pub type SpecifiedFilter = Filter<Angle, NonNegativeFactor, ZeroToOneFactor, NonNegativeLength, SimpleShadow, Impossible>;
Expand description
A specified value for a single filter
.
Aliased Type§
enum SpecifiedFilter {
Blur(NonNegative<Length>),
Brightness(NonNegativeFactor),
Contrast(NonNegativeFactor),
Grayscale(ZeroToOneFactor),
HueRotate(Angle),
Invert(ZeroToOneFactor),
Opacity(ZeroToOneFactor),
Saturate(NonNegativeFactor),
Sepia(ZeroToOneFactor),
DropShadow(GenericSimpleShadow<Option<Color>, Length, Option<NonNegative<Length>>>),
Url(Impossible),
}
Variants§
Blur(NonNegative<Length>)
blur(<length>)
Brightness(NonNegativeFactor)
brightness(<factor>)
Contrast(NonNegativeFactor)
contrast(<factor>)
Grayscale(ZeroToOneFactor)
grayscale(<factor>)
HueRotate(Angle)
hue-rotate(<angle>)
Invert(ZeroToOneFactor)
invert(<factor>)
Opacity(ZeroToOneFactor)
opacity(<factor>)
Saturate(NonNegativeFactor)
saturate(<factor>)
Sepia(ZeroToOneFactor)
sepia(<factor>)
DropShadow(GenericSimpleShadow<Option<Color>, Length, Option<NonNegative<Length>>>)
drop-shadow(...)
Url(Impossible)
<url>
Implementations§
source§impl Filter
impl Filter
sourcepub fn to_computed_value_without_context(&self) -> Result<ComputedFilter, ()>
pub fn to_computed_value_without_context(&self) -> Result<ComputedFilter, ()>
Generate the ComputedFilter without Context.
Trait Implementations§
source§impl<Angle: Clone, NonNegativeFactor: Clone, ZeroToOneFactor: Clone, Length: Clone, Shadow: Clone, U: Clone> Clone for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>
impl<Angle: Clone, NonNegativeFactor: Clone, ZeroToOneFactor: Clone, Length: Clone, Shadow: Clone, U: Clone> Clone for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>
source§fn clone(
&self
) -> GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>
fn clone( &self ) -> GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> ComputeSquaredDistance for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>where
Angle: ComputeSquaredDistance,
NonNegativeFactor: ComputeSquaredDistance,
ZeroToOneFactor: ComputeSquaredDistance,
Length: ComputeSquaredDistance,
Shadow: ComputeSquaredDistance,
impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> ComputeSquaredDistance for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>where Angle: ComputeSquaredDistance, NonNegativeFactor: ComputeSquaredDistance, ZeroToOneFactor: ComputeSquaredDistance, Length: ComputeSquaredDistance, Shadow: ComputeSquaredDistance,
source§fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>
fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>
Computes the squared distance between two animatable values.
