Struct winit::platform_impl::platform::x11::util::input::PointerState
source · pub struct PointerState<'a> {
xconn: &'a XConnection,
pub root: Window,
pub child: Window,
pub root_x: c_double,
pub root_y: c_double,
pub win_x: c_double,
pub win_y: c_double,
buttons: XIButtonState,
modifiers: XIModifierState,
pub group: XIGroupState,
pub relative_to_window: bool,
}
Fields§
§xconn: &'a XConnection
§root: Window
§child: Window
§root_x: c_double
§root_y: c_double
§win_x: c_double
§win_y: c_double
§modifiers: XIModifierState
§group: XIGroupState
§relative_to_window: bool
Implementations§
source§impl<'a> PointerState<'a>
impl<'a> PointerState<'a>
pub fn get_modifier_state(&self) -> ModifiersState
Trait Implementations§
Auto Trait Implementations§
impl<'a> RefUnwindSafe for PointerState<'a>
impl<'a> !Send for PointerState<'a>
impl<'a> !Sync for PointerState<'a>
impl<'a> Unpin for PointerState<'a>
impl<'a> UnwindSafe for PointerState<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more