Struct webrender::device::gl::ExternalTexture
source · pub struct ExternalTexture {
id: GLuint,
target: GLuint,
uv_rect: TexelRect,
image_rendering: ImageRendering,
}
Fields§
§id: GLuint
§target: GLuint
§uv_rect: TexelRect
§image_rendering: ImageRendering
Implementations§
source§impl ExternalTexture
impl ExternalTexture
pub fn new( id: u32, target: ImageBufferKind, uv_rect: TexelRect, image_rendering: ImageRendering ) -> Self
pub fn get_uv_rect(&self) -> TexelRect
Trait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for ExternalTexture
impl Send for ExternalTexture
impl Sync for ExternalTexture
impl Unpin for ExternalTexture
impl UnwindSafe for ExternalTexture
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>where
F: FnOnce(&Self) -> bool,
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>where F: FnOnce(&Self) -> bool,
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more