1use crate::peniko::{BlendMode, Mix};
5use crate::util::Premultiply;
6use vello_common::fearless_simd::*;
7
8#[derive(Copy, Clone)]
9struct Channels<S: Simd> {
10 r: f32x4<S>,
11 g: f32x4<S>,
12 b: f32x4<S>,
13}
14
15impl<S: Simd> Channels<S> {
16 #[inline(always)]
17 fn unpremultiply(mut self, a: f32x4<S>) -> Self {
18 self.r = self.r.unpremultiply(a);
19 self.g = self.g.unpremultiply(a);
20 self.b = self.b.unpremultiply(a);
21
22 self
23 }
24}
25
26pub(crate) fn mix<S: Simd>(src_c: f32x16<S>, bg: f32x16<S>, blend_mode: BlendMode) -> f32x16<S> {
29 if matches!(blend_mode.mix, Mix::Normal) {
30 return src_c;
31 }
32 let simd = src_c.simd;
34
35 let split = |input: f32x16<S>| {
36 let mut storage = [0.0; 16];
37 simd.store_interleaved_128_f32x16(input, &mut storage);
38 let input_v = f32x16::from_slice(simd, &storage);
39
40 let p1 = simd.split_f32x16(input_v);
41 let (r, g) = simd.split_f32x8(p1.0);
42 let (b, a) = simd.split_f32x8(p1.1);
43
44 (Channels { r, g, b }, a)
45 };
46
47 let (bg_channels, bg_a) = split(bg);
48 let (src_channels, src_a) = split(src_c);
49
50 let unpremultiplied_bg = bg_channels.unpremultiply(bg_a);
51 let unpremultiplied_src = src_channels.unpremultiply(src_a);
52
53 let mut res_bg = unpremultiplied_bg;
54 let mix_src = blend_mode.mix(unpremultiplied_src, unpremultiplied_bg);
55
56 let apply_alpha = |unpremultiplied_src_channel: f32x4<S>,
57 mix_src_channel: f32x4<S>,
58 dest_channel: &mut f32x4<S>| {
59 let p1 = (1.0 - bg_a) * unpremultiplied_src_channel;
60 let p2 = bg_a * mix_src_channel;
61
62 *dest_channel = (p1 + p2).premultiply(src_a);
63 };
64
65 apply_alpha(unpremultiplied_src.r, mix_src.r, &mut res_bg.r);
66 apply_alpha(unpremultiplied_src.g, mix_src.g, &mut res_bg.g);
67 apply_alpha(unpremultiplied_src.b, mix_src.b, &mut res_bg.b);
68
69 let combined = simd.combine_f32x8(
70 simd.combine_f32x4(res_bg.r, res_bg.g),
71 simd.combine_f32x4(res_bg.b, src_a),
72 );
73
74 let mut storage = [0.0; 16];
75 simd.store_interleaved_128_f32x16(combined, &mut storage);
76 f32x16::from_slice(simd, &storage)
77}
78
79trait MixExt {
80 fn mix<S: Simd>(&self, src: Channels<S>, bg: Channels<S>) -> Channels<S>;
81}
82
83impl MixExt for BlendMode {
84 fn mix<S: Simd>(&self, src: Channels<S>, bg: Channels<S>) -> Channels<S> {
85 match self.mix {
86 Mix::Normal => src,
87 Mix::Multiply => Multiply::mix(src, bg),
88 Mix::Screen => Screen::mix(src, bg),
89 Mix::Overlay => Overlay::mix(src, bg),
90 Mix::Darken => Darken::mix(src, bg),
91 Mix::Lighten => Lighten::mix(src, bg),
92 Mix::ColorDodge => ColorDodge::mix(src, bg),
93 Mix::ColorBurn => ColorBurn::mix(src, bg),
94 Mix::HardLight => HardLight::mix(src, bg),
95 Mix::SoftLight => SoftLight::mix(src, bg),
96 Mix::Difference => Difference::mix(src, bg),
97 Mix::Exclusion => Exclusion::mix(src, bg),
98 Mix::Luminosity => Luminosity::mix(src, bg),
