pub type SpecifiedFontStyle = FontStyle<Angle>;
Expand description
The specified value of the font-style
property, without the system font
crap.
Aliased Type§
enum SpecifiedFontStyle {
Normal,
Italic,
Oblique(Angle),
}
Variants§
Implementations§
source§impl SpecifiedFontStyle
impl SpecifiedFontStyle
sourcepub fn compute_angle_degrees(angle: &Angle) -> f32
pub fn compute_angle_degrees(angle: &Angle) -> f32
Gets a clamped angle in degrees from a specified Angle.
sourcepub fn parse_angle<'i, 't>(
context: &ParserContext<'_>,
input: &mut Parser<'i, 't>
) -> Result<Angle, ParseError<'i>>
pub fn parse_angle<'i, 't>( context: &ParserContext<'_>, input: &mut Parser<'i, 't> ) -> Result<Angle, ParseError<'i>>
Parse a suitable angle for font-style: oblique.
sourcepub fn default_angle() -> Angle
pub fn default_angle() -> Angle
The default angle for font-style: oblique
.
Trait Implementations§
source§impl<Angle> ComputeSquaredDistance for FontStyle<Angle>where
Angle: ComputeSquaredDistance,
impl<Angle> ComputeSquaredDistance for FontStyle<Angle>where Angle: ComputeSquaredDistance,
source§fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>
fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>
Computes the squared distance between two animatable values.
source§impl<'de, Angle> Deserialize<'de> for FontStyle<Angle>where
Angle: Deserialize<'de>,
impl<'de, Angle> Deserialize<'de> for FontStyle<Angle>where Angle: Deserialize<'de>,
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl<Angle> MallocSizeOf for FontStyle<Angle>where
Angle: MallocSizeOf,
impl<Angle> MallocSizeOf for FontStyle<Angle>where Angle: MallocSizeOf,
source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
source§impl Parse for SpecifiedFontStyle
impl Parse for SpecifiedFontStyle
source§fn parse<'i, 't>(
context: &ParserContext<'_>,
input: &mut Parser<'i, 't>
) -> Result<Self, ParseError<'i>>
fn parse<'i, 't>( context: &ParserContext<'_>, input: &mut Parser<'i, 't> ) -> Result<Self, ParseError<'i>>
Parse a value of this type. Read more
source§impl<Angle: PartialEq> PartialEq<FontStyle<Angle>> for FontStyle<Angle>
impl<Angle: PartialEq> PartialEq<FontStyle<Angle>> for FontStyle<Angle>
source§impl<Angle> SpecifiedValueInfo for FontStyle<Angle>where
Angle: SpecifiedValueInfo,
impl<Angle> SpecifiedValueInfo for FontStyle<Angle>where Angle: SpecifiedValueInfo,
source§const SUPPORTED_TYPES: u8 = 0u8
const SUPPORTED_TYPES: u8 = 0u8
Supported CssTypes by the given value type. Read more
source§impl<Angle> ToAnimatedValue for FontStyle<Angle>where
Angle: ToAnimatedValue,
impl<Angle> ToAnimatedValue for FontStyle<Angle>where Angle: ToAnimatedValue,
§type AnimatedValue = FontStyle<<Angle as ToAnimatedValue>::AnimatedValue>
type AnimatedValue = FontStyle<<Angle as ToAnimatedValue>::AnimatedValue>
The type of the animated value.
source§fn from_animated_value(from: Self::AnimatedValue) -> Self
fn from_animated_value(from: Self::AnimatedValue) -> Self
Converts back an animated value into a computed value.
source§fn to_animated_value(self) -> Self::AnimatedValue
fn to_animated_value(self) -> Self::AnimatedValue
Converts this value to an animated value.
source§impl<Angle> ToAnimatedZero for FontStyle<Angle>where
Angle: ToAnimatedZero,
impl<Angle> ToAnimatedZero for FontStyle<Angle>where Angle: ToAnimatedZero,
source§fn to_animated_zero(&self) -> Result<Self, ()>
fn to_animated_zero(&self) -> Result<Self, ()>
Returns a value that, when added with an underlying value, will produce the underlying
value. This is used for SMIL animation’s “by-animation” where SMIL first interpolates from
the zero value to the ‘by’ value, and then adds the result to the underlying value. Read more
source§impl ToComputedValue for SpecifiedFontStyle
impl ToComputedValue for SpecifiedFontStyle
§type ComputedValue = FontStyle
type ComputedValue = FontStyle
The computed value type we’re going to be converted to.
source§fn to_computed_value(&self, _: &Context<'_>) -> Self::ComputedValue
fn to_computed_value(&self, _: &Context<'_>) -> Self::ComputedValue
Convert a specified value to a computed value, using itself and the data
inside the
Context
.source§fn from_computed_value(computed: &Self::ComputedValue) -> Self
fn from_computed_value(computed: &Self::ComputedValue) -> Self
Convert a computed value to specified value form. Read more
source§impl ToCss for SpecifiedFontStyle
impl ToCss for SpecifiedFontStyle
source§impl<Angle> ToResolvedValue for FontStyle<Angle>where
Angle: ToResolvedValue,
impl<Angle> ToResolvedValue for FontStyle<Angle>where Angle: ToResolvedValue,
§type ResolvedValue = FontStyle<<Angle as ToResolvedValue>::ResolvedValue>
type ResolvedValue = FontStyle<<Angle as ToResolvedValue>::ResolvedValue>
The resolved value type we’re going to be converted to.
source§fn from_resolved_value(from: Self::ResolvedValue) -> Self
fn from_resolved_value(from: Self::ResolvedValue) -> Self
Convert a resolved value to resolved value form.
source§fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue
fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue
Convert a resolved value to a resolved value.