Struct ash::vk::FragmentShadingRateNV
source · #[repr(transparent)]pub struct FragmentShadingRateNV(pub(crate) i32);
Expand description
Tuple Fields§
§0: i32
Implementations§
source§impl FragmentShadingRateNV
impl FragmentShadingRateNV
pub const TYPE_1_INVOCATION_PER_PIXEL: Self = _
pub const TYPE_1_INVOCATION_PER_1X2_PIXELS: Self = _
pub const TYPE_1_INVOCATION_PER_2X1_PIXELS: Self = _
pub const TYPE_1_INVOCATION_PER_2X2_PIXELS: Self = _
pub const TYPE_1_INVOCATION_PER_2X4_PIXELS: Self = _
pub const TYPE_1_INVOCATION_PER_4X2_PIXELS: Self = _
pub const TYPE_1_INVOCATION_PER_4X4_PIXELS: Self = _
pub const TYPE_2_INVOCATIONS_PER_PIXEL: Self = _
pub const TYPE_4_INVOCATIONS_PER_PIXEL: Self = _
pub const TYPE_8_INVOCATIONS_PER_PIXEL: Self = _
pub const TYPE_16_INVOCATIONS_PER_PIXEL: Self = _
pub const NO_INVOCATIONS: Self = _
Trait Implementations§
source§impl Clone for FragmentShadingRateNV
impl Clone for FragmentShadingRateNV
source§fn clone(&self) -> FragmentShadingRateNV
fn clone(&self) -> FragmentShadingRateNV
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for FragmentShadingRateNV
impl Debug for FragmentShadingRateNV
source§impl Default for FragmentShadingRateNV
impl Default for FragmentShadingRateNV
source§fn default() -> FragmentShadingRateNV
fn default() -> FragmentShadingRateNV
Returns the “default value” for a type. Read more
source§impl Hash for FragmentShadingRateNV
impl Hash for FragmentShadingRateNV
source§impl Ord for FragmentShadingRateNV
impl Ord for FragmentShadingRateNV
source§fn cmp(&self, other: &FragmentShadingRateNV) -> Ordering
fn cmp(&self, other: &FragmentShadingRateNV) -> Ordering
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
source§impl PartialEq for FragmentShadingRateNV
impl PartialEq for FragmentShadingRateNV
source§fn eq(&self, other: &FragmentShadingRateNV) -> bool
fn eq(&self, other: &FragmentShadingRateNV) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl PartialOrd for FragmentShadingRateNV
impl PartialOrd for FragmentShadingRateNV
source§fn partial_cmp(&self, other: &FragmentShadingRateNV) -> Option<Ordering>
fn partial_cmp(&self, other: &FragmentShadingRateNV) -> Option<Ordering>
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moreimpl Copy for FragmentShadingRateNV
impl Eq for FragmentShadingRateNV
impl StructuralPartialEq for FragmentShadingRateNV
Auto Trait Implementations§
impl Freeze for FragmentShadingRateNV
impl RefUnwindSafe for FragmentShadingRateNV
impl Send for FragmentShadingRateNV
impl Sync for FragmentShadingRateNV
impl Unpin for FragmentShadingRateNV
impl UnwindSafe for FragmentShadingRateNV
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more