_buffers: u32,
pub max_per_stage_descriptor_update_after_bind_sampled_images: u32,
pub max_per_stage_descriptor_update_after_bind_storage_images: u32,
pub max_per_stage_descriptor_update_after_bind_input_attachments: u32,
pub max_per_stage_update_after_bind_resources: u32,
pub max_descriptor_set_update_after_bind_samplers: u32,
pub max_descriptor_set_update_after_bind_uniform_buffers: u32,
pub max_descriptor_set_update_after_bind_uniform_buffers_dynamic: u32,
pub max_descriptor_set_update_after_bind_storage_buffers: u32,
pub max_descriptor_set_update_after_bind_storage_buffers_dynamic: u32,
pub max_descriptor_set_update_after_bind_sampled_images: u32,
pub max_descriptor_set_update_after_bind_storage_images: u32,
pub max_descriptor_set_update_after_bind_input_attachments: u32,
pub _marker: PhantomData<&'a ()>,
}
Expand description
Fields§
§s_type: StructureType
§p_next: *mut c_void
§max_update_after_bind_descriptors_in_all_pools: u32
§shader_uniform_buffer_array_non_uniform_indexing_native: Bool32
§shader_sampled_image_array_non_uniform_indexing_native: Bool32
§shader_storage_buffer_array_non_uniform_indexing_native: Bool32
§shader_storage_image_array_non_uniform_indexing_native: Bool32
§shader_input_attachment_array_non_uniform_indexing_native: Bool32
§robust_buffer_access_update_after_bind: Bool32
§quad_divergent_implicit_lod: Bool32
§max_per_stage_descriptor_update_after_bind_samplers: u32
§max_per_stage_descriptor_update_after_bind_uniform_buffers: u32
§max_per_stage_descriptor_update_after_bind_storage_buffers: u32
§max_per_stage_descriptor_update_after_bind_sampled_images: u32
§max_per_stage_descriptor_update_after_bind_storage_images: u32
§max_per_stage_descriptor_update_after_bind_input_attachments: u32
§max_per_stage_update_after_bind_resources: u32
§max_descriptor_set_update_after_bind_samplers: u32
§max_descriptor_set_update_after_bind_uniform_buffers: u32
§max_descriptor_set_update_after_bind_uniform_buffers_dynamic: u32
§max_descriptor_set_update_after_bind_storage_buffers: u32
§max_descriptor_set_update_after_bind_storage_buffers_dynamic: u32
§max_descriptor_set_update_after_bind_sampled_images: u32
§max_descriptor_set_update_after_bind_storage_images: u32
§max_descriptor_set_update_after_bind_input_attachments: u32
§_marker: PhantomData<&'a ()>
Implementations§
source§impl<'a> PhysicalDeviceDescriptorIndexingProperties<'a>
impl<'a> PhysicalDeviceDescriptorIndexingProperties<'a>
pub fn max_update_after_bind_descriptors_in_all_pools( self, max_update_after_bind_descriptors_in_all_pools: u32, ) -> Self
pub fn shader_uniform_buffer_array_non_uniform_indexing_native( self, shader_uniform_buffer_array_non_uniform_indexing_native: bool, ) -> Self
pub fn shader_sampled_image_array_non_uniform_indexing_native( self, shader_sampled_image_array_non_uniform_indexing_native: bool, ) -> Self
pub fn shader_storage_buffer_array_non_uniform_indexing_native( self, shader_storage_buffer_array_non_uniform_indexing_native: bool, ) -> Self
pub fn shader_storage_image_array_non_uniform_indexing_native( self, shader_storage_image_array_non_uniform_indexing_native: bool, ) -> Self
pub fn shader_input_attachment_array_non_uniform_indexing_native( self, shader_input_attachment_array_non_uniform_indexing_native: bool, ) -> Self
pub fn robust_buffer_access_update_after_bind( self, robust_buffer_access_update_after_bind: bool, ) -> Self
pub fn quad_divergent_implicit_lod( self, quad_divergent_implicit_lod: bool, ) -> Self
pub fn max_per_stage_descriptor_update_after_bind_samplers( self, max_per_stage_descriptor_update_after_bind_samplers: u32, ) -> Self
