Struct wayland_client::event_queue::QueueProxyData
source · pub struct QueueProxyData<I: Proxy, U, State> {
handle: QueueHandle<State>,
pub udata: U,
_phantom: PhantomData<fn(_: &I)>,
}
Expand description
The ObjectData
implementation used by Wayland proxies, integrating with Dispatch
Fields§
§handle: QueueHandle<State>
§udata: U
The user data associated with this object
_phantom: PhantomData<fn(_: &I)>
Trait Implementations§
source§impl<I: Proxy + 'static, U: Send + Sync + 'static, State> ObjectData for QueueProxyData<I, U, State>where
State: Dispatch<I, U, State> + 'static,
impl<I: Proxy + 'static, U: Send + Sync + 'static, State> ObjectData for QueueProxyData<I, U, State>where
State: Dispatch<I, U, State> + 'static,
source§fn event(
self: Arc<Self>,
_: &Backend,
msg: Message<ObjectId, OwnedFd>,
) -> Option<Arc<dyn ObjectData>>
fn event( self: Arc<Self>, _: &Backend, msg: Message<ObjectId, OwnedFd>, ) -> Option<Arc<dyn ObjectData>>
Dispatch an event for the associated object Read more
source§fn destroyed(&self, _: ObjectId)
fn destroyed(&self, _: ObjectId)
Notification that the object has been destroyed and is no longer active
source§fn data_as_any(&self) -> &dyn Any
fn data_as_any(&self) -> &dyn Any
Helper for accessing user data Read more
Auto Trait Implementations§
impl<I, U, State> Freeze for QueueProxyData<I, U, State>where
U: Freeze,
impl<I, U, State> RefUnwindSafe for QueueProxyData<I, U, State>where
U: RefUnwindSafe,
impl<I, U, State> Send for QueueProxyData<I, U, State>where
U: Send,
impl<I, U, State> Sync for QueueProxyData<I, U, State>where
U: Sync,
impl<I, U, State> Unpin for QueueProxyData<I, U, State>where
U: Unpin,
impl<I, U, State> UnwindSafe for QueueProxyData<I, U, State>where
U: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.