Struct RenderSettings

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pub struct RenderSettings {
    pub level: Level,
    pub num_threads: u16,
    pub render_mode: RenderMode,
}
Expand description

Settings to apply to the render context.

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§level: Level

The SIMD level that should be used for rendering operations.

§num_threads: u16

The number of worker threads that should be used for rendering. Only has an effect if the multithreading feature is active.

§render_mode: RenderMode

Whether to prioritize speed or quality when rendering.

For most cases (especially for real-time rendering), it is highly recommended to set this to OptimizeSpeed. If accuracy is a more significant concern (for example for visual regression testing), then you can set this to OptimizeQuality.

Currently, the only difference this makes is that when choosing OptimizeSpeed, rasterization will happen using u8/u16, while OptimizeQuality will use a f32-based pipeline.

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impl Clone for RenderSettings

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fn clone(&self) -> RenderSettings

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for RenderSettings

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for RenderSettings

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Copy for RenderSettings

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impl<T> Any for T
where T: 'static + ?Sized,

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where T: ?Sized,

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fn borrow(&self) -> &T

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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Returns the argument unchanged.

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where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, S> SimdFrom<T, S> for T
where S: Simd,

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fn simd_from(value: T, _simd: S) -> T

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impl<F, T, S> SimdInto<T, S> for F
where T: SimdFrom<F, S>, S: Simd,

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fn simd_into(self, simd: S) -> T

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impl<T> ToOwned for T
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type Owned = T

The resulting type after obtaining ownership.
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impl<T, U> TryFrom<U> for T
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type Error = Infallible

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Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.