pub type BoxShadow = BoxShadow<Option<Color>, Length, Option<NonNegativeLength>, Option<Length>>;
Expand description
A specified value for a single shadow of the box-shadow
property.
Aliased Type§
struct BoxShadow {
pub base: GenericSimpleShadow<Option<Color>, Length, Option<NonNegative<Length>>>,
pub spread: Option<Length>,
pub inset: bool,
}
Fields§
§base: GenericSimpleShadow<Option<Color>, Length, Option<NonNegative<Length>>>
The base shadow.
spread: Option<Length>
The spread radius.
inset: bool
Whether this is an inset box shadow.
Trait Implementations§
source§impl<Color, SizeLength, BlurShapeLength, ShapeLength> Animate for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>where
Color: Animate,
SizeLength: Animate,
BlurShapeLength: Animate,
ShapeLength: Animate,
impl<Color, SizeLength, BlurShapeLength, ShapeLength> Animate for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>where Color: Animate, SizeLength: Animate, BlurShapeLength: Animate, ShapeLength: Animate,
source§impl<Color: Clone, SizeLength: Clone, BlurShapeLength: Clone, ShapeLength: Clone> Clone for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
impl<Color: Clone, SizeLength: Clone, BlurShapeLength: Clone, ShapeLength: Clone> Clone for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
source§fn clone(
&self
) -> GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
fn clone( &self ) -> GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<Color, SizeLength, BlurShapeLength, ShapeLength> ComputeSquaredDistance for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>where
Color: ComputeSquaredDistance,
SizeLength: ComputeSquaredDistance,
BlurShapeLength: ComputeSquaredDistance,
ShapeLength: ComputeSquaredDistance,
impl<Color, SizeLength, BlurShapeLength, ShapeLength> ComputeSquaredDistance for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>where Color: ComputeSquaredDistance, SizeLength: ComputeSquaredDistance, BlurShapeLength: ComputeSquaredDistance, ShapeLength: ComputeSquaredDistance,
source§fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>
fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>
Computes the squared distance between two animatable values.
source§impl<Color: Debug, SizeLength: Debug, BlurShapeLength: Debug, ShapeLength: Debug> Debug for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
impl<Color: Debug, SizeLength: Debug, BlurShapeLength: Debug, ShapeLength: Debug> Debug for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
source§impl<Color, SizeLength, BlurShapeLength, ShapeLength> MallocSizeOf for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>where
Color: MallocSizeOf,
SizeLength: MallocSizeOf,
BlurShapeLength: MallocSizeOf,
ShapeLength: MallocSizeOf,
impl<Color, SizeLength, BlurShapeLength, ShapeLength> MallocSizeOf for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>where Color: MallocSizeOf, SizeLength: MallocSizeOf, BlurShapeLength: MallocSizeOf, ShapeLength: MallocSizeOf,
source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
source§impl Parse for BoxShadow
impl Parse for BoxShadow
source§fn parse<'i, 't>(
context: &ParserContext<'_>,
input: &mut Parser<'i, 't>
) -> Result<Self, ParseError<'i>>
fn parse<'i, 't>( context: &ParserContext<'_>, input: &mut Parser<'i, 't> ) -> Result<Self, ParseError<'i>>
Parse a value of this type. Read more
source§impl<Color: PartialEq, SizeLength: PartialEq, BlurShapeLength: PartialEq, ShapeLength: PartialEq> PartialEq<GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>> for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
impl<Color: PartialEq, SizeLength: PartialEq, BlurShapeLength: PartialEq, ShapeLength: PartialEq> PartialEq<GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>> for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
source§fn eq(
&self,
other: &GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>
) -> bool
fn eq( &self, other: &GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength> ) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl<Color, SizeLength, BlurShapeLength, ShapeLength> SpecifiedValueInfo for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>where
Color: SpecifiedValueInfo,
SizeLength: SpecifiedValueInfo,
BlurShapeLength: SpecifiedValueInfo,
ShapeLength: SpecifiedValueInfo,
impl<Color, SizeLength, BlurShapeLength, ShapeLength> SpecifiedValueInfo for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>where Color: SpecifiedValueInfo, SizeLength: SpecifiedValueInfo, BlurShapeLength: SpecifiedValueInfo, ShapeLength: SpecifiedValueInfo,
source§const SUPPORTED_TYPES: u8 = _
const SUPPORTED_TYPES: u8 = _
Supported CssTypes by the given value type. Read more
source§impl<Color, SizeLength, BlurShapeLength, ShapeLength> ToAnimatedValue for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>where
Color: ToAnimatedValue,
SizeLength: ToAnimatedValue,
BlurShapeLength: ToAnimatedValue,
ShapeLength: ToAnimatedValue,
impl<Color, SizeLength, BlurShapeLength, ShapeLength> ToAnimatedValue for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>where Color: ToAnimatedValue, SizeLength: ToAnimatedValue, BlurShapeLength: ToAnimatedValue, ShapeLength: ToAnimatedValue,
§type AnimatedValue = GenericBoxShadow<<Color as ToAnimatedValue>::AnimatedValue, <SizeLength as ToAnimatedValue>::AnimatedValue, <BlurShapeLength as ToAnimatedValue>::AnimatedValue, <ShapeLength as ToAnimatedValue>::AnimatedValue>
type AnimatedValue = GenericBoxShadow<<Color as ToAnimatedValue>::AnimatedValue, <SizeLength as ToAnimatedValue>::AnimatedValue, <BlurShapeLength as ToAnimatedValue>::AnimatedValue, <ShapeLength as ToAnimatedValue>::AnimatedValue>
The type of the animated value.
