pub type AnimationTimeline = GenericAnimationTimeline<LengthPercentage>;
Expand description

A specified value for the animation-timeline property.

Aliased Type§

enum AnimationTimeline {
    Auto,
    Timeline(TimelineName),
    Scroll(ScrollFunction),
    View(GenericViewFunction<LengthPercentage>),
}

Variants§

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Auto

Use default timeline. The animation’s timeline is a DocumentTimeline.

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Timeline(TimelineName)

The scroll-timeline name or view-timeline-name. https://drafts.csswg.org/scroll-animations-1/#scroll-timelines-named https://drafts.csswg.org/scroll-animations-1/#view-timeline-name

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Scroll(ScrollFunction)

The scroll() notation. https://drafts.csswg.org/scroll-animations-1/#scroll-notation

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View(GenericViewFunction<LengthPercentage>)

The view() notation. https://drafts.csswg.org/scroll-animations-1/#view-notation

Implementations§

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impl<LengthPercent> AnimationTimeline<LengthPercent>

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pub fn auto() -> Self

Returns the auto value.

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pub fn is_auto(&self) -> bool

Returns true if it is auto (i.e. the default value).

Trait Implementations§

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impl<LengthPercent: Clone> Clone for GenericAnimationTimeline<LengthPercent>

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fn clone(&self) -> GenericAnimationTimeline<LengthPercent>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<LengthPercent: Debug> Debug for GenericAnimationTimeline<LengthPercent>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<LengthPercent> MallocSizeOf for GenericAnimationTimeline<LengthPercent>where LengthPercent: MallocSizeOf,

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fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize

Measure the heap usage of all descendant heap-allocated structures, but not the space taken up by the value itself.
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impl Parse for AnimationTimeline

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fn parse<'i, 't>( context: &ParserContext<'_>, input: &mut Parser<'i, 't> ) -> Result<Self, ParseError<'i>>

Parse a value of this type. Read more
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impl<LengthPercent: PartialEq> PartialEq<GenericAnimationTimeline<LengthPercent>> for GenericAnimationTimeline<LengthPercent>

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fn eq(&self, other: &GenericAnimationTimeline<LengthPercent>) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<LengthPercent> SpecifiedValueInfo for GenericAnimationTimeline<LengthPercent>where LengthPercent: SpecifiedValueInfo,

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const SUPPORTED_TYPES: u8 = 0u8

Supported CssTypes by the given value type. Read more
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fn collect_completion_keywords(_f: &mut dyn FnMut(&[&'static str]))

Collect value starting words for the given specified value type. This includes keyword and function names which can appear at the beginning of a value of this type. Read more
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impl<LengthPercent> ToComputedValue for GenericAnimationTimeline<LengthPercent>where LengthPercent: ToComputedValue,

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type ComputedValue = GenericAnimationTimeline<<LengthPercent as ToComputedValue>::ComputedValue>

The computed value type we’re going to be converted to.
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fn from_computed_value(from: &Self::ComputedValue) -> Self

Convert a computed value to specified value form. Read more
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fn to_computed_value(&self, context: &Context<'_>) -> Self::ComputedValue

Convert a specified value to a computed value, using itself and the data inside the Context.
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impl<LengthPercent> ToCss for GenericAnimationTimeline<LengthPercent>where LengthPercent: ToCss, GenericViewFunction<LengthPercent>: ToCss,

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fn to_css<W>(&self, dest: &mut CssWriter<'_, W>) -> Resultwhere W: Write,

Serialize self in CSS syntax, writing to dest.
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fn to_css_string(&self) -> String

Serialize self in CSS syntax and return a string. Read more
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impl<LengthPercent> ToResolvedValue for GenericAnimationTimeline<LengthPercent>where LengthPercent: ToResolvedValue,

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type ResolvedValue = GenericAnimationTimeline<<LengthPercent as ToResolvedValue>::ResolvedValue>

The resolved value type we’re going to be converted to.
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fn from_resolved_value(from: Self::ResolvedValue) -> Self

Convert a resolved value to resolved value form.
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fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue

Convert a resolved value to a resolved value.
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impl<LengthPercent> ToShmem for GenericAnimationTimeline<LengthPercent>where LengthPercent: ToShmem,

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fn to_shmem(&self, builder: &mut SharedMemoryBuilder) -> Result<Self>

Clones this value into a form suitable for writing into a SharedMemoryBuilder. Read more
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impl<LengthPercent> StructuralPartialEq for GenericAnimationTimeline<LengthPercent>