Struct webrender::frame_builder::FrameScratchBuffer
source · pub struct FrameScratchBuffer {
dirty_region_stack: Vec<DirtyRegion>,
surface_stack: Vec<(PictureIndex, SurfaceIndex)>,
}
Fields§
§dirty_region_stack: Vec<DirtyRegion>
§surface_stack: Vec<(PictureIndex, SurfaceIndex)>
Implementations§
source§impl FrameScratchBuffer
impl FrameScratchBuffer
pub fn begin_frame(&mut self)
Trait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for FrameScratchBuffer
impl Send for FrameScratchBuffer
impl Sync for FrameScratchBuffer
impl Unpin for FrameScratchBuffer
impl UnwindSafe for FrameScratchBuffer
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>where
F: FnOnce(&Self) -> bool,
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>where F: FnOnce(&Self) -> bool,
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more