Enum webrender::renderer::gpu_cache::GpuCacheBus
source · enum GpuCacheBus {
PixelBuffer {
rows: Vec<CacheRow>,
},
Scatter {
program: Program,
vao: CustomVAO,
buf_position: VBO<[u16; 2]>,
buf_value: VBO<GpuBlockData>,
count: usize,
},
}
Expand description
The bus over which CPU and GPU versions of the GPU cache get synchronized.
Variants§
PixelBuffer
PBO-based updates, currently operate on a row granularity. Therefore, are subject to fragmentation issues.
Scatter
Fields
§
buf_value: VBO<GpuBlockData>
VBO for gpu block data.
Shader-based scattering updates. Currently rendered by a set
of points into the GPU texture, each carrying a GpuBlockData
.
Auto Trait Implementations§
impl RefUnwindSafe for GpuCacheBus
impl !Send for GpuCacheBus
impl !Sync for GpuCacheBus
impl Unpin for GpuCacheBus
impl UnwindSafe for GpuCacheBus
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>where
F: FnOnce(&Self) -> bool,
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>where F: FnOnce(&Self) -> bool,
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more