pub(crate) fn layout_text(
text_node: &Text,
resolver: &FontResolver<'_>,
fontdb: &mut Arc<Database>,
) -> Option<(Vec<Span>, NonZeroRect)>
pub(crate) fn layout_text(
text_node: &Text,
resolver: &FontResolver<'_>,
fontdb: &mut Arc<Database>,
) -> Option<(Vec<Span>, NonZeroRect)>