pub struct Scene {
pub root_pipeline_id: Option<PipelineId>,
pub pipelines: FastHashMap<PipelineId, ScenePipeline>,
pub pipeline_epochs: FastHashMap<PipelineId, Epoch>,
}
Expand description
A complete representation of the layout bundling visible pipelines together.
Fields§
§root_pipeline_id: Option<PipelineId>
§pipelines: FastHashMap<PipelineId, ScenePipeline>
§pipeline_epochs: FastHashMap<PipelineId, Epoch>
Implementations§
source§impl Scene
impl Scene
pub fn new() -> Self
pub fn set_root_pipeline_id(&mut self, pipeline_id: PipelineId)
pub fn set_display_list( &mut self, pipeline_id: PipelineId, epoch: Epoch, display_list: BuiltDisplayList )
pub fn remove_pipeline(&mut self, pipeline_id: PipelineId)
pub fn update_epoch(&mut self, pipeline_id: PipelineId, epoch: Epoch)
pub fn has_root_pipeline(&self) -> bool
pub fn report_memory( &self, ops: &mut MallocSizeOfOps, report: &mut MemoryReport )
Trait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for Scene
impl Send for Scene
impl Sync for Scene
impl Unpin for Scene
impl UnwindSafe for Scene
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>where
F: FnOnce(&Self) -> bool,
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>where F: FnOnce(&Self) -> bool,
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more