fn collect_children(
filter: &SvgNode<'_, '_>,
units: Units,
state: &State<'_>,
object_bbox: Option<NonZeroRect>,
filter_region: NonZeroRect,
cache: &mut Cache,
) -> Vec<Primitive>
fn collect_children(
filter: &SvgNode<'_, '_>,
units: Units,
state: &State<'_>,
object_bbox: Option<NonZeroRect>,
filter_region: NonZeroRect,
cache: &mut Cache,
) -> Vec<Primitive>