pub type ClipPath = GenericClipPath<BasicShape, SpecifiedUrl>;
Expand description
A specified clip-path
value.
Aliased Type§
enum ClipPath {
None,
Url(CssUrl),
Shape(Box<GenericBasicShape<Angle, GenericPosition<LengthPercentage, LengthPercentage>, LengthPercentage, NonNegative<LengthPercentage>, BasicShapeRect>, Global>, ShapeGeometryBox),
Box(ShapeGeometryBox),
}
Variants§
None
Url(CssUrl)
Shape(Box<GenericBasicShape<Angle, GenericPosition<LengthPercentage, LengthPercentage>, LengthPercentage, NonNegative<LengthPercentage>, BasicShapeRect>, Global>, ShapeGeometryBox)
Box(ShapeGeometryBox)
Trait Implementations§
source§impl<BasicShape, U> Animate for GenericClipPath<BasicShape, U>where
BasicShape: Animate,
impl<BasicShape, U> Animate for GenericClipPath<BasicShape, U>where BasicShape: Animate,
source§impl<BasicShape: Clone, U: Clone> Clone for GenericClipPath<BasicShape, U>
impl<BasicShape: Clone, U: Clone> Clone for GenericClipPath<BasicShape, U>
source§fn clone(&self) -> GenericClipPath<BasicShape, U>
fn clone(&self) -> GenericClipPath<BasicShape, U>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<BasicShape, U> ComputeSquaredDistance for GenericClipPath<BasicShape, U>where
BasicShape: ComputeSquaredDistance,
impl<BasicShape, U> ComputeSquaredDistance for GenericClipPath<BasicShape, U>where BasicShape: ComputeSquaredDistance,
source§fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>
fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>
Computes the squared distance between two animatable values.
source§impl<BasicShape, U> MallocSizeOf for GenericClipPath<BasicShape, U>where
BasicShape: MallocSizeOf,
U: MallocSizeOf,
impl<BasicShape, U> MallocSizeOf for GenericClipPath<BasicShape, U>where BasicShape: MallocSizeOf, U: MallocSizeOf,
source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
source§impl Parse for ClipPath
impl Parse for ClipPath
source§fn parse<'i, 't>(
context: &ParserContext<'_>,
input: &mut Parser<'i, 't>
) -> Result<Self, ParseError<'i>>
fn parse<'i, 't>( context: &ParserContext<'_>, input: &mut Parser<'i, 't> ) -> Result<Self, ParseError<'i>>
Parse a value of this type. Read more
source§impl<BasicShape: PartialEq, U: PartialEq> PartialEq<GenericClipPath<BasicShape, U>> for GenericClipPath<BasicShape, U>
impl<BasicShape: PartialEq, U: PartialEq> PartialEq<GenericClipPath<BasicShape, U>> for GenericClipPath<BasicShape, U>
source§fn eq(&self, other: &GenericClipPath<BasicShape, U>) -> bool
fn eq(&self, other: &GenericClipPath<BasicShape, U>) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl<BasicShape, U> SpecifiedValueInfo for GenericClipPath<BasicShape, U>where
BasicShape: SpecifiedValueInfo,
U: SpecifiedValueInfo,
impl<BasicShape, U> SpecifiedValueInfo for GenericClipPath<BasicShape, U>where BasicShape: SpecifiedValueInfo, U: SpecifiedValueInfo,
source§const SUPPORTED_TYPES: u8 = _
const SUPPORTED_TYPES: u8 = _
Supported CssTypes by the given value type. Read more
source§impl<BasicShape, U> ToAnimatedValue for GenericClipPath<BasicShape, U>where
BasicShape: ToAnimatedValue,
U: ToAnimatedValue,
impl<BasicShape, U> ToAnimatedValue for GenericClipPath<BasicShape, U>where BasicShape: ToAnimatedValue, U: ToAnimatedValue,
§type AnimatedValue = GenericClipPath<<BasicShape as ToAnimatedValue>::AnimatedValue, <U as ToAnimatedValue>::AnimatedValue>
type AnimatedValue = GenericClipPath<<BasicShape as ToAnimatedValue>::AnimatedValue, <U as ToAnimatedValue>::AnimatedValue>
The type of the animated value.
source§fn from_animated_value(from: Self::AnimatedValue) -> Self
fn from_animated_value(from: Self::AnimatedValue) -> Self
Converts back an animated value into a computed value.
source§fn to_animated_value(self) -> Self::AnimatedValue
fn to_animated_value(self) -> Self::AnimatedValue
Converts this value to an animated value.
source§impl<B, U> ToAnimatedZero for ClipPath<B, U>
impl<B, U> ToAnimatedZero for ClipPath<B, U>
source§fn to_animated_zero(&self) -> Result<Self, ()>
fn to_animated_zero(&self) -> Result<Self, ()>
Returns a value that, when added with an underlying value, will produce the underlying
value. This is used for SMIL animation’s “by-animation” where SMIL first interpolates from
the zero value to the ‘by’ value, and then adds the result to the underlying value. Read more
source§impl<BasicShape, U> ToComputedValue for GenericClipPath<BasicShape, U>where
BasicShape: ToComputedValue,
U: ToComputedValue,
impl<BasicShape, U> ToComputedValue for GenericClipPath<BasicShape, U>where BasicShape: ToComputedValue, U: ToComputedValue,
§type ComputedValue = GenericClipPath<<BasicShape as ToComputedValue>::ComputedValue, <U as ToComputedValue>::ComputedValue>
type ComputedValue = GenericClipPath<<BasicShape as ToComputedValue>::ComputedValue, <U as ToComputedValue>::ComputedValue>
The computed value type we’re going to be converted to.
source§fn from_computed_value(from: &Self::ComputedValue) -> Self
fn from_computed_value(from: &Self::ComputedValue) -> Self
Convert a computed value to specified value form. Read more
source§fn to_computed_value(&self, context: &Context<'_>) -> Self::ComputedValue
fn to_computed_value(&self, context: &Context<'_>) -> Self::ComputedValue
Convert a specified value to a computed value, using itself and the data
inside the
Context
.source§impl<BasicShape, U> ToCss for GenericClipPath<BasicShape, U>where
BasicShape: ToCss,
U: ToCss,
impl<BasicShape, U> ToCss for GenericClipPath<BasicShape, U>where BasicShape: ToCss, U: ToCss,
source§impl<BasicShape, U> ToResolvedValue for GenericClipPath<BasicShape, U>where
BasicShape: ToResolvedValue,
U: ToResolvedValue,
impl<BasicShape, U> ToResolvedValue for GenericClipPath<BasicShape, U>where BasicShape: ToResolvedValue, U: ToResolvedValue,
§type ResolvedValue = GenericClipPath<<BasicShape as ToResolvedValue>::ResolvedValue, <U as ToResolvedValue>::ResolvedValue>
type ResolvedValue = GenericClipPath<<BasicShape as ToResolvedValue>::ResolvedValue, <U as ToResolvedValue>::ResolvedValue>
The resolved value type we’re going to be converted to.
source§fn from_resolved_value(from: Self::ResolvedValue) -> Self
fn from_resolved_value(from: Self::ResolvedValue) -> Self
Convert a resolved value to resolved value form.
source§fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue
fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue
Convert a resolved value to a resolved value.