1.0.0[][src]Struct std::sync::Once

pub struct Once { /* fields omitted */ }

A synchronization primitive which can be used to run a one-time global initialization. Useful for one-time initialization for FFI or related functionality. This type can only be constructed with the Once::new constructor.

Examples

use std::sync::Once;

static START: Once = Once::new();

START.call_once(|| {
    // run initialization here
});Run

Methods

impl Once[src]

pub const fn new() -> Once1.2.0[src]

Creates a new Once value.

pub fn call_once<F>(&self, f: F) where
    F: FnOnce(), 
[src]

Performs an initialization routine once and only once. The given closure will be executed if this is the first time call_once has been called, and otherwise the routine will not be invoked.

This method will block the calling thread if another initialization routine is currently running.

When this function returns, it is guaranteed that some initialization has run and completed (it may not be the closure specified). It is also guaranteed that any memory writes performed by the executed closure can be reliably observed by other threads at this point (there is a happens-before relation between the closure and code executing after the return).

If the given closure recursively invokes call_once on the same Once instance the exact behavior is not specified, allowed outcomes are a panic or a deadlock.

Examples

use std::sync::Once;

static mut VAL: usize = 0;
static INIT: Once = Once::new();

// Accessing a `static mut` is unsafe much of the time, but if we do so
// in a synchronized fashion (e.g., write once or read all) then we're
// good to go!
//
// This function will only call `expensive_computation` once, and will
// otherwise always return the value returned from the first invocation.
fn get_cached_val() -> usize {
    unsafe {
        INIT.call_once(|| {
            VAL = expensive_computation();
        });
        VAL
    }
}

fn expensive_computation() -> usize {
    // ...
}Run

Panics

The closure f will only be executed once if this is called concurrently amongst many threads. If that closure panics, however, then it will poison this Once instance, causing all future invocations of call_once to also panic.

This is similar to poisoning with mutexes.

pub fn call_once_force<F>(&self, f: F) where
    F: FnOnce(&OnceState), 
[src]

🔬 This is a nightly-only experimental API. (once_poison #33577)

Performs the same function as call_once except ignores poisoning.

Unlike call_once, if this Once has been poisoned (i.e., a previous call to call_once or call_once_force caused a panic), calling call_once_force will still invoke the closure f and will not result in an immediate panic. If f panics, the Once will remain in a poison state. If f does not panic, the Once will no longer be in a poison state and all future calls to call_once or call_one_force will be no-ops.

The closure f is yielded a OnceState structure which can be used to query the poison status of the Once.

Examples

#![feature(once_poison)]

use std::sync::Once;
use std::thread;

static INIT: Once = Once::new();

// poison the once
let handle = thread::spawn(|| {
    INIT.call_once(|| panic!());
});
assert!(handle.join().is_err());

// poisoning propagates
let handle = thread::spawn(|| {
    INIT.call_once(|| {});
});
assert!(handle.join().is_err());

// call_once_force will still run and reset the poisoned state
INIT.call_once_force(|state| {
    assert!(state.poisoned());
});

// once any success happens, we stop propagating the poison
INIT.call_once(|| {});Run

pub fn is_completed(&self) -> bool[src]

🔬 This is a nightly-only experimental API. (once_is_completed #54890)

Returns true if some call_once call has completed successfully. Specifically, is_completed will return false in the following situations:

  • call_once was not called at all,
  • call_once was called, but has not yet completed,
  • the Once instance is poisoned

It is also possible that immediately after is_completed returns false, some other thread finishes executing call_once.

Examples

#![feature(once_is_completed)]
use std::sync::Once;

static INIT: Once = Once::new();

assert_eq!(INIT.is_completed(), false);
INIT.call_once(|| {
    assert_eq!(INIT.is_completed(), false);
});
assert_eq!(INIT.is_completed(), true);Run
#![feature(once_is_completed)]
use std::sync::Once;
use std::thread;

static INIT: Once = Once::new();

assert_eq!(INIT.is_completed(), false);
let handle = thread::spawn(|| {
    INIT.call_once(|| panic!());
});
assert!(handle.join().is_err());
assert_eq!(INIT.is_completed(), false);Run

Trait Implementations

impl Debug for Once1.16.0[src]

impl Send for Once[src]

impl Sync for Once[src]

Auto Trait Implementations

impl !UnwindSafe for Once

impl !RefUnwindSafe for Once

impl Unpin for Once

Blanket Implementations

impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]