source§impl<Angle: Debug, NonNegativeFactor: Debug, ZeroToOneFactor: Debug, Length: Debug, Shadow: Debug, U: Debug> Debug for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>
impl<Angle: Debug, NonNegativeFactor: Debug, ZeroToOneFactor: Debug, Length: Debug, Shadow: Debug, U: Debug> Debug for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>
source§impl<'de, Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> Deserialize<'de> for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>where
Angle: Deserialize<'de>,
NonNegativeFactor: Deserialize<'de>,
ZeroToOneFactor: Deserialize<'de>,
Length: Deserialize<'de>,
Shadow: Deserialize<'de>,
U: Deserialize<'de>,
impl<'de, Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> Deserialize<'de> for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>where Angle: Deserialize<'de>, NonNegativeFactor: Deserialize<'de>, ZeroToOneFactor: Deserialize<'de>, Length: Deserialize<'de>, Shadow: Deserialize<'de>, U: Deserialize<'de>,
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> MallocSizeOf for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>where
Angle: MallocSizeOf,
NonNegativeFactor: MallocSizeOf,
ZeroToOneFactor: MallocSizeOf,
Length: MallocSizeOf,
Shadow: MallocSizeOf,
U: MallocSizeOf,
impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> MallocSizeOf for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>where Angle: MallocSizeOf, NonNegativeFactor: MallocSizeOf, ZeroToOneFactor: MallocSizeOf, Length: MallocSizeOf, Shadow: MallocSizeOf, U: MallocSizeOf,
source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
source§impl Parse for Filter
impl Parse for Filter
source§fn parse<'i, 't>(
context: &ParserContext<'_>,
input: &mut Parser<'i, 't>
) -> Result<Self, ParseError<'i>>
fn parse<'i, 't>( context: &ParserContext<'_>, input: &mut Parser<'i, 't> ) -> Result<Self, ParseError<'i>>
Parse a value of this type. Read more
source§impl<Angle: PartialEq, NonNegativeFactor: PartialEq, ZeroToOneFactor: PartialEq, Length: PartialEq, Shadow: PartialEq, U: PartialEq> PartialEq<GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>> for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>
impl<Angle: PartialEq, NonNegativeFactor: PartialEq, ZeroToOneFactor: PartialEq, Length: PartialEq, Shadow: PartialEq, U: PartialEq> PartialEq<GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>> for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>
source§fn eq(
&self,
other: &GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>
) -> bool
fn eq( &self, other: &GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> ) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> Serialize for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>where
Angle: Serialize,
NonNegativeFactor: Serialize,
ZeroToOneFactor: Serialize,
Length: Serialize,
Shadow: Serialize,
U: Serialize,
impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> Serialize for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>where Angle: Serialize, NonNegativeFactor: Serialize, ZeroToOneFactor: Serialize, Length: Serialize, Shadow: Serialize, U: Serialize,
source§impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> SpecifiedValueInfo for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>where
Angle: SpecifiedValueInfo,
NonNegativeFactor: SpecifiedValueInfo,
ZeroToOneFactor: SpecifiedValueInfo,
Length: SpecifiedValueInfo,
Shadow: SpecifiedValueInfo,
U: SpecifiedValueInfo,
impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> SpecifiedValueInfo for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>where Angle: SpecifiedValueInfo, NonNegativeFactor: SpecifiedValueInfo, ZeroToOneFactor: SpecifiedValueInfo, Length: SpecifiedValueInfo, Shadow: SpecifiedValueInfo, U: SpecifiedValueInfo,
source§const SUPPORTED_TYPES: u8 = _
const SUPPORTED_TYPES: u8 = _
Supported CssTypes by the given value type. Read more
source§impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> ToAnimatedValue for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>where
Angle: ToAnimatedValue,
NonNegativeFactor: ToAnimatedValue,
ZeroToOneFactor: ToAnimatedValue,
Length: ToAnimatedValue,
Shadow: ToAnimatedValue,
U: ToAnimatedValue,
impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> ToAnimatedValue for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>where Angle: ToAnimatedValue, NonNegativeFactor: ToAnimatedValue, ZeroToOneFactor: ToAnimatedValue, Length: ToAnimatedValue, Shadow: ToAnimatedValue, U: ToAnimatedValue,
§type AnimatedValue = GenericFilter<<Angle as ToAnimatedValue>::AnimatedValue, <NonNegativeFactor as ToAnimatedValue>::AnimatedValue, <ZeroToOneFactor as ToAnimatedValue>::AnimatedValue, <Length as ToAnimatedValue>::AnimatedValue, <Shadow as ToAnimatedValue>::AnimatedValue, <U as ToAnimatedValue>::AnimatedValue>
type AnimatedValue = GenericFilter<<Angle as ToAnimatedValue>::AnimatedValue, <NonNegativeFactor as ToAnimatedValue>::AnimatedValue, <ZeroToOneFactor as ToAnimatedValue>::AnimatedValue, <Length as ToAnimatedValue>::AnimatedValue, <Shadow as ToAnimatedValue>::AnimatedValue, <U as ToAnimatedValue>::AnimatedValue>
The type of the animated value.
source§fn from_animated_value(from: Self::AnimatedValue) -> Self
fn from_animated_value(from: Self::AnimatedValue) -> Self
Converts back an animated value into a computed value.
