pub type TileRect = Box2D<i32, TileCoordinate>;
Aliased Type§
struct TileRect {
pub min: Point2D<i32, TileCoordinate>,
pub max: Point2D<i32, TileCoordinate>,
}
Fields§
§min: Point2D<i32, TileCoordinate>
§max: Point2D<i32, TileCoordinate>
pub type TileRect = Box2D<i32, TileCoordinate>;
struct TileRect {
pub min: Point2D<i32, TileCoordinate>,
pub max: Point2D<i32, TileCoordinate>,
}
min: Point2D<i32, TileCoordinate>
§max: Point2D<i32, TileCoordinate>