99 Mix::Color => Color::mix(src, bg),
100 Mix::Hue => Hue::mix(src, bg),
101 Mix::Saturation => Saturation::mix(src, bg),
102 }
103 }
104}
105
106impl Multiply {
107 #[inline(always)]
108 fn single<S: Simd>(src: f32x4<S>, bg: f32x4<S>) -> f32x4<S> {
109 src * bg
110 }
111}
112
113impl Screen {
114 #[inline(always)]
115 fn single<S: Simd>(src: f32x4<S>, bg: f32x4<S>) -> f32x4<S> {
116 bg + src - src * bg
117 }
118}
119
120impl HardLight {
121 fn single<S: Simd>(src: f32x4<S>, bg: f32x4<S>) -> f32x4<S> {
122 let two = f32x4::splat(src.simd, 2.0);
123
124 let mask = src.simd.simd_le_f32x4(src, f32x4::splat(src.simd, 0.5));
125 let opt1 = Multiply::single(bg, src * two);
126 let opt2 = Screen::single(bg, two * src - 1.0);
127
128 src.simd.select_f32x4(mask, opt1, opt2)
129 }
130}
131
132macro_rules! separable_mix {
133 ($name:ident, $calc:expr) => {
134 pub(crate) struct $name;
135
136 impl $name {
137 #[inline(always)]
138 fn mix<S: Simd>(mut src: Channels<S>, bg: Channels<S>) -> Channels<S> {
139 src.r = $calc(src.r, bg.r);
140 src.g = $calc(src.g, bg.g);
141 src.b = $calc(src.b, bg.b);
142
143 src
144 }
145 }
146 };
147}
148
149separable_mix!(Multiply, |cs: f32x4<S>, cb: f32x4<S>| Multiply::single(
150 cs, cb
151));
152separable_mix!(Screen, |cs: f32x4<S>, cb: f32x4<S>| Screen::single(cs, cb));
153separable_mix!(Overlay, |cs: f32x4<S>, cb: f32x4<S>| HardLight::single(
154 cb, cs
155));
156separable_mix!(Darken, |cs: f32x4<S>, cb: f32x4<S>| cs.min(cb));
157separable_mix!(Lighten, |cs: f32x4<S>, cb: f32x4<S>| cs.max(cb));
158separable_mix!(Difference, |cs: f32x4<S>, cb: f32x4<S>| {
159 cs.simd
160 .select_f32x4(cs.simd.simd_le_f32x4(cs, cb), cb - cs, cs - cb)
161});
162separable_mix!(HardLight, |cs: f32x4<S>, cb: f32x4<S>| HardLight::single(
163 cs, cb
164));
165separable_mix!(Exclusion, |cs: f32x4<S>, cb: f32x4<S>| {
166 (cs + cb) - 2.0 * (cs * cb)
167});
168separable_mix!(SoftLight, |cs: f32x4<S>, cb: f32x4<S>| {
169 let mask_1 = cs.simd.simd_le_f32x4(cb, f32x4::splat(cs.simd, 0.25));
170
171 let d = cs
172 .simd
173 .select_f32x4(mask_1, ((16.0 * cb - 12.0) * cb + 4.0) * cb, cb.sqrt());
174
175 let mask_2 = cs.simd.simd_le_f32x4(cs, f32x4::splat(cs.simd, 0.5));
176
177 cs.simd.select_f32x4(
178 mask_2,
179 cb - (1.0 - 2.0 * cs) * cb * (1.0 - cb),
180 cb + (2.0 * cs - 1.0) * (d - cb),
181 )
182});
183separable_mix!(ColorDodge, |cs: f32x4<S>, cb: f32x4<S>| {
184 let mask_1 = cb.simd.simd_eq_f32x4(cb, f32x4::splat(cb.simd, 0.0));
185 let mask_2 = cs.simd.simd_eq_f32x4(cs, f32x4::splat(cs.simd, 1.0));
186
187 cs.simd.select_f32x4(
188 mask_1,
190 f32x4::splat(cs.simd, 0.0),
191 cs.simd.select_f32x4(
193 mask_2,
194 f32x4::splat(cs.simd, 1.0),
195 f32x4::splat(cs.simd, 1.0).min(cb / (1.0 - cs)),
197 ),
198 )
199});
200separable_mix!(ColorBurn, |cs: f32x4<S>, cb: f32x4<S>| {
