Represents raw hardware events that are not associated with any particular window.
Useful for interactions that diverge significantly from a conventional 2D GUI, such as 3D camera or first-person game controls. Many physical actions, such as mouse movement, can produce both device and window events. Because window events typically arise from virtual devices (corresponding to GUI cursors and keyboard focus) the device IDs may not match.
Note that these events are delivered regardless of input focus.
Change in physical position of a pointing device.
This represents raw, unfiltered physical motion. Not to be confused with
Fields of MouseMotion
Physical scroll event
Fields of MouseWheel
Motion on some analog axis. This event will be reported for all arbitrary input devices that winit supports on this platform, including mouse devices. If the device is a mouse device then this will be reported alongside the MouseMotion event.
Fields of Button
Fields of Text
impl Clone for DeviceEvent[src]
impl Debug for DeviceEvent[src]
impl PartialEq<DeviceEvent> for DeviceEvent[src]
impl StructuralPartialEq for DeviceEvent[src]
Auto Trait Implementations
impl RefUnwindSafe for DeviceEvent
impl Send for DeviceEvent
impl Sync for DeviceEvent
impl Unpin for DeviceEvent
impl UnwindSafe for DeviceEvent
type Owned = T
The resulting type after obtaining ownership.
fn clone_into(&self, target: &mut T)[src]
type Error = Infallible
The type returned in the event of a conversion error.