source§fn from_animated_value(from: Self::AnimatedValue) -> Self
fn from_animated_value(from: Self::AnimatedValue) -> Self
Converts back an animated value into a computed value.
source§fn to_animated_value(self) -> Self::AnimatedValue
fn to_animated_value(self) -> Self::AnimatedValue
Converts this value to an animated value.
source§impl<Color, SizeLength, BlurShapeLength, ShapeLength> ToAnimatedZero for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>where
Color: ToAnimatedZero,
SizeLength: ToAnimatedZero,
BlurShapeLength: ToAnimatedZero,
ShapeLength: ToAnimatedZero,
impl<Color, SizeLength, BlurShapeLength, ShapeLength> ToAnimatedZero for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>where Color: ToAnimatedZero, SizeLength: ToAnimatedZero, BlurShapeLength: ToAnimatedZero, ShapeLength: ToAnimatedZero,
source§fn to_animated_zero(&self) -> Result<Self, ()>
fn to_animated_zero(&self) -> Result<Self, ()>
Returns a value that, when added with an underlying value, will produce the underlying
value. This is used for SMIL animation’s “by-animation” where SMIL first interpolates from
the zero value to the ‘by’ value, and then adds the result to the underlying value. Read more
source§impl ToComputedValue for BoxShadow
impl ToComputedValue for BoxShadow
§type ComputedValue = GenericBoxShadow<GenericColor<Percentage>, CSSPixelLength, NonNegative<CSSPixelLength>, CSSPixelLength>
type ComputedValue = GenericBoxShadow<GenericColor<Percentage>, CSSPixelLength, NonNegative<CSSPixelLength>, CSSPixelLength>
The computed value type we’re going to be converted to.
source§fn to_computed_value(&self, context: &Context<'_>) -> Self::ComputedValue
fn to_computed_value(&self, context: &Context<'_>) -> Self::ComputedValue
Convert a specified value to a computed value, using itself and the data
inside the
Context
.source§fn from_computed_value(computed: &ComputedBoxShadow) -> Self
fn from_computed_value(computed: &ComputedBoxShadow) -> Self
Convert a computed value to specified value form. Read more
source§impl<Color, SizeLength, BlurShapeLength, ShapeLength> ToCss for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>where
Color: ToCss,
SizeLength: ToCss,
BlurShapeLength: ToCss,
ShapeLength: ToCss,
impl<Color, SizeLength, BlurShapeLength, ShapeLength> ToCss for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>where Color: ToCss, SizeLength: ToCss, BlurShapeLength: ToCss, ShapeLength: ToCss,
source§impl<Color, SizeLength, BlurShapeLength, ShapeLength> ToResolvedValue for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>where
Color: ToResolvedValue,
SizeLength: ToResolvedValue,
BlurShapeLength: ToResolvedValue,
ShapeLength: ToResolvedValue,
impl<Color, SizeLength, BlurShapeLength, ShapeLength> ToResolvedValue for GenericBoxShadow<Color, SizeLength, BlurShapeLength, ShapeLength>where Color: ToResolvedValue, SizeLength: ToResolvedValue, BlurShapeLength: ToResolvedValue, ShapeLength: ToResolvedValue,
§type ResolvedValue = GenericBoxShadow<<Color as ToResolvedValue>::ResolvedValue, <SizeLength as ToResolvedValue>::ResolvedValue, <BlurShapeLength as ToResolvedValue>::ResolvedValue, <ShapeLength as ToResolvedValue>::ResolvedValue>
type ResolvedValue = GenericBoxShadow<<Color as ToResolvedValue>::ResolvedValue, <SizeLength as ToResolvedValue>::ResolvedValue, <BlurShapeLength as ToResolvedValue>::ResolvedValue, <ShapeLength as ToResolvedValue>::ResolvedValue>
The resolved value type we’re going to be converted to.
source§fn from_resolved_value(from: Self::ResolvedValue) -> Self
fn from_resolved_value(from: Self::ResolvedValue) -> Self
Convert a resolved value to resolved value form.
source§fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue
fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue
Convert a resolved value to a resolved value.