Struct ash::vk::definitions::ShaderModuleCreateInfo
source · #[repr(C)]pub struct ShaderModuleCreateInfo<'a> {
pub s_type: StructureType,
pub p_next: *const c_void,
pub flags: ShaderModuleCreateFlags,
pub code_size: usize,
pub p_code: *const u32,
pub _marker: PhantomData<&'a ()>,
}
Expand description
Fields§
§s_type: StructureType
§p_next: *const c_void
§flags: ShaderModuleCreateFlags
§code_size: usize
§p_code: *const u32
§_marker: PhantomData<&'a ()>
Implementations§
source§impl<'a> ShaderModuleCreateInfo<'a>
impl<'a> ShaderModuleCreateInfo<'a>
pub fn flags(self, flags: ShaderModuleCreateFlags) -> Self
pub fn code(self, code: &'a [u32]) -> Self
sourcepub fn push_next<T: ExtendsShaderModuleCreateInfo + ?Sized>(
self,
next: &'a mut T,
) -> Self
pub fn push_next<T: ExtendsShaderModuleCreateInfo + ?Sized>( self, next: &'a mut T, ) -> Self
Prepends the given extension struct between the root and the first pointer. This
method only exists on structs that can be passed to a function directly. Only
valid extension structs can be pushed into the chain.
If the chain looks like A -> B -> C
, and you call x.push_next(&mut D)
, then the
chain will look like A -> D -> B -> C
.
Trait Implementations§
source§impl<'a> Clone for ShaderModuleCreateInfo<'a>
impl<'a> Clone for ShaderModuleCreateInfo<'a>
source§fn clone(&self) -> ShaderModuleCreateInfo<'a>
fn clone(&self) -> ShaderModuleCreateInfo<'a>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<'a> Debug for ShaderModuleCreateInfo<'a>
impl<'a> Debug for ShaderModuleCreateInfo<'a>
source§impl Default for ShaderModuleCreateInfo<'_>
impl Default for ShaderModuleCreateInfo<'_>
source§impl<'a> TaggedStructure for ShaderModuleCreateInfo<'a>
impl<'a> TaggedStructure for ShaderModuleCreateInfo<'a>
const STRUCTURE_TYPE: StructureType = StructureType::SHADER_MODULE_CREATE_INFO
impl<'a> Copy for ShaderModuleCreateInfo<'a>
impl ExtendsPipelineShaderStageCreateInfo for ShaderModuleCreateInfo<'_>
impl Send for ShaderModuleCreateInfo<'_>
impl Sync for ShaderModuleCreateInfo<'_>
Auto Trait Implementations§
impl<'a> Freeze for ShaderModuleCreateInfo<'a>
impl<'a> RefUnwindSafe for ShaderModuleCreateInfo<'a>
impl<'a> Unpin for ShaderModuleCreateInfo<'a>
impl<'a> UnwindSafe for ShaderModuleCreateInfo<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)