Struct ash::vk::definitions::Offset3D
source · #[repr(C)]pub struct Offset3D {
pub x: i32,
pub y: i32,
pub z: i32,
}
Fields§
§x: i32
§y: i32
§z: i32
Implementations§
Trait Implementations§
impl Copy for Offset3D
impl Eq for Offset3D
impl StructuralPartialEq for Offset3D
Auto Trait Implementations§
impl Freeze for Offset3D
impl RefUnwindSafe for Offset3D
impl Send for Offset3D
impl Sync for Offset3D
impl Unpin for Offset3D
impl UnwindSafe for Offset3D
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)