source§fn to_animated_value(self) -> Self::AnimatedValue
fn to_animated_value(self) -> Self::AnimatedValue
Converts this value to an animated value.
source§impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> ToComputedValue for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>where
Angle: ToComputedValue,
NonNegativeFactor: ToComputedValue,
ZeroToOneFactor: ToComputedValue,
Length: ToComputedValue,
Shadow: ToComputedValue,
U: ToComputedValue,
impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> ToComputedValue for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>where Angle: ToComputedValue, NonNegativeFactor: ToComputedValue, ZeroToOneFactor: ToComputedValue, Length: ToComputedValue, Shadow: ToComputedValue, U: ToComputedValue,
§type ComputedValue = GenericFilter<<Angle as ToComputedValue>::ComputedValue, <NonNegativeFactor as ToComputedValue>::ComputedValue, <ZeroToOneFactor as ToComputedValue>::ComputedValue, <Length as ToComputedValue>::ComputedValue, <Shadow as ToComputedValue>::ComputedValue, <U as ToComputedValue>::ComputedValue>
type ComputedValue = GenericFilter<<Angle as ToComputedValue>::ComputedValue, <NonNegativeFactor as ToComputedValue>::ComputedValue, <ZeroToOneFactor as ToComputedValue>::ComputedValue, <Length as ToComputedValue>::ComputedValue, <Shadow as ToComputedValue>::ComputedValue, <U as ToComputedValue>::ComputedValue>
The computed value type we’re going to be converted to.
source§fn from_computed_value(from: &Self::ComputedValue) -> Self
fn from_computed_value(from: &Self::ComputedValue) -> Self
Convert a computed value to specified value form. Read more
source§fn to_computed_value(&self, context: &Context<'_>) -> Self::ComputedValue
fn to_computed_value(&self, context: &Context<'_>) -> Self::ComputedValue
Convert a specified value to a computed value, using itself and the data
inside the
Context
.source§impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> ToCss for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>where
Angle: ToCss,
NonNegativeFactor: ToCss,
ZeroToOneFactor: ToCss,
Length: ToCss,
Shadow: ToCss,
U: ToCss,
impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> ToCss for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>where Angle: ToCss, NonNegativeFactor: ToCss, ZeroToOneFactor: ToCss, Length: ToCss, Shadow: ToCss, U: ToCss,
source§impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> ToResolvedValue for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>where
Angle: ToResolvedValue,
NonNegativeFactor: ToResolvedValue,
ZeroToOneFactor: ToResolvedValue,
Length: ToResolvedValue,
Shadow: ToResolvedValue,
U: ToResolvedValue,
impl<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U> ToResolvedValue for GenericFilter<Angle, NonNegativeFactor, ZeroToOneFactor, Length, Shadow, U>where Angle: ToResolvedValue, NonNegativeFactor: ToResolvedValue, ZeroToOneFactor: ToResolvedValue, Length: ToResolvedValue, Shadow: ToResolvedValue, U: ToResolvedValue,
§type ResolvedValue = GenericFilter<<Angle as ToResolvedValue>::ResolvedValue, <NonNegativeFactor as ToResolvedValue>::ResolvedValue, <ZeroToOneFactor as ToResolvedValue>::ResolvedValue, <Length as ToResolvedValue>::ResolvedValue, <Shadow as ToResolvedValue>::ResolvedValue, <U as ToResolvedValue>::ResolvedValue>
type ResolvedValue = GenericFilter<<Angle as ToResolvedValue>::ResolvedValue, <NonNegativeFactor as ToResolvedValue>::ResolvedValue, <ZeroToOneFactor as ToResolvedValue>::ResolvedValue, <Length as ToResolvedValue>::ResolvedValue, <Shadow as ToResolvedValue>::ResolvedValue, <U as ToResolvedValue>::ResolvedValue>
The resolved value type we’re going to be converted to.
source§fn from_resolved_value(from: Self::ResolvedValue) -> Self
fn from_resolved_value(from: Self::ResolvedValue) -> Self
Convert a resolved value to resolved value form.
source§fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue
fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue
Convert a resolved value to a resolved value.