Struct aho_corasick::automaton::OverlappingState

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pub struct OverlappingState {
    mat: Option<Match>,
    id: Option<StateID>,
    at: usize,
    next_match_index: Option<usize>,
}
Expand description

Represents the current state of an overlapping search.

This is used for overlapping searches since they need to know something about the previous search. For example, when multiple patterns match at the same position, this state tracks the last reported pattern so that the next search knows whether to report another matching pattern or continue with the search at the next position. Additionally, it also tracks which state the last search call terminated in and the current offset of the search in the haystack.

This type provides limited introspection capabilities. The only thing a caller can do is construct it and pass it around to permit search routines to use it to track state, and to ask whether a match has been found.

Callers should always provide a fresh state constructed via OverlappingState::start when starting a new search. That same state should be reused for subsequent searches on the same Input. The state given will advance through the haystack itself. Callers can detect the end of a search when neither an error nor a match is returned.

§Example

This example shows how to manually iterate over all overlapping matches. If you need this, you might consider using AhoCorasick::find_overlapping_iter instead, but this shows how to correctly use an OverlappingState.

use aho_corasick::{
    automaton::OverlappingState,
    AhoCorasick, Input, Match,
};

let patterns = &["append", "appendage", "app"];
let haystack = "append the app to the appendage";

let ac = AhoCorasick::new(patterns).unwrap();
let mut state = OverlappingState::start();
let mut matches = vec![];

loop {
    ac.find_overlapping(haystack, &mut state);
    let mat = match state.get_match() {
        None => break,
        Some(mat) => mat,
    };
    matches.push(mat);
}
let expected = vec![
    Match::must(2, 0..3),
    Match::must(0, 0..6),
    Match::must(2, 11..14),
    Match::must(2, 22..25),
    Match::must(0, 22..28),
    Match::must(1, 22..31),
];
assert_eq!(expected, matches);

Fields§

§mat: Option<Match>

The match reported by the most recent overlapping search to use this state.

If a search does not find any matches, then it is expected to clear this value.

§id: Option<StateID>

The state ID of the state at which the search was in when the call terminated. When this is a match state, last_match must be set to a non-None value.

A None value indicates the start state of the corresponding automaton. We cannot use the actual ID, since any one automaton may have many start states, and which one is in use depends on search-time factors (such as whether the search is anchored or not).

§at: usize

The position of the search.

When id is None (i.e., we are starting a search), this is set to the beginning of the search as given by the caller regardless of its current value. Subsequent calls to an overlapping search pick up at this offset.

§next_match_index: Option<usize>

The index into the matching patterns of the next match to report if the current state is a match state. Note that this may be 1 greater than the total number of matches to report for the current match state. (In which case, no more matches should be reported at the current position and the search should advance to the next position.)

Implementations§

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impl OverlappingState

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pub fn start() -> OverlappingState

Create a new overlapping state that begins at the start state.

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pub fn get_match(&self) -> Option<Match>

Return the match result of the most recent search to execute with this state.

Every search will clear this result automatically, such that if no match is found, this will always correctly report None.

Trait Implementations§

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impl Clone for OverlappingState

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fn clone(&self) -> OverlappingState

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for OverlappingState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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impl<T> Any for T
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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.