#[repr(C)]
pub struct PhysicalDeviceDescriptorIndexingProperties<'a> {
Show 26 fields pub s_type: StructureType, pub p_next: *mut c_void, pub max_update_after_bind_descriptors_in_all_pools: u32, pub shader_uniform_buffer_array_non_uniform_indexing_native: Bool32, pub shader_sampled_image_array_non_uniform_indexing_native: Bool32, pub shader_storage_buffer_array_non_uniform_indexing_native: Bool32, pub shader_storage_image_array_non_uniform_indexing_native: Bool32, pub shader_input_attachment_array_non_uniform_indexing_native: Bool32, pub robust_buffer_access_update_after_bind: Bool32, pub quad_divergent_implicit_lod: Bool32, pub max_per_stage_descriptor_update_after_bind_samplers: u32, pub max_per_stage_descriptor_update_after_bind_uniform_buffers: u32, pub max_per_stage_descriptor_update_after_bind_storage_buffers: u32, pub max_per_stage_descriptor_update_after_bind_sampled_images: u32, pub max_per_stage_descriptor_update_after_bind_storage_images: u32, pub max_per_stage_descriptor_update_after_bind_input_attachments: u32, pub max_per_stage_update_after_bind_resources: u32, pub max_descriptor_set_update_after_bind_samplers: u32, pub max_descriptor_set_update_after_bind_uniform_buffers: u32, pub max_descriptor_set_update_after_bind_uniform_buffers_dynamic: u32, pub max_descriptor_set_update_after_bind_storage_buffers: u32, pub max_descriptor_set_update_after_bind_storage_buffers_dynamic: u32, pub max_descriptor_set_update_after_bind_sampled_images: u32, pub max_descriptor_set_update_after_bind_storage_images: u32, pub max_descriptor_set_update_after_bind_input_attachments: u32, pub _marker: PhantomData<&'a ()>,
}
Expand description

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§s_type: StructureType§p_next: *mut c_void§max_update_after_bind_descriptors_in_all_pools: u32§shader_uniform_buffer_array_non_uniform_indexing_native: Bool32§shader_sampled_image_array_non_uniform_indexing_native: Bool32§shader_storage_buffer_array_non_uniform_indexing_native: Bool32§shader_storage_image_array_non_uniform_indexing_native: Bool32§shader_input_attachment_array_non_uniform_indexing_native: Bool32§robust_buffer_access_update_after_bind: Bool32§quad_divergent_implicit_lod: Bool32§max_per_stage_descriptor_update_after_bind_samplers: u32§max_per_stage_descriptor_update_after_bind_uniform_buffers: u32§max_per_stage_descriptor_update_after_bind_storage_buffers: u32§max_per_stage_descriptor_update_after_bind_sampled_images: u32§max_per_stage_descriptor_update_after_bind_storage_images: u32§max_per_stage_descriptor_update_after_bind_input_attachments: u32§max_per_stage_update_after_bind_resources: u32§max_descriptor_set_update_after_bind_samplers: u32§max_descriptor_set_update_after_bind_uniform_buffers: u32§max_descriptor_set_update_after_bind_uniform_buffers_dynamic: u32§max_descriptor_set_update_after_bind_storage_buffers: u32§max_descriptor_set_update_after_bind_storage_buffers_dynamic: u32§max_descriptor_set_update_after_bind_sampled_images: u32§max_descriptor_set_update_after_bind_storage_images: u32§max_descriptor_set_update_after_bind_input_attachments: u32§_marker: PhantomData<&'a ()>

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impl<'a> PhysicalDeviceDescriptorIndexingProperties<'a>

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pub fn max_update_after_bind_descriptors_in_all_pools( self, max_update_after_bind_descriptors_in_all_pools: u32, ) -> Self

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pub fn shader_uniform_buffer_array_non_uniform_indexing_native( self, shader_uniform_buffer_array_non_uniform_indexing_native: bool, ) -> Self

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pub fn shader_sampled_image_array_non_uniform_indexing_native( self, shader_sampled_image_array_non_uniform_indexing_native: bool, ) -> Self

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pub fn shader_storage_buffer_array_non_uniform_indexing_native( self, shader_storage_buffer_array_non_uniform_indexing_native: bool, ) -> Self