201 let mask_1 = cb.simd.simd_eq_f32x4(cb, f32x4::splat(cb.simd, 1.0));
202 let mask_2 = cs.simd.simd_eq_f32x4(cs, f32x4::splat(cs.simd, 0.0));
203
204 cs.simd.select_f32x4(
205 mask_1,
207 f32x4::splat(cs.simd, 1.0),
208 cs.simd.select_f32x4(
210 mask_2,
211 f32x4::splat(cs.simd, 0.0),
212 1.0 - f32x4::splat(cs.simd, 1.0).min((1.0 - cb) / cs),
214 ),
215 )
216});
217
218macro_rules! non_separable_mix {
219 ($name:ident, $calc:expr) => {
220 pub(crate) struct $name;
221
222 impl $name {
223 #[inline(always)]
224 fn mix<S: Simd>(mut src: Channels<S>, mut bg: Channels<S>) -> Channels<S> {
225 $calc(&mut src, &mut bg)
226 }
227 }
228 };
229}
230
231non_separable_mix!(Hue, |cs: &mut Channels<S>, cb: &mut Channels<S>| {
232 set_sat(&mut cs.r, &mut cs.g, &mut cs.b, sat(cb.r, cb.g, cb.b));
233 set_lum(&mut cs.r, &mut cs.g, &mut cs.b, lum(cb.r, cb.g, cb.b));
234
235 *cs
236});
237
238non_separable_mix!(Saturation, |cs: &mut Channels<S>, cb: &mut Channels<S>| {
239 let lum = lum(cb.r, cb.g, cb.b);
240 set_sat(&mut cb.r, &mut cb.g, &mut cb.b, sat(cs.r, cs.g, cs.b));
241 set_lum(&mut cb.r, &mut cb.g, &mut cb.b, lum);
242
243 *cb
244});
245
246non_separable_mix!(Color, |cs: &mut Channels<S>, cb: &mut Channels<S>| {
247 set_lum(&mut cs.r, &mut cs.g, &mut cs.b, lum(cb.r, cb.g, cb.b));
248
249 *cs
250});
251non_separable_mix!(Luminosity, |cs: &mut Channels<S>, cb: &mut Channels<S>| {
252 set_lum(&mut cb.r, &mut cb.g, &mut cb.b, lum(cs.r, cs.g, cs.b));
253
254 *cb
255});
256
257fn lum<S: Simd>(r: f32x4<S>, g: f32x4<S>, b: f32x4<S>) -> f32x4<S> {
258 0.3 * r + 0.59 * g + 0.11 * b
259}
260
261fn sat<S: Simd>(r: f32x4<S>, g: f32x4<S>, b: f32x4<S>) -> f32x4<S> {
262 r.max(g).max(b) - r.min(g).min(b)
263}
264
265fn clip_color<S: Simd>(r: &mut f32x4<S>, g: &mut f32x4<S>, b: &mut f32x4<S>) {
266 let simd = r.simd;
267
268 let l = lum(*r, *g, *b);
269 let n = r.min(g.min(*b));
270 let x = r.max(g.max(*b));
271
272 for c in [r, g, b] {
273 *c = simd.select_f32x4(
274 simd.simd_lt_f32x4(n, f32x4::splat(simd, 0.0)),
275 l + (((*c - l) * l) / (l - n)),
276 *c,
277 );
278
279 *c = simd.select_f32x4(
280 simd.simd_gt_f32x4(x, f32x4::splat(simd, 1.0)),
281 l + (((*c - l) * (1.0 - l)) / (x - l)),
282 *c,
283 );
284 }
285}
286
287fn set_lum<S: Simd>(r: &mut f32x4<S>, g: &mut f32x4<S>, b: &mut f32x4<S>, l: f32x4<S>) {
288 let d = l - lum(*r, *g, *b);
289 *r += d;
290 *g += d;
291 *b += d;
292
293 clip_color(r, g, b);
294}
295
296fn set_sat<S: Simd>(r: &mut f32x4<S>, g: &mut f32x4<S>, b: &mut f32x4<S>, s: f32x4<S>) {
298 let simd = r.simd;
299 let zero = f32x4::splat(simd, 0.0);
300 let mn = r.min(g.min(*b));
301 let mx = r.max(g.max(*b));
302 let sat = mx - mn;
303
304 let scale = |c| simd.select_f32x4(simd.simd_eq_f32x4(sat, zero), zero, (c - mn) * s / sat);
306
307 *r = scale(*r);
308 *g = scale(*g);
309 *b = scale(*b);
310}