pub fn snap_frame_rects(
prim_store: &mut PrimitiveStore,
prim_instances: &[PrimitiveInstance],
clip_tree: &mut ClipTree,
draws: &mut [PrimitiveDrawHeader],
spatial_tree: &SpatialTree,
)Expand description
Snap all per-frame rect state that depends on the current spatial tree:
each prim’s snapped_local_rect (into draws), each cluster’s
snapped_bounding_rect, each prim’s clip-leaf rect, and each clip-tree
node’s rect. All snapping happens against the root reference frame in
the rect’s own spatial-node space, mirroring the scene-build helper this
replaces.
Per-prim clip leaves are snapped inside the cluster loop, against the
cluster’s spatial node — the leaf’s local clip rect lives in the prim’s
local space, and clusters group prims by spatial node, so the cluster’s
(resolved) spatial node is the correct snap target. This matters for
backdrop-filter capture leaves where the prim’s clip-leaf spatial node
would otherwise be UNKNOWN: the cluster is resolved by
finalize_picture before this pass runs.