Function webrender::quad::add_to_batch

source ยท
pub fn add_to_batch<F>(
    kind: PatternKind,
    pattern_input: PatternShaderInput,
    dst_task_address: RenderTaskAddress,
    transform_id: TransformPaletteId,
    prim_address_f: GpuBufferAddress,
    quad_flags: QuadFlags,
    edge_flags: EdgeAaSegmentMask,
    segment_index: u8,
    src_task_id: RenderTaskId,
    z_id: ZBufferId,
    render_tasks: &RenderTaskGraph,
    gpu_buffer_builder: &mut GpuBufferBuilder,
    f: F,
)