pub fn max_per_stage_descriptor_update_after_bind_uniform_buffers( self, max_per_stage_descriptor_update_after_bind_uniform_buffers: u32, ) -> Self
pub fn max_per_stage_descriptor_update_after_bind_storage_buffers( self, max_per_stage_descriptor_update_after_bind_storage_buffers: u32, ) -> Self
pub fn max_per_stage_descriptor_update_after_bind_sampled_images( self, max_per_stage_descriptor_update_after_bind_sampled_images: u32, ) -> Self
pub fn max_per_stage_descriptor_update_after_bind_storage_images( self, max_per_stage_descriptor_update_after_bind_storage_images: u32, ) -> Self
pub fn max_per_stage_descriptor_update_after_bind_input_attachments( self, max_per_stage_descriptor_update_after_bind_input_attachments: u32, ) -> Self
pub fn max_per_stage_update_after_bind_resources( self, max_per_stage_update_after_bind_resources: u32, ) -> Self
pub fn max_descriptor_set_update_after_bind_samplers( self, max_descriptor_set_update_after_bind_samplers: u32, ) -> Self
pub fn max_descriptor_set_update_after_bind_uniform_buffers( self, max_descriptor_set_update_after_bind_uniform_buffers: u32, ) -> Self
pub fn max_descriptor_set_update_after_bind_uniform_buffers_dynamic( self, max_descriptor_set_update_after_bind_uniform_buffers_dynamic: u32, ) -> Self
pub fn max_descriptor_set_update_after_bind_storage_buffers( self, max_descriptor_set_update_after_bind_storage_buffers: u32, ) -> Self
pub fn max_descriptor_set_update_after_bind_storage_buffers_dynamic( self, max_descriptor_set_update_after_bind_storage_buffers_dynamic: u32, ) -> Self
pub fn max_descriptor_set_update_after_bind_sampled_images( self, max_descriptor_set_update_after_bind_sampled_images: u32, ) -> Self
pub fn max_descriptor_set_update_after_bind_storage_images( self, max_descriptor_set_update_after_bind_storage_images: u32, ) -> Self
pub fn max_descriptor_set_update_after_bind_input_attachments( self, max_descriptor_set_update_after_bind_input_attachments: u32, ) -> Self
Trait Implementations§
source§impl<'a> Clone for PhysicalDeviceDescriptorIndexingProperties<'a>
impl<'a> Clone for PhysicalDeviceDescriptorIndexingProperties<'a>
source§fn clone(&self) -> PhysicalDeviceDescriptorIndexingProperties<'a>
fn clone(&self) -> PhysicalDeviceDescriptorIndexingProperties<'a>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<'a> Debug for PhysicalDeviceDescriptorIndexingProperties<'a>
impl<'a> Debug for PhysicalDeviceDescriptorIndexingProperties<'a>
source§impl Default for PhysicalDeviceDescriptorIndexingProperties<'_>
impl Default for PhysicalDeviceDescriptorIndexingProperties<'_>
source§impl<'a> TaggedStructure for PhysicalDeviceDescriptorIndexingProperties<'a>
impl<'a> TaggedStructure for PhysicalDeviceDescriptorIndexingProperties<'a>
const STRUCTURE_TYPE: StructureType = StructureType::PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES
impl<'a> Copy for PhysicalDeviceDescriptorIndexingProperties<'a>
impl ExtendsPhysicalDeviceProperties2 for PhysicalDeviceDescriptorIndexingProperties<'_>
impl Send for PhysicalDeviceDescriptorIndexingProperties<'_>
impl Sync for PhysicalDeviceDescriptorIndexingProperties<'_>
Auto Trait Implementations§
impl<'a> Freeze for PhysicalDeviceDescriptorIndexingProperties<'a>
impl<'a> RefUnwindSafe for PhysicalDeviceDescriptorIndexingProperties<'a>
impl<'a> Unpin for PhysicalDeviceDescriptorIndexingProperties<'a>
impl<'a> UnwindSafe for PhysicalDeviceDescriptorIndexingProperties<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more