fn add_edge_segment(
    image_rect: LayoutRect,
    edge_info: &EdgeInfo,
    side: BorderSide,
    width: f32,
    segment: BorderSegment,
    edge_flags: EdgeAaSegmentMask,
    brush_segments: &mut Vec<BrushSegment>,
    border_segments: &mut Vec<BorderSegmentInfo>,
    do_aa: bool
)
Expand description

Add an edge segment (if valid) to the list of border segments for this primitive.