Function webrender::quad::add_to_batch
source ยท pub fn add_to_batch<F>(
kind: PatternKind,
pattern_input: PatternShaderInput,
dst_task_address: RenderTaskAddress,
transform_id: TransformPaletteId,
prim_address_f: GpuBufferAddress,
quad_flags: QuadFlags,
edge_flags: EdgeAaSegmentMask,
segment_index: u8,
src_task_id: RenderTaskId,
z_id: ZBufferId,
render_tasks: &RenderTaskGraph,
gpu_buffer_builder: &mut GpuBufferBuilder,
f: F,
)