pub type FilterDataHandle = Handle<FilterDataIntern>;

Aliased Type§

struct FilterDataHandle {
    index: u32,
    epoch: Epoch,
    _marker: PhantomData<FilterDataIntern>,
}

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§index: u32§epoch: Epoch§_marker: PhantomData<FilterDataIntern>

Implementations§

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impl<I> Handle<I>

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pub fn uid(&self) -> ItemUid

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pub const INVALID: Self = _

Trait Implementations§

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impl<I> Clone for Handle<I>

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fn clone(&self) -> Self

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<I: Debug> Debug for Handle<I>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<I: Hash> Hash for Handle<I>

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<I> MallocSizeOf for Handle<I>where I: MallocSizeOf,

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fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize

Measure the heap usage of all descendant heap-allocated structures, but not the space taken up by the value itself.
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impl<I: PartialEq> PartialEq<Handle<I>> for Handle<I>

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fn eq(&self, other: &Handle<I>) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<I> Serialize for Handle<I>

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl<I> Copy for Handle<I>

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impl<I: Eq> Eq for Handle<I>

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impl<I> StructuralEq for Handle<I>

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impl<I> StructuralPartialEq for Handle<I>