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pub fn shader_storage_image_array_non_uniform_indexing_native( self, shader_storage_image_array_non_uniform_indexing_native: bool, ) -> Self

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pub fn shader_input_attachment_array_non_uniform_indexing_native( self, shader_input_attachment_array_non_uniform_indexing_native: bool, ) -> Self

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pub fn robust_buffer_access_update_after_bind( self, robust_buffer_access_update_after_bind: bool, ) -> Self

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pub fn quad_divergent_implicit_lod( self, quad_divergent_implicit_lod: bool, ) -> Self

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pub fn max_per_stage_descriptor_update_after_bind_samplers( self, max_per_stage_descriptor_update_after_bind_samplers: u32, ) -> Self

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pub fn max_per_stage_descriptor_update_after_bind_uniform_buffers( self, max_per_stage_descriptor_update_after_bind_uniform_buffers: u32, ) -> Self

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pub fn max_per_stage_descriptor_update_after_bind_storage_buffers( self, max_per_stage_descriptor_update_after_bind_storage_buffers: u32, ) -> Self

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pub fn max_per_stage_descriptor_update_after_bind_sampled_images( self, max_per_stage_descriptor_update_after_bind_sampled_images: u32, ) -> Self

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pub fn max_per_stage_descriptor_update_after_bind_storage_images( self, max_per_stage_descriptor_update_after_bind_storage_images: u32, ) -> Self

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pub fn max_per_stage_descriptor_update_after_bind_input_attachments( self, max_per_stage_descriptor_update_after_bind_input_attachments: u32, ) -> Self

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pub fn max_per_stage_update_after_bind_resources( self, max_per_stage_update_after_bind_resources: u32, ) -> Self

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pub fn max_descriptor_set_update_after_bind_samplers( self, max_descriptor_set_update_after_bind_samplers: u32, ) -> Self

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pub fn max_descriptor_set_update_after_bind_uniform_buffers( self, max_descriptor_set_update_after_bind_uniform_buffers: u32, ) -> Self

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pub fn max_descriptor_set_update_after_bind_uniform_buffers_dynamic( self, max_descriptor_set_update_after_bind_uniform_buffers_dynamic: u32, ) -> Self

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pub fn max_descriptor_set_update_after_bind_storage_buffers( self, max_descriptor_set_update_after_bind_storage_buffers: u32, ) -> Self

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pub fn max_descriptor_set_update_after_bind_storage_buffers_dynamic( self, max_descriptor_set_update_after_bind_storage_buffers_dynamic: u32, ) -> Self

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pub fn max_descriptor_set_update_after_bind_sampled_images( self, max_descriptor_set_update_after_bind_sampled_images: u32, ) -> Self

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pub fn max_descriptor_set_update_after_bind_storage_images( self, max_descriptor_set_update_after_bind_storage_images: u32, ) -> Self

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pub fn max_descriptor_set_update_after_bind_input_attachments( self, max_descriptor_set_update_after_bind_input_attachments: u32, ) -> Self

Trait Implementations§

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impl<'a> Clone for PhysicalDeviceDescriptorIndexingProperties<'a>

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fn clone(&self) -> PhysicalDeviceDescriptorIndexingProperties<'a>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<'a> Debug for PhysicalDeviceDescriptorIndexingProperties<'a>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for PhysicalDeviceDescriptorIndexingProperties<'_>

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'a> TaggedStructure for PhysicalDeviceDescriptorIndexingProperties<'a>

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const STRUCTURE_TYPE: StructureType = StructureType::PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES

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impl<'a> Copy for PhysicalDeviceDescriptorIndexingProperties<'a>

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impl ExtendsPhysicalDeviceProperties2 for PhysicalDeviceDescriptorIndexingProperties<'_>

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impl Send for PhysicalDeviceDescriptorIndexingProperties<'_>

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impl Sync for PhysicalDeviceDescriptorIndexingProperties<'_>

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

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impl<T, U> Into<U> for T
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fn into(self) -> U

Calls U::from(self).

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impl<T> ToOwned for T
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type Owned = T

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impl<T, U> TryFrom<U> for T
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type Error = Infallible

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

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