#[repr(C)]pub struct Offset3D {
pub x: i32,
pub y: i32,
pub z: i32,
}
Fields§
§x: i32
§y: i32
§z: i32
Implementations§
Trait Implementations§
source§impl PartialEq for Offset3D
impl PartialEq for Offset3D
impl Copy for Offset3D
impl Eq for Offset3D
impl StructuralPartialEq for Offset3D
Auto Trait Implementations§
impl Freeze for Offset3D
impl RefUnwindSafe for Offset3D
impl Send for Offset3D
impl Sync for Offset3D
impl Unpin for Offset3D
impl UnwindSafe for Offset3D
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more