Struct winit::event::KeyboardInput[][src]

pub struct KeyboardInput {
    pub scancode: ScanCode,
    pub state: ElementState,
    pub virtual_keycode: Option<VirtualKeyCode>,
    pub modifiers: ModifiersState,

Describes a keyboard input event.


scancode: ScanCode

Identifies the physical key pressed

This should not change if the user adjusts the host’s keyboard map. Use when the physical location of the key is more important than the key’s host GUI semantics, such as for movement controls in a first-person game.

state: ElementStatevirtual_keycode: Option<VirtualKeyCode>

Identifies the semantic meaning of the key

Use when the semantics of the key are more important than the physical location of the key, such as when implementing appropriate behavior for “page up.”

modifiers: ModifiersState
👎 Deprecated:

Deprecated in favor of WindowEvent::ModifiersChanged

Modifier keys active at the time of this input.

This is tracked internally to avoid tracking errors arising from modifier key state changes when events from this device are not being delivered to the application, e.g. due to keyboard focus being elsewhere.

Trait Implementations

impl Clone for KeyboardInput[src]

impl Copy for KeyboardInput[src]

impl Debug for KeyboardInput[src]

impl Eq for KeyboardInput[src]

impl Hash for KeyboardInput[src]

impl PartialEq<KeyboardInput> for KeyboardInput[src]

impl StructuralEq for KeyboardInput[src]

impl StructuralPartialEq for KeyboardInput[src]

Auto Trait Implementations

impl RefUnwindSafe for KeyboardInput

impl Send for KeyboardInput

impl Sync for KeyboardInput

impl Unpin for KeyboardInput

impl UnwindSafe for KeyboardInput

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized

impl<T> Borrow<T> for T where
    T: ?Sized

impl<T> BorrowMut<T> for T where
    T: ?Sized

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 

impl<T> ToOwned for T where
    T: